Jump to content

slydc

Members
  • Posts

    257
  • Joined

  • Last visited

Posts posted by slydc

  1. Dang...i'm getting way old...i did post the ROM here back in 2020.

     

    Just click this link:

     

    And "IF" the link is broken, you can get it here: https://archive.org/download/phoenix_20200517/coleco/

    and download the "cv-hacks.rar" file. It has the Vectopede ROM with some others hacks i've did. There is

    also the 'cv-demos.rar" file which contains some demos made by Daniel Bienvenu for the CCJVQ group.

     

    Also included are ROMs for the BUSTin-Out series (even pre-versions) and the "rip" i did about 20 years ago:

    "Super Cabbage Patch Kids" (from disk to ROM). The only hack i never distributed is "Space Fucker" (hack of

    Space Hunter) which i never asked Guy Foster his permission (so NO ROM available).

    • Like 1
  2. Depends on the "strength" of the video signal. Some Pongs with the AY-3-8500-1 have a good video signal without using an amp and some other needs the video

    signal to be amplified. I just recently modded an Bandai TV-Jack Add-On 5000 and didn't need any amp circuit (audio & video). For a 'dark' paddle issue, you'll need to amplify

    the video signal so that the background (among the rest) will be less darker.

     

    You can get the "Audio/Sound" directly from pin#13 of the AY-3-8610 because on the circuit of the Binatone, it is amplified with 9015C transistor so it can "drive" the speaker.

    Because if you take the audio/sound from the speaker (or just after the collector of the 9015C, the audio will be very loud even at a very low setting on your TV/monitor.

    For sounds for ANY dedicated Pong chips (GI, TI, MOS, Mitsubichi, NEC, etc) it is always better to get the audio from the audio output of the chip.

     

    If your curious, i recently upload videos of all four cartridges of the Bandai TV-Jack Add-On 5000 on my Youtube channel and didn't use any amplifier for both audio & video signals.

    • Thanks 2
  3. Try this: IMG-20230512-183301.thumb.jpg.db4a8aff6f1edfbb968a8187c370333e.jpg

     

    At first, put a probe just before the red X to see if the video signal is strong enough, if not then cut the circuit

    where the red X is and put a transistor (2N2222 or 2N3904) and the collector goes to either 5 or 9 volts and with

    two resistors (75 and 1,000 (1k) ohms) to amplify the video signal. That's it....have fun! :)

  4. On 3/26/2023 at 9:10 AM, Problematicar said:

    So I just spent a couple days getting the OdySim (thank you for making it @slydc you rock, I was never gonna get an actual odyssey so thanks for allowing me to discover this hystorical console) and all the Odyssey games and Homebrews i could find for it.

    Let me catch you all to speed since the last time someone posted something on this thread:
    the list seems to be missing the three OdySim exclusives:
    Duck Hunting (2009 by Sly DC) still available only in OdySim 0.8.
    Maze-N-Chase (2012 by Sly DC) still available only in OdySim 0.8.
    Vector Tennis (2012 by Sly DC)

    Also, no matter how hard i search, it seems like a Midway's Haunted House download link is nowhere to be found, since the only existing one now redirects to a 404


    The only 3 homebrews I could find that got their own OdySim release are:

    Dodgeball by Atariland2600
    Red vs Blue by Revrob

    Spacewar by Mikebloke.

    I assume all the other homebrews on this list or other such lists only got physical releases for the actual Magnavox Odyssey, but if anyone knows of any other OdySim releases please let me know!
    (Or even better @slydc if you have any helpful information on how to port a game to the OdySim given all their instruction manuals and overlays/PNGs/printables, as i was often able to find those for most homebrews)
    I also wanted to ask, sly, if you did end up getting permission for your OdySim releases of Mentis Cohorts and Odball after all these years, as those seem to still be sitting there "Waiting for Author Approval" despite the full games being ready to go.

     

    For anyone else on a similar journey, here's a list the other OdySim compatible homebrews that I've seen mentioned online but couldn't find or confirm the existance of:

    • Midway's Haunted House (An updated link would fix this easily)
    • Steps & Slides
    • Monopoly
    • Super Blip!
    • Two-for-Tennis
    • Bull's Eye
    • Bean Tossin'
    • Maze-A-Chase (This is 100% just a misspelling of Maze-N-Chase, which is still available in OdySim 0.8)
    • Air Hockey (Sanders Associates Edition)
    • Alien Invaders (Rifle game) (This is 100% just a misspelling of the Space Invaders homebrew, which is actually available with all the official games and OdySim homebrews at https://archive.org/details/OdySim)
    • DOT Pigeons (Rifle game)


      image.thumb.png.c080994561b82898269c93324ec7b5c7.png

      This is what my collection looks like now, but I wouldn't mind getting as many Homebrews as possible, out of the ones you fine homebrewers in this thread have made over the years.

