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Posts posted by -^CrossBow^-
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I am interested...as this sounds like the perfect way of being able to build your own Portable 2600. My question is what contributions are you needing...since you stated that both the Tia and Riot chips were readily avail to you?
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Dan,
Are the bankswitching modes that are used on the Activision carts a pain? I can only assume that is the last hurdle preventing the last 10% or so of the carts to be playable on the emu.
Has there been any development on the 7800 driver in Mess? It has been awhile and so I was just curious. Doesn't matter a lot to me..as I can just play the stuff on my actual 7800 here. But it would be nice to know if Tank Command and some othe other games are worth the prices they command on Ebay sometimes before just getting them and being disappointed.hehe..
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all of you compare ET and Pac-Man..as banes of VCS 2600 programming. Let us not forget the other dogs out there.
Like...:
Sneak n Peek.
Cruise Missle (any Froggo game).
Space Jockey (Looks cool...but WTF?)
Journey Escape (Most Date age games)
There are others...and because of these others...is why the crash occured in the first place.
We are all so quick to blame Pac-Man and ET as the beginning of the end of Atari. However, Pac-Man while being a rush job for sure...is still better than what Atari had done previously to that. Ms. Pac-Man showed us what could have been...but was done several years later. And ET really isn't that bad from an adventure game point of view. At least the phone pieced scatter about randomly.
My point is that although Atari made a few semi Dud games...they didn't make nearly as many of them...as some of the third party vendors did. Except Activision...who could do no wrong really.
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To me...two models come to mind...
The first and absolute Real VCS is the original Heavy Sixer models..from circa *77.
But other than that...I would say the 4 switch woody model intruduced in 80 I believe. That was the first VCS I had...and I wish I still did have. As it was also the first VCS I repaired...hehe...
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NE!
where the heck have you been buddy? It's good to see you here. I really didn't think you had any interest in this old system...hehe...
Glad to see you onboard and Welcome.
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Mitch any hope of getting that proto of Sentinel for NTSC dumped? More importantly..have you tried in emulation?
And...then of course...if it is possilbe to convert sentinel from PAL to NTSC...then what about Impossible Mission?
That would be too cool...
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Glad to help...
As for the transplant thing...not sure you really want part of mine...besides...if I give you my Atari side of my brain...then where will get the info I know...now?
We would have to loan it out to each other or something...
It getting late...and I am hyped...sorry.
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hehe...
Okay...well I was on the right track. I knew there was a color issue in there somewhere. I think I got it from the fact that I believe you Mitch have a shot of Sentinel for the 7800..and it is B/W on your shot...right?
anyway...the rom is a must have. So you do need to get a modded bios that either doesn't look for it..or get the dev kit from Eckharts site..and either burn yourself one..or get somebody to burn you a copy of the rom for your 7800.
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Hmmm..this is confusing me..
I run the Mess emu for my 7800 emulation and while it is sorta a pain to get working...it does work..and really well. I am using a Celeron 300A at 450 and only 192mb of ram. The colors are fine...and the gameplay is smooth. Only game I have issues with it Choplifter...and I suspect a bad dump in my hands for that.
So...please be more specific and perhaps we can assist you getting the 7800 emulation working.
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I actually did learn space shuttle petty damn well. In fact I was able to dock with the satellite multiple times...
However, I didn't own the cart at the time I was only borrowing it. Now I am on the hunt for another copy of space shuttle. But I need everything to do it as I used to be able to.
Also..let's not forget Ghostbusters...you had to use the stupid switch there to set the bait for the marshmallow man...and to get the game started initially.
Still GB is fun as hell and one of the better later Activision releases...
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I mentioned it once before...
But I had to have surgery on my right wrist when I was 11 due to a ganglion cyst. The doctor couldn't figure out what had caused the condition until my Mother informed him I played Atari all day. Then he stated something to the effect like "I see it all the time these days...but usualy on tennis players.."
Hehe..didn't stop me...here I am...
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Not sure there is anything you can do.
I know that you can't get it to work because it is failing the 7800's encyption key check which prevents non US or NTSC games from working in the US 7800's. You could try to obtain a modded bios for it that would allow the key check to disappear...but even then I am not sure if there is a hardware difference that might still prevent it from working. As I understand it...the PAL 7800 games when put into a modded 7800...will work...but only display a B/W screen so no color.
Mitch...Eckhard...this is right correct?
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F of i:
You gan get them plenty easy. AtariAge has em right here. Go to the 2600 section..emulation..and then search for them. I think they have the Imagic games..including Wing War.
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Nothing...except that Atari had half the implementation in there for actually going to BW mode...hehe..
Seriously...that has to be it.
Well...if the touch pad didn't do anything...then I guess it is very incomplete and thereby unplayable?
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They could have set it up like Activision did with Starmaster. You could select the computer and shields using the difficulty switches...which is done. Then you could use the bw/color switch for the map...use the joystick to select where to warp..and simply press the fire button to engage.
