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Everything posted by jrhodes
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Love the word play on "foray" and "4 A".
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Do you have access to a scanner? That's a pretty interesting looking article, and i don't think the TI community has that article scanned yet (please correct me if i'm wrong).
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TI BASIC/TI EXTENDED BASIC Games that are worth to be compiled...
jrhodes replied to tmop69's topic in TI-99/4A Computers
Maybe i am just being dense here, but other compiled languages (not ti specific) don't have any problems with floating point math. Why is this so hard to accomplish for compiled code on the ti?- 848 replies
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- ti basic
- ti extended basic
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I already have penis shooting, could you produce a FIAD/.dsk for MACHOMAN, by chance?
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Best news i've heard all week! "rude"/"adult" titles like "seek and destroy II" is actually one of my favorite parts of these retro computers. Don't know how many more "rude" games you plan on making, but they should eventually all be put into a single cart image .
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In this picture here, there is a little cover over the connector. @arcadeshopper or others, how common are these? I have two speech synthesizer units, neither came with one. I'd actually kind of like to have one "just because".
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Temporary Variables, John Wayne, and Keanu f**king reeves
jrhodes replied to Retrospect's topic in TI-99/4A Development
The subject here in this thread is temporary variables and what they are or are not in regards to XB sub routines. The first example by @apersson850 is XB compatible. Don't like pascal examples? Ignore them. He made a fine enough point with his post even without looking at the pascal code. Your attitude has earned you a permanent spot on my ignore list. -
Temporary Variables, John Wayne, and Keanu f**king reeves
jrhodes replied to Retrospect's topic in TI-99/4A Development
Toxic people don't realize they are toxic. -
Temporary Variables, John Wayne, and Keanu f**king reeves
jrhodes replied to Retrospect's topic in TI-99/4A Development
@apersson850 has shown you example programs that can be run by anyone with predictable, repeatable, results. That's not "theory", it's fact backed by evidence and documented examples. Sorry if you have a problem accepting that. -
Temporary Variables, John Wayne, and Keanu f**king reeves
jrhodes replied to Retrospect's topic in TI-99/4A Development
I'd like to nominate the thread title be changed to the above ^ Also a new subforum should be created: "The boxing ring". Move any disