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Posts posted by RARusk
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Maybe we should just call it the Xbox4.
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I'm surprised that no one has come up with an SD Card reader replacement like there is for the Saturn and DreamCast consoles.
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1 hour ago, fiddlepaddle said:
Sometimes the utility overrides any moral objections. I love having a portable system that plays atari games, and it didn't cost that much; it's not perfect, but it's been an exceptional value for me.
I have been turned off by things MANY companies have done to succeed in the market, but I still buy their products if I want them. If it's really a bad situation, I have faith that the legal system will usually eventually work things out, which can include penalties and/or remedies.
Also, I have SO many different versions of Ms. Pac-Man... spare me the tears for theft of the IP on THAT game.Have you considered a softmodded PSP? I have one and it has a pretty good 2600 and 7800 emulator along with several others.
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I'n not touching BL3 until the GOTY edition comes out with everything included and everything fixed.
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I've heard around 2TB.
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Went to the Game Over Classic Game Expo in Austin and I got to see the EON device in action. The pluses is that it respects the ratio (no screenstretching), it uses the N64's power, and it looks pretty good (YMMV depending on TV/monitor of course). But the high price point, coupled with other options such as the Retro-Tink and the Hyperkin, is why I won't go for it. For $150 you need to do a lot more than just convert S-Video to HDMI, a lot more. Like making it into a box that can be used on multiple systems and having scanlining and other picture adjustment options. As for the Hyperkin, which I happen to have, it looks pretty good. But I have noticed how dingy it looks on certain dark games like Doom 64, something that Metal Jesus pointed out in his video. Why would the signal be dark? I thought that digital video wouldn't have that problem. Is the analog video (and audio) being nerfed slightly just before conversion or is the device not programmed correctly?
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22 hours ago, Atariboy said:
The SNES redesign does S-Video I believe. Pretty sure it's just RGB that it lacks, so this should work on it.
Pretty unnecessary though when you already own a Super NT, but I do pointless stuff all the time in this hobby just for the heck of it. So I'd be curious about your findings if you buy it and try it on it. Same with the GameCube where it should also work. Haven't seen anyone report their results there with this.
The SNES Jr is Composite Video only. However, the good news is that you can easily restore both S-Video and RGB Analog. All one needs to do is to solder wires from the video chip to the AV plug but it is recommended that you run each video signal through a resistor (75 to about 100 Ohms) first as the signals are strong. I did the RGB restore but not S-Video (yet).
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Sadly, I have yet to find a fat PS 2 with the hard drive installed; I check every one that I see for sale, but I have yet to find a hard drive.
You're really not going to find one pre-installed like that - you're going to have to do the work yourself. The best thing, though, is to find a Network Adapter that is modified to use SATA instead of IDE so you can use SATA based hard drives (desktop, laptop) and, better yet, SSD's. The maximum size allowed if I remember correctly is 2TB but I managed to fit about 80+ titles on a 512GB drive using about half of it. I think it is now possible to install both FMCB and OpenPS2 Loader (which is WAY superior to HDLoader) to the HDD instead of a Memory Card which makes softmodding much easier since it is quite a pain to install stuff to a Memory Card. Trust me, once you start playing PS2 games off an HDD you will not want to go back. Makes the work worth it.
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Another option, if you're willing to do it, is to get a PS2 Fatty, a Network Adapter, a hard drive, and learn how to install games to it and avoid the use of the DVD-ROM drive altogether. You'll also need to learn Free McBoot, OpenPS2 Loader, and WinHiip. A lot of work but very satisfying to play games of the HDD. However, not all games will work on hard drives (85% compatibility last I heard) so you may also want to find out what games of your library will work.
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Or, if you're into console modding, why not just have an internal power supply that matches what the console needs and all you would need is the same type of power cable the PlayStation 3 and 4 use?
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San Antonio is building one too but not to this kind of scale.
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You can't use PS3 controllers on the PS4 either wired or otherwise. At least my Pro doesn't let me and tosses a message at me everytime I boot it up because I do still have a PS3 connected and use the PS4's USB port to charge the PS3 controllers.
Not without adapters. I got a Brook controller adapter at PAX South that allows you to use PS3 to PS4 or PS4 to PS3 and based on my limited playthrough on it it works pretty well. They also make a PS4 to PS2 adapter that I also have and it works well too.
