I'd say intellivisions better, both of there controllers are bad, so there's a no contest there, as far as graphics the coleco wins, but find a coleco game with half as good of a sound track as thunder castle
I like the 32x,
Shadow Squadron , Star Wars arcade, Mk2, are all great
so are after burner and Space harrier... regardless of being 10 year old arcade ports
virtua games are nice too
Last year at my Work Study Job in the Law Library instead of shelving I would go play games in a room noone would ever go to. It's funny though because my Boss still said I did a great Job shifting the shelves. Then again people are idiots and would never do it right but since I could read labels I didn't make mistakes
I actually Draw and write alot more at work then play games. As I like doing those more. It was just easier to fit my gba and the rom card in pocket rather than a sketch book
That's what my brother's and I did last summer. Played shining force 3 with the translation next to us. Story was much more complex then I imagined. Pretty fun but I swear the senario 2 took around a month to beat.
It sure would be sweet if more people started programming for 7800. 2600 is cool and all but the games get diluted by shear volume of preexisting titles. However if you make only 1 7800 game youv'e made over 1% of all existing games
How about some pac-man games with speed cheat enabled. I hate how all console versions are at true arcade speed while I've never played an actuall arcade at that speed.
actually I remember in an old EGM that some sega cd games don't work in model 1.(mortal kombat was the game in question) But you can't deny it's cool look.