I hope those who are remaking these two in Unity don't make the same mistakes Bethesda did, or for that matter, what George Broussard did with Duke Nukem Forever.
I beat Daggerfall once--meaning I got it installed and working as well as could be expected with a painfully-researched fan-patch stack. It took most of a week. After that, there was some boring post-game content about a king's ghost, and a werewolf curse.🤣