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I have the Panorama Xbox HDMI cable from Hyperkin. And it works pretty good. These cheap analog to HDMI converters work best when given a progressive scan widescreen signal. It's when you give them an interlaced 4:3 signal is where you run into problems such as the infamous screen stretching. The Xbox has a distinctive advantage over the PS2 and GameCube. Every game on the Xbox supports the widescreen option even if the playfield doesn't go all the way across and most games can output a minimum of 480p. When using Component Video you are allowed to make global changes in the main system menu in that you can activate all Progressive Scan video modes and the Widescreen option. When all are activated then this will eliminate the annoying screen stretching that is a hallmark of these cheap devices and the Xbox really shines in Progressive Scan which makes for a really nice HDMI signal.
However, the main system screen and a small number of games do not support any kind of Progressive Scan - I have two, Hitman 2: Silent Assassin and Hitman: Contracts. But, the Panorama does well even in interlaced mode, much to my surprise, even though the contrast is a little off. The contrast issue is due to a couple of filters that are activated in interlaced mode only. If you modded your Xbox you may be able to turn off these filters or even force Progressive Scan for everything. This is probably the best Component Video to HDMI device I have acquired yet.
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They don't have batteries. They have a capacitor that keeps the time for a few hours when unplugged. As somebody already noted those caps are notorious for leaking and causing board damage.
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To me, the laser wear thing is a big deal NOW, but it wasn't back THEN. Today I think it's fairly important to have a way to play on original hardware without using discs. Discs are fragile and lasers require maintenance. It's not a big deal on cart-based systems, but it's why I have a hard drive in my PS2. Even then, I'm buying tons and tons of PS2 games for $5 or so, lots of them disc only. I don't need them, but they're fun to have and don't take up nearly the space that carts do since I can just stuff them into a disc binder.
But not every game will work on a hard drive no matter what you try to do with it. One thing I would like to see happen is to put an additional USB port that is connected to the motherboard that will allow you to use a USB based external DVD-ROM drive since those are still plentiful, better built, and easily replaceable.
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Just got word from PAX tonight. Despite the success from the last event we have been rejected for 2019. Surprising and disappointing considering how well it was received last time.
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This is what I've been saying all along - wait for the modders and hackers to get their hands on it before final judgement of the unit. Sony's sloppy handling of everything has made it easy to get into the Classic's innards. Once the modders simplify the procedures of upgrading the emulator and adding games then I expect the Classic to sell out quickly and become collector's items.
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I should point out that, after going through most of the titles on my hard drive, about a third of them (I have about 100 games on the drive) have a wide screen option. This should allow you to mitigate the screen stretching problem to some degree. For example, with the exception of Oni, just about every Rockstar Games title I own has this option. Namco seems to be pretty good in this regards too. Tekken 5 looks really good in both widescreen and progressive scan off my Component Video to HDMI adapter (mind you I only have this game because of Starblade which is an unlockable and that looks great too). Of course, your milage may vary with other titles and companies.
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Once the hackers and modders get their hands on it and figure out ways to put additional titles on it then most of these problems will solve themselves.
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Punisher - Nah, stupid NIntendo making that port and then only self-peddling them quietly on their very (in that era) lousy and unfriendly web store doomed it to permanent obscurity and disgusting pricing on the after market. Purists and format agnostic types will keep that price up there no matter how common the HDMI choice could end up getting.
The cables are practically collector's items now which is probably one of the reasons for the high cost. Luckily I managed to get two of them just before they stopped making them (one RGB modded and one unmodded) and the prices got out of hand. If you absolutely need Component Video from a GC it'd be cheaper to get one of the aforementioned HDMI adapters then connect it to a HDMI to Component Video adapter.
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The video pretty much confirmed my suspicions, especially with the annoying screen stretching, so I'll take a pass on this. The one thing that annoys me about the Pound devices is that it requires power from the USB port. The AV port has its own +5VDC line so a USB plug would be unnecessary unless there is an amperage difference and the USB port provides more amps than the AV port.
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I'm kind of leery of these cheap converter boxes. However, if it doesn't screen stretch 4:3, does a good job with 240p, switches between 240p to 480i without issues (there are certain games that use both modes), and handles 480p without problems then I'm sold. Considering the fact that this is intended for both PS1 and PS2 it has to be using RGB Analog as a base which is a very good thing, especially since I hacked a PlayStation AV plug into my Jaguar years ago meaning I can use this there as well without any further adaptive plugs or modifications.

Xbox Series X
in Xbox Series S/X
Posted
Or maybe the Xbox DreamCast.