    Hi Problematicar,

     

    First, my pleasure! Always glad if the OdySim can help/enjoyed/having fun with it. Ok, now let's see...

     

    Duck Hunting and Maze-N-Chase are still in the OdySim version 0.8 since both i have to update them to 0.10.1....err...well now Love2d is version 11.4

    so these will have to wait until i update them to a newer version (sorry!). But Vector Tennis is available on Archive, it is under "OdySim-Vector0-10-1.zip".

    I also uploaded Midway's Haunted House on Archive (see: OdySim-Midway-HH.zip). :)

     

    As for now, only 3 "officially released" homebrews have been ported to the OdySim and i know that i've talked to Revrob and i don't remember if he gave me

    permission, i'll have to check old messages and e-mails. Other "Free" homebrews are: Puck-Man (Pac-Man Demake) and PC-505 Submarine (demake) by Mikebloke,

    Super Mario by WWX-wax (on github) and Cops and Robbers by the Odyssey Now team (see their website).

     

    Ok, now for the rest:

    • Midway's Haunted House (uploaded! - created in 2019)
    • Steps & Slides (still upcoming, created in 2009)
    • Monopoly (still upcoming, created in 2009)
    • Super Blip! (will be included with Tennis in a newer version - created in 2009)
    • Two-for-Tennis (now called: Two-4-Tenis will be included in Volleyball in a new version - created in 2009)
    • Bull's Eye (still upcoming, created in 2010)
    • Bean Tossin' (still upcoming, created in 2012)
    • Maze-A-Chase (This is 100% just a misspelling of Maze-N-Chase, which is still available in OdySim 0.8 - created in 2013)
    • Air Hockey (Sanders Associates Edition) (will be included with Hockey in a newer version - created in 2013)
    • Alien Invaders (Rifle game) (NOPE! No misspelling....that is one of my old brews way back when i started  in 2008, will be included
    • in Space Invaders in a newer version - created in 2009)
    • DOT Pigeons (Rifle game) (still upcoming, created in 2012)

    All brew games created between 2009 and 2010 were developed on the OdyEmu (Odyssey emulator by Paul Robson & David Winter) before i started

    doing the OdySim back in 2012. There is also 15 "extra" overlays, which are:

     

    Atari Pong Bezel
    Beach Volleyball 
    Blue Table Tennis
    General Instrument AY-3-8500-1 Tennis
    Green Table Tennis
    Marx T.V. Tennis
    Odyssey 500 "Smash"
    Odyssey 500 Hockey
    Odyssey 500 Soccer
    Odyssey 500 Tennis
    Odyssey 500 Volleyball
    Prototype Hockey
    Prototype Tennis
    Tomy Tennis

    Corona Invaders 2020 (included with Space Invaders)

     

    And i have more than 30 ports/brews that are still in development (classified for now). ;)

     

    Ok, that's it for today. Take care all! ;)

     

    - Sly DC -

  5. All the games does work as they have been tested with Emma 02. Some had bugs but Marcel (the author of Emma 02) has corrected them. Almost all the games

    have a ".txt" file which usually gives a small description of the game and which keys does what based on the original hex pad on the Cosmac VIP. The best would

    try them and select the best games to put with your emulator. I would love to help out but i don't have much spare time (like 1-2 hours per week).

    • Like 1
  6. Hi again folks!

     

    There is another homebrew that was released back in 2014 and the last update was 2 years ago called "Duelingtet" made by Dale Wick (aka hardhat).

    Here's the small description of the game: A ColecoVision party game to fill shapes with cubes, dueling for points along the way.

     

    But it's need to be assembled and programming/assembling for the CV isn't my cup of tea, so here's the link for anyone who can assemble it:

     

    https://github.com/hardhat/duelingtet

     

    ;)

    • Thanks 1
  7. On 12/1/2022 at 1:13 PM, Captain Cozmos said:

    Most AWESOME!

    It is nice that the source is included so anyone gets to know how these games work.
    I have spent days developing routines.  Coding has been real slow because no one teaches this anymore.
    Sure, they teach the fundamentals but never how the puzzle was put together.

     

    There are a only a handful of home brewers on youtube that make videos but they all seem to have given up.  There is one other amazing guy who goes by ChibiAkumas. He develops on like 10 different systems but none of them are Colecovision and his MSX1 work is kind of difficult to follow.

     

    It would be great if all the others had their source included so I could increase my skills but all I could find was just a couple of them.

     

    CC

     

    Hi CC,

     

    You should contact Amy Purple Bienvenu as she has done many homebrews, demos, and music/sounds for many other games.

