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Posts posted by jeremiahjt
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I have seen several comments about Warbirds coming back to Atari 50. I guess Warbirds was already on Atari 50, but it had to be removed. Does anybody know why? And does anybdoy know how Atari fixed it?
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Have they released the update yet? If so, what are the new games? I personally cannot wait to play the long lost prototype of Double Diamond Cornhole.
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Has Lunar Lander Beyond been announced for the VCS 800? Last I heard it was still not planned for it.
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I hopped on to grab Circus Atari for free and saw all those games still on sale. I decided to see if I could purchase some, and had no problem. So I bought Missile Command Recharged, Guntech 2, and Tempest 4000. Unfortunately the latter two would not download since I am out of storage. Now I get to look into adding more storage to my VCS 800.
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I wonder if this was already planned, or if it came about because of the Digital Eclipse acquisition.
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I do wish Wade Rosen would do an interview with someone who really knows Atari and could ask maybe some more topical questions. Heck, I would be happy if someone would ask him for the lists of games from the Accolade/GT Interactive/MicroProse deal and the M Network deal.
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1 hour ago, PengPeng0118 said:
but I never could make it in time even on T10
I have been wondering if you ever gave this a shot. How close did you get? Ever have only one enemy left when the starbase was destroyed?
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On 11/24/2023 at 12:58 PM, KidGameR186496 said:
oddly enough Rampage...
Outside of the movie a few years ago and the Arcade1Up cabinet, have they done anything else with Rampage?
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2 minutes ago, Lauren Tyler said:
How so?
The functions of the difficulty switches are reversed in the manuals, which should make them "correct" on the 2600+.
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On the bright side, the manuals for Breakout and Moon Patrol are now correct.
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The manual has the functions of the left difficulty switch reversed too. The manual says to put the left difficulty switch in the "A" position to turn off the music, which is opposite of what it does.
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23 hours ago, Tempest said:
Ok I figured it out. First of all the manual has it backwards! In the final version A = 3 speeds and B = 2 speeds.
What this means is that when the 2 speed mode is selected the buggy is always moving fast, as if the joystick is pushed forward. You can still slow down. but your normal moving speed is fast. When the 3 speed mode is selected your normal moving speed is between the slow and fast speeds and pushing forward speeds up and makes you go fast. It's hard to see because there isn't that dramatic of a difference, but it's there if you time it.
Interestingly the 7-31 prototype has the same setup as the manual (A=2 speeds and B=speeds). I have no idea why they changed this for the final, but they forgot to update the manual when they did. The speed option didn't get implemented until the 7-26 prototype which was towards the end of development (8-2) is the final version which may be why the manual is wrong.
I just checked this, and it is weird that even on the fast speed, you can still "speed up" like in the other version, but the speed stays the same and only your position changes. I understand they did that to help avoid enemy fire, but I think that is what makes it not obvious that you base speed is different. Excellent job figuring it out though. Add it in with Breakout to Atari published games that get the difficulty switch positions wrong in their manuals.
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I checked the time to make it to the first checkpoint, and it was the same for both positions.
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@TrogdarRobusto Does your Atari own the rights to the Atari Games name and logo?
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1 hour ago, Scuzz MB said:
This is getting to the point where I've asked to be refunded the cost of the VCS, I'll return it and take a loss on the games I was able to buy when I first got it. I'm looking forward to getting my 2600+, but this is insanity. I was fine until I had to switch to a new debit card when I switched banks, now this has just gotten ridiculous. How in the world can they conduct business like this and how can they in good conscious still sell what stock they have left of these knowing the buyers won't be able to purchase games?
How long have you had it?
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17 minutes ago, 82-T/A said:
Wow, that's awesome. It's basically saying that Jaguar / Land Rover is no longer going to go through with their trademark infringement claim.
The second paragraph then basically says that the trademark office will continue with the processing of "Atari's" Jaguar trademark: https://uspto.report/TM/97629435
Looks like Atari filed that back in 2022, so my guess is they either intend to use it, or just want to retain it (because everyone else is using it). But the positive could be that they very well are expecting to do something with it.
Also worth noting that it looks like in August, and then previously in May, Atari went roughshod on the trademark office, submitting multiple trademark registrations (to recertify) a lot of trademarks they had.. everything from the Atari 5200, to the M Network, to the Atari ST. Pretty cool... you can see those here: https://uspto.report/company/Atari-Interactive-Inc
(sorry if someone has already posted all this stuff, but that's pretty cool)
According to that link, Atari owns the name "Atari Games" and its logo.
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Why do you tempt me so?
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10 hours ago, Dionoid said:
Karateka (black screen)
I think we found the first game that is actually improved by playing on a 2600+.
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In my experience, Activision can have some of the most finicky carts, even with an original system. I wonder if that is causing some of the the problems. In an original system, you get the many various non-working screens, but maybe in the 2600+ you get a bad dump or something.
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And the layout of both while we are at it. I am 99% sure I bought some copies, but without knowing the exact size and layout, I cannot say for certain.
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1 hour ago, Thomas Jentzsch said:
Ouch. People have confused A(dvanced)/B(eginner) in the past. It looks like this happened again.
At least this problem can be fixed by the users.
Maybe now people will start on the easier levels on some of those third party games that had the difficulty switch positions reversed like Masters of the Universe. Assuming that one does not use the currently unsupported M Network bankswitching method.
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My first question, has this game been tested in a 2600+?
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26 minutes ago, infinite.pies said:
Now, can I actually make myself wait until Christmas to unbox?
You know that old saying, "it's Christmas time somewhere," or something like that.
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The zip code error finally got me. My debit card expired on Halloween, and I lost the replacement. I had to order a new one and it came in today. I figured a new VCS 800 game would be a good test to see if the card was activated, but instead I got the zip code error. It is strange how I got the error after I changed cards.
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Warbirds on Atari 50
in Atari General
Posted
Was that from the 2013 bankruptcy sale? I knew they lost Battlezone to Rebellion and I thought Tommo was the one that got Math Gran Prix, but I did not realize they lost Warbirds. So they got Warbirds back with the Accolade/GT Interactive/MicroProse deal?