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Everything posted by zzip
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Excluding Pac-Man and ET, which is the worst game?
zzip replied to HP Atari King of Michigan's topic in Atari 2600
It may have moved it to the same category Defender for me- A letdown, but not a punch in the gut the current version felt like.. I'd have figured it was the best the 2600 could do (at least until I saw Ms Pac-man) -
Doesn't seem like it's still online, but I have a copy of the Jan 2022 version: Atari-IP-Catalog-Jan21-2022.pdf
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Not worth it anyway. Nobody really wants 2600 Donkey Kong, DKjr even less. Popeye is probably third-party licensed so that leaves just Mario Bros?
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There might be other arcade opportunities similar in size to the Stern deal.. Exidy? Data East? Who owns Moon Patrol? Vanguard? There was also a whole bunch of developers / publishers that popped up in the early home computer days that might be available. Here's some that don't seem to have been swallowed by big players Epyx Big Five ( I think Atari may own this already, Miner 2049er and Bounty Bob strikes back showed up on the last IP list Atari published) First Star (Boulderdash and a few others) Datasoft Sirius Software
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Microsoft now owning ABK could potentially be of great benefit to Atari
zzip replied to JPF997's topic in Atari General
It would still need to get reviewed by a legal team and that might cost as much as the deal is worth. I think that's why these old properties get locked up in these mega companies and never used. It's not worth it to create new releases, or license them out or sell them off.. So they just sit there. Unless there's a fan inside the company that has the pull to make things happen, there's just apathy about it. Doom has far more mass appeal than anything in the Activision catalog More than just putting them out on Xbox live? -
Microsoft now owning ABK could potentially be of great benefit to Atari
zzip replied to JPF997's topic in Atari General
I'm not sure it will change anything, might even make the situation worse. A huge player like Microsoft is too big to worry about tiny deals like licensing the Activision 2600 catalog. -
What 2600-era catalogs worth owning outside of Activision, Imagic and M-Network? The first one that comes to mind is Parker Bros, but their game are almost entirely third-party licenses, so it's useless. Same with Coleco. CBS? Xonox?
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Yeah once you're past that tutorial, that ghost only shows up if you ask for help. The game is fun... well at least addictive and frustrating because apparently I suck at it
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Where's the Chuck E Cheese option?
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Maybe they can cross-breed them with Lynx and create Jynx? Hmm Jynx, now there's an appropriate name for an Atari console!
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They never mentioned a console though, how do I know if I say yes, I won't end up with a jaguar plush wearing a speaker hat?
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Why have a cart system at all in that case? The new VCS is better suited for digital rom distribution.
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Is there a zoom option I missed? The tiny cars are the biggest issue for me. Especially when there's another car that looks like mine, more than once I thought I was driving a computer controlled car, while my actual car was back there stuck in a 'ditch'
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I wasn't really poking fun, I create characters with cool looks in games with character creators, and sometimes they are female. I don't create them to look like me, I would look terribly out of place in the Dark Souls universe Well maybe in the Sims.. But I don't want to play a game that forces me to play as protagonist that annoys me in some way, whether it be a male character or female character. So if I reject a game with a crappy protagonist, I don't need anyone telling me I'm wrong for doing so. I swear the current path is going to lead to games being made with characters that are vaguely humanoid-shaped blue blobs- that represent everbody and nobody, because the developers will realize they can never please everyone!
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I'll just say there is a huge double-standard around this topic in present day. On one hand you have the recent Dove commercial featuring a morbidly obese girl who is tired of playing as skinny characters and finally gets to play a morbidly obese character with smug grin that looks just like her. Dove (a soap company) is going to commit resources to ensure that happens. But if you are a guy and express this exact same preference, you are the worst person ever! Personally, I don't think people should need to justify their reasons for liking or not liking a game, including not liking the main protagonist. People like what they like,
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No! character creators are for making characters that you want to stare at the rear-end of for a 30-hour game
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My understanding is you can play as any of the five characters in this game, but you have to unlock them first.
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#45099 Haunted House 10/12/23
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This is out now on VCS! $15.99 - I think that might be a sale price because it is $19.99 on other platforms.
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I don't even think they've released an Activision compilation in over a decade, don't seem interested.
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I think it's a paid video service? I watched a youtuber yesteday make a pitch to join Nebula and subscribe to his content to see his videos sooner.
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I like the idea! What if his sword looked a bit more like the Adventure sword?
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But these are the same specs, right? I've heard rumblings about a "PS5 Pro" but it doesn't feel like the power of the base PS5 has really been tapped yet. Yeah main reason I haven't picked up a PSVR2 yet is I would lose access to too many of my favorite PSVR1 games and there's not enough in the VR2 library yet.
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Excluding Pac-Man and ET, which is the worst game?
zzip replied to HP Atari King of Michigan's topic in Atari 2600
No. My argument against Pac-man is there are a number of obvious design decisions that were not the result of being limited to 4K nor hardware limitations. There is no cost to getting the colors at least close to the arcade. No cost to not giving Pac-man an eye. No cost to shaping the sprite correctly (as long as the height is the same) negligable cost to creating sounds closer to the arcade and so on. Just a number of small changes to show that Frye at least respected the source material would have gone a long way. There are other changes that would help: maze design, tunnels, fruits, but I acknowledged they may come at a cost. Now if I'm looking at 2600 Defender for easy design fixes, the most obvious the the shape of the Lander enemy, it's not supposed to be hat-shaped. I think the arcade sprite is taller, so that might cost a few bytes to fix. other issues: Swarmers that don't swarm - would need a fair bit of code to get right, might be a 4K issue Smart Bombs/Hyperspace - As you said it's due to the CX40 having one-button, some less than ideal trade-off is required here. Ship disappearing while firing - might be fixable in 4K, but would probably require reworking the kernel, so not the kind of easy fix that can be done in an afternoon. But this might be the single best fix to the game if they could pull it off. Cityscape vs Mountain Scape - Back then I chalked this up to 2600 limitations, but seeing that Stargate has mountains, guess not. I don't know how easy the change is, but since the city is only changing the height of fairly wide buildings, vs mountains that have a higher horizontal resolution, I think this changed would have a cost So maybe the Defender port could have been slightly better and been under 4K
