bikerspade
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Everything posted by bikerspade
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Could you try out the following and report back the BIOS version? I suspect it is the older one? https://tcrf.net/Family_Computer_Disk_System
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Great work! I found a small typo on page 15 (should be "and are"): "either 60fps or 59.94fps are are generally"
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UNIBIOS by Razoola already exists for NEO GEO and is openly sold so that could be used.
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Finally upgraded my Hard Drive tonight to a SDD
bikerspade replied to Punisher5.0's topic in Sony Playstation 3
I'm curious if you found the answer to this question; did you try upgrading your drive, and if so, did the backup carry forward delisted content? -
Everdrive N8 v20-beta2 just released: http://krikzz.com/forum/index.php?topic=7811.0
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I dunno, I remember having the same issue with the latest firmware version on the HiDef NES with the Everdrive N8 and FDS audio with Metroid doors. The moment I reverted back to an older HiDef NES firmware, it made the sound again (I can't say it was 100% correct but it was better than nothing).
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In the FDS version of Metroid, if you shoot a door, the door opening sound is absent on the latest version of the NT Mini with the last release build of the Everdrive N8 firmware. Does this symptom still occur with this beta N8 firmware?
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Official announcement from SNK: https://www.facebook.com/SNK.KOFWORLD/posts/631346383874352
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Here is his follow up: https://youtu.be/PwRXY0L2kuY
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He uses square pixels for Gameboy because that handheld display wasn't a CRT. He adjusts it to compensate for the CRT widening when he changes his 5x width from 1280 to 1462 when switching from GB to SNES.
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FirebrandX configuration settings for the SuperNT, for 4x and 5x for both SNES games and SuperGameboy.
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Is there a solution for playing paddle-based games (e.g. Kaboom! on the 2600) on the Analogue NT Mini?
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You're welcome.
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I am also using a 3 input, 1 output pigtail HDMI switch that auto-switches but also has the manual input switch. With a Super NT and PS3 connected, it works perfectly, even when the PS3 is completely powered down (physical power switch off on the back) or absent. Have you tried connecting something other than the NT Mini along side the Super NT on that switch?
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Works fine for me. What version of the ram adapter do you have? I have the latter version:https://tcrf.net/Family_Computer_Disk_System
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You can set the LED brightness to 0
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Same here, none of my cart batteries have failed yet, including a 30-year old Legend of Zelda NES cartridge.
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Why not keep it permanent connected now? I keep my NT Mini connected to both my CRT and LCD at the same time, with only one of the displays turned at any given time.
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I don't know about loads. The last batch of NT Mini last year took several months to sell out. Most people that badly wanted one had ample opportunity to buy one and already did. Most casual users are content with the AVS or other clones.
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Has anyone figured out how to enable FM sound with Wonder Boy III from the smokemonster pack? I was able to get it to work with the older SMS Wonder Boy game in the series.
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There is still a bug with the latest versions of the JB and the HiDef NES firmware where the sound of the doors opening and closing in FDS Metroid are absent when using the Everdrive N8. This doesn't occur on older firmwares. Last year I got an FDSStick and FDS RAM Adapter and they work perfectly with the NT Mini.
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Probably because 720 is a nice clean multiple of 240. The next multiple of 960 would probably discard too many rows to be practical.
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Do you have a Chromecast, and if so, does the same symptom happen when you are using it while powered by the TV's USB?
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I paused a game on the SD2SNES on the Super NT for several hours while the TV was off. Everything still worked fine after I turned my TV back on and unpaused the game.
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Have you tried adjusting vertical position?I am using vertical position 54, horizontal position 38, width 1462, height 1200. Disabled vertical interpolation. Scanlines line up well but if you change the vertical position the scanlines won't line up correctly.