That is basically how you do it in starmaster. Only they of course didn't do the whole computer/shields toggle bit.
BTW...the difficulty switches are used anyway in the real release to make the computer be selectable to be on or off..or the shields same way. Basically in the b novice position...the puter and shields are always on..and can't be turned off. But in the a expert position...you have to turn them on with the touch pad but can also turn them off to conserve energy. Might plug an actual touch pad into your system Tempest and see if that is how it still works. Otherwise you might only be missing the galactic scanner and hyperwarp options.
[ 06-07-2001: Message edited by: -^Cro§Bow^- ]
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I stand corrected...go here. It is at the Atari Historical society. Here is the blurb for the 3600 which was the prototype name for the 7800.
http://www.atari-history.com/videogames/atari3600.html
And here is the info regarding the 5200...which was originally known as the SystemX but before that was called the Super Stella/Sylvia...and baring a 3200 prototype name.
http://www.atari-history.com/sylvia/sylvia.html
[ 06-07-2001: Message edited by: -^Cro§Bow^- ]
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I am almost positive the 3600 was the original name of the project that soon become the 7800. I believe AtariHQ has it listed this way. Not sure about the 3200. I just know that the 3600 was later referred to as the 9000...but marketing felt that number was too high. So they settled on 2600+5200=7800.
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Infogrames is known to me in the PC market as working together with Mindscape on some of the Alone in the Dark games. So if you have heard of them...then you have seen Infogrames in action.
I bet they diss the Armadillo and just go with a newer and updated Fuji with Atari under it. After all what is the point in taking the name if your not going to use a familiar logo to go with it?
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No...Bliss is currently an awesome Intellivision emulator that started off as Java based. But has migrated to the win32 platform. Kyle Davis the guy behind Bliss is going to make Bliss eventually emulate all the pre-Nes systems (hopefully). He is starting with the 5200 as his next system to emulate.
Let's all wish him luck on this project as I for one and excited to see it happen.
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Tempest,
I still wonder why Atari didn't just stay with the utilization of the switches? It would have reduced the initial cost to buy Star Raiders...and perhaps would have worked out better. I know I prefer Star Master to Star Raiders simply because the touch pad isn't needed for SM. Perhaps Atari felt that using the BW/Color switches..etc..would wear out the consoles too fast?
Although...it would have taken more than just using the switches for Star Raiders to really be a kick butt game. I know there are those here who love it...but I find it quirky to play. Not to mention that the radar scanner is useless. Plus...the galactic scanner grid ...is way way too small.
I need to check out the 5200 version. Maybe I would like that one better?
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Getting a GBAdvance and a 2600 game pak would be the next best thing to those VCSps offered elsewhere at twice the cost.
That would sell like hotcakes...you know it would.
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Hmm...sure sounds like him...
I don't know...
Tempest what do you think?
Crazy Mon...
I wasn't trying to offend really...but you can't expect to come to an Atari site like this...saying what you did and not expect some fire to come back.
Also do I know you?!
I only ask since your quick to make these judgements.
[ 06-05-2001: Message edited by: -^Cro§Bow^- ]
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Can't you run those emus...in a dos box in a window? and then just hit the print screen button that way? You would get the windowed session and windows...sure..but then you would also get a screen grab.
Unless that is what you meant...but I don't use Alt+Printscreen...I just hit PrintScreen...then use MS paint to pull up the picture doing a Cntl+V then save as BMP to edit with Photoshop...Paintshop Pro...whatever.
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There are a number of ways...to clean those contacts...
On my heavy sixer I had to two things. First I had to reform the contacts using a jeweler's small tip flat blade screwdriver. I adjust those to within 2-3 millimeters of each other. Then I took an old Pacman cart..ironically enough there. And taking just the pcb portion...I wrapped some thin felt on it...and coated that with some alcohol.
On my 7800 I had to take more extremes. My 7800 had been left out in a seperate building garage where moisture had heavily corroded the contacts. I did the jeweler's screwdriver on it...and then too some very very fine grit sand paper...like you use for lapping down CPUs with. And folding that to about the same thickness as a carts pcb would be...I ran that across the contacts several times...and up and down several times..till I saw the "Gold" shining again. Then it with some compressed air to remove the residue...and finally cleaned with the felt alcohol. That 7800 works better than new. The ultimate way to clean these contacts is really to somehow use a "Pink Lady" brand eraser...and really go at them. But that would be impossible given how the cart slots are made.
Works great on Cart contacts though..
Hope that helps. Anybody else with some better ideas..feel free to jump in.

The real VCS
in Atari 2600
Posted
I only mention the original Heavy Sixer model since that was the 1st VCS to arrive to the home. But there are some compatibility issues with that model. I can't think right off hand...but some games are glitchy on it Centipede? Anyway...the 4 switch Woody is 100% compatible..and has a decently constructed planar board it is built on. So to me...that would qualify as the best of the VCS series.
I do still love my Sears Heavy Sixer though...hehe...can't trade her for anything I am afraid.