    And also, she developed many tools for programming on the CV. ;)

  8. Here's the list of game consoles:

     

    Bandai TV-Jack 2500 (w/box)
    Coleco Telstar Alpha (A/V modded)
    Coleco Telstar Colortron (A/V modded)
    Fuji Sportstron Coca-Cola 
    Magnavox Odyssey 500 (A/V modded)
    Nintendo Racing 112
    Tomy TV-Fun 602 w/box (uses a MSL9320 chip)(Video modded)
    Epoch TV-Block MB
    Gakken Compact Vision TV-Boy (SOLD!!)
    Nics TV-Boy (NTSC)
    Wonder By WS-11 (TV-Boy clone)
    Master Boy  (TV-Boy clone)
    Mega-Game (with box & power supply) (TV-Boy clone)
    PTG-2600 (with box & manual sheet) (TV-Boy clone)
    Epoch Super Cassette Vision
    Tomy Pyuuta Jr.
    W.O.W. Action Max (NO VHS tapes, untested)
    Takara Video Challenger (Untested, don't have VHS player)
    Sony PSP (PSP-1000) (x1 boxed and x1 loose)
    ZapIt Games Game Wave

     

    Electronic Games:

    Tomy Tron (Japan version)  
    Bandai Burger Time  
    Gakken Frogger (with ac adapter)

    Gakken Super Puck Monster

    (more to come later)

     

    Wrist-Watch games:

    Nelsonic Pac-Man (Joystick)
    Nelsonic Pac-Man (4-buttons)
    Nelsonic Frogger (Black casing/straps)
    Nelsonic Q*Bert
    Mani Industries Dr.Mario
    Nelsonic Tetris
    Nelsonic Donkey Kong
    Fountain Industries 19-1n-1
    x3 Banpresto Digimon Zero (Patamon, Hawkmon & Veemon)
    Raid/Off! Bug Attack (promotional game watch)

     

    Misc:

    Sega SC-3000 Keychain
    Spectravideo SV-318/328 tapes lot 
    x2 Japanese video game books  
    Colecovision Ms.Space Fury (+ manual)
     
    P.S.: Not all things here are listed on Bonanza (but surely will be later) :)
     
     
     
     
     
     
     
     

     

  9. Hi folks!

     

    Like the title says, i'm selling part of my collection after 25 years of collecting video and electronic games. I have already sold many stuffs

    since this summer and here's what i have for now to sell. Check out the link of the excel sheet:

     

    https://docs.google.com/spreadsheets/d/1KYuljr547yuICkPd3xpUI4gTNPYO1Wwl/edit?usp=share_link&ouid=106038530688531228200&rtpof=true&sd=true

     

    Inside the excel sheet, all that i have for sale is listed and have links to pictures of each item to sell. I have also put CND (Canadian) and U.S.(United States)

    prices. I can combine items so that it will cost less to ship (and everybody knows how shipping charges are high!). If you have any question(s), please don't

    hesitate to contact me here or at my email address (slydc@yahoo.ca). Thanks very much! ;)

     

    P.S. I was asked how much for shipping a box which has the size 48cm X 32cm X 32cm and weights about 5Kg From Canada to England. Just to give you all an idea how

    "INSANE" shipping cost are: Canada Post by surface (boat) which is 2-3 months for delivery cost $170.34 and by Xpresspost (8 business days), it cost $295.70!

    And shipping by Fedex ? Hold on to your underwear because the cost is $537.92 !!! I have only one word to say....$#(^&$% (or Tabarnak in my native language) !!!

     

    P.S.S.: The Bandai Playdia, Bandai Terebikko and the Gakken TV-boy lots are sold.

     

    P.S.S.S.: I have both a booth on Bonanza and all rices are in USD: https://www.bonanza.com/booths/slydc

  10. 17 hours ago, rbairos said:

    Very cool.
    What are your plans moving forward?

     

    Thanks! I was contacted by Côté Gamers for the module but that was 2 days ago. And for now, the project is on hold

    as i was trying to mix the CV & the module signal and by accident, i shorted out the D3 on the board so the video signal

    of the module is very dark and the vertical is rolling constantly. I will repair it but it won't be until this week-end.

    • Like 1
    • Thanks 1
  11. Hi Stupus,

     

    I think it's more because of the light that any Odyssey changes color (white to faint yellow) with time. It's the same

    with other Pong consoles that are white, even some Super Nintendo has changed color (grey to yellow-grey).

     

    The YD7001 has a brown top instead of a black top, it is white instead of black where you insert the cartridge and has

    a light-brownish/creme color body instead of white (same for controllers).

     

    But what is weird is that Magnavox used the YD7xxx numbering for export versions.

     

×
×
  • Create New...