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zzip

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Everything posted by zzip

  1. If Godot had Sony/Nintendo console integration, it would expose proprietary APIs, is that what you mean?
  2. Ben confirmed that the included cable is sufficient for doing the firmware updates:
  3. There was a lot more negativity around the VCS when it was announced, but now there's an active community of VCS fans here with only occasional grumblings. A lot of the negativity isn't really about the systems themselves, it comes from people either angry about something another Atari iteration has done in the past or something Atari isn't doing now, or mad about "scam" consoles that never saw the light of day "Coleco Chameleon", "Amico" and claim everything is a scam.
  4. Yeah it seemed like the video game frenzy peaked in the summer of 1983, and after that it seemed most people either made the jump to computers or moved onto other non-gaming interests. Soon after that my friends took up D&D, and then AD&D. I liked the idea and aesthetic of D&D but found all the paperwork and dice rolling tedious, so the idea of the computer managing the stats and rolls for me while allowing me to focus on the exploring and adventure part was ideal, I started buying every RPG computer game in sight
  5. So that would mean an octopus of cart modules coming out of the VCS? Ugh, no thanks. The other problem with doing 5200 / Jaguar and Atari 8-bit games on a console like the VCS is those older systems have either keypads or keyboard buttons that are required to interact with many games, They don't map intuitively to an Xbox-style controller like the VCS has. (Look up the controller mapping of BigPEmu to see what I mean) Sure you can plug a keyboard in, but when it's in your living room, that's annoying. Instead of all these cart dumpers, first I'd like to see a modern controller with built-in keypad that covers all the buttons needed by Jag/5200 and the Start/Option/Pause buttons can be mapped to Atari 8-bit buttons, and a universal "exit emulator" button. So everything functions nicely with a single controller with an intuitive button layout.
  6. Trust me, it's going to look dated in 10 years time. That look and color palette will be associated with this era, and 10 years down the road people will be looking for something new. There's also bound to be a backlash against minimalism at some point since you can only take that so far. To me the originals look dated, espeically the first SMB. The Wii version doesn't look too dated other than the fact it's not HD I was not super impressed with the Haunted House update on Atari 50: I don't think translating the original graphics into 3D is the right way to go about advancing the franchise, instead they should have used the enhanced graphics of the 5200, Jaguar or whatever to enhance the graphics to make it creepier. Here's some examples of other 8-bit horror-themed games to give an idea of directions a Haunted House franchise could have taken: Colecovision Dracula (unreleased, but I so wanted to play this based on the screenshots) Maxwell Manor (Atari 8-bit) Ghost Chaser (C64/Atari 8-bit) I am interested in the new Haunted House game Atari is releasing in two weeks. Atari hasn't had great luck in rebooting it so far, but this new version has at least one great preview so far: https://www.relyonhorror.com/in-depth/hands-on-preview-from-pax-west-ataris-haunted-house-2023/
  7. Thanks to Europe, probably. Based on the availability of software on ST vs 8-bit, the ST did seem more popular, but a lot of the software came from Europe.
  8. Some of the Tramiels moves seemed more aimed at getting rid of warehouse stock rather than dominating a market. Modest UK sales of XEGS would be in line with this.
  9. That's one story, I also heard they built it for they UK market because UK had more of a computer culture than console culture.
  10. "Nooo! I meant I wanted a 2600 for Christmas! Well now that I own Atari I guess I'll just have to build my own" - The inside scoop of how the 2600+ came to be
  11. I don't think any music says "80s" and "Atari" more than New Wave played on a Floppotron. Move over Synthwave, make way for Seekwave?
  12. Boing, I know the game well One thing that's important to know- There are three main methods of auto-booting games boot loader - game is loaded from master boot record and just loads Auto Folder - You can put apps in here, and they will auto load as long as they don't require GEM calls Auto Loading GEM Apps- this is only supported by TOS 1.4 and up, you edit the properties of the app, and set it to auto-load, then save your desktop to create a new desktop.inf, next time you boot, that game should auto load.
