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Everything posted by SlidellMan
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LGR reviews the MadCatz Panther XL:
This was also made for the Dreamcast, and that trackball makes playing games that require it a lot easier.
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The Legend of Kage, MSM 5232 edition:
Taito was originally going to use that chip with this game, but went with FM instead.
Paradiso Guardian:
And finally, Basics With Babish:
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The Sega Genesis Ninja Gaiden:
This wasn't Opus' best, but still better than the likes of Beast Warrior.
Ninja Gaiden (Genesis) - The Cutting Room Floor (tcrf.net)
Here's hoping that some ROM hackers make this into a playable game.
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Two other games you should check out, @bent_pin:
The Cutting Room Floor on these games:
Operation Logic Bomb - The Cutting Room Floor (tcrf.net)
As a bonus, the TCRF page for Operation Logic Bomb's prequel:
Fortified Zone - The Cutting Room Floor (tcrf.net)
Too bad that Jaleco went either A) out of business, or B) missing in action after 2006-2007.
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The Genesis Port of Dragon's Lair has finally been released, and with bug fixes:
https://spacepantsgames.itch.io/ - The free download by the original programmer.
Dragon's Lair (Proto) Fixes by Master Linkuei.ips - Google Drive
Still better than the Super NES version of Space Ace.
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@bent_pin Romhacking.net has a patching utility that can be used.
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I'm experimenting with Melodic Minor modes. Oh, and here's some Bizarro:
By the way, I don't know if anyone remembers ConceptArt.org, but I was a member of their forums, and liked their Character of the Week stuff. Considering that Halloween is around the corner:
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Universal Monsters vs. Modern Age Monsters:
Boxing Bugs (Remember Cinematronics?):
I'd like to see more games use the '77-'86 vector game aesthetic.
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Top Gear 3000:
The forgotten futuristic racing game, and I wish Kemco would bring this series back. (Yes, Kemco still exists, but now are making RPGs.)
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The history of Acme:
Ever wonder why the name was so prevalent in film in animation? This video explains why.