  13. It doesn't seem like the homebrew community infringes on Atari IPs that often, except maybe Asteroids. So if Atari opened their licenses, it doesn't guarantee games will get made based off them.
  14. Hobbyists have done this since the beginning, don't see why they'd stop now. I have tons of high-quality arcade rip-offs on ST and DOS, some were made available for free, others used the shareware model. People will find a way. And sometimes the game is based on another property. Atari developed a bunch of Star Wars and Indiana Jones games, not to mention ET, but the license to rerelease such games is probably out of reach now
  15. Oh yeah that's right, it did have enhanced graphics modes since I think the Tandy design was based on the PCjr? But as I recall many games we tried didn't support Tandy mode so we had to drop down to CGA with it's awful color palette. I don't recall much about the sound. My friend used to call me to help him get things working, since I was the "computer expert", but I always found its capabilities wanting.. To this day, I'm not much of a fan of PCs prior to the 386- at least not for gaming purposes. I'm not sure I'd even bother with Ultima III. Ultima IV is considered one of the best RPGs of all time, but even when I play that these days, it's constant combat due to random encounters and it gets tiring fast.
  16. I suppose everyone's answer is going to be the 2600 they owned in their youth, even if it's an odd bird like the Coleco Gemini. My 2600 is a 4-switch woody. Since this is the same model the Lego 2600 and the new 2600+ are based off of, I guess that makes it the one true 2600 console!
  17. But it's a fairly important game in the Atari catalog. Yeah I could see a few workarounds to getting the game working including these you mention, however unless you hear from Atari or Plaion that the game is working, it's best to assume it's not compatible and might never be.
  18. Pac-man was alway owned by Namco with Bally/Midway producing arcade cabinets. It's a game that gets erroneously associated with Atari, but Atari only ever had the home publishing rights. People also falsly associate Space Invaders and Defender with Atari. There's some trickier ones like Pole Position and Dig Dug that we all thought were Atari games BITD because the Atari logo was splashed all over the arcade cabinet, and Pole Position even had in-game Fuji Logo billboards, but they were Namco IPs too. At any rate, I don't think anyone expects Atari to acquire the above games, (but they could always surprise us like they did with Berzerk/Frenzy). A lot of us would like to see the Atari Games catalog reunited with the pre-1984 Arcade catalog Atari currently owns, and Battlezone brought back into the fold.
  19. And it would make us part owners in this forum and we get to tell Al how to run it!
  20. Pitfall II rom works with both Stella and z26
  21. I wonder if it's possible for the 2600+ to store the inaccessible parts of Pitfall II in case someone plugs in that cart, or would that still be a legal issue? The game wouldn't be playable without the cart.
  22. So far the strategy isn't clear, but at least they are diversifying their gaming portfolio Looking at the old IP list they used to post, it's full of games like "Hangman", "Sky Dive", "Bowling" and so on that you can't really build a franchise out of nor would they fit the recharged concept. Something like Bubsy does have franchise potential should they choose to go that route.
  23. But why? I get for the 2600/7800 some people get nostalgic for carts or have a collection of carts they'd like to play But nobody has a collection of "arcade carts", so why go through the expense of creating them when you can simply buy one of the many compilations that include most of the Atari arcade titles?
  24. The worst part for me was high school, which was during the video game crash years when games almost completely disappeared from the mainstream. I definitely felt a stigma where you didn't want to go around advertising you were a gamer. Still, gamers found each other, maybe we'd sit together at a lunch table looking around shifty-eyed making sure nobody was eavesdropping "psst hey dudes, I got the new Bop N Wrestle game last night" "awesome man, hook me up! slip it discreetly into my backpack" people probably thought we were dealing drugs By my senior year, NES had taken off and games were cool again.
  25. Not a good idea, the users here would drive Atari to produce exotic, niche, enthusiast hardware that would sell a few hundred units max and bankrupt the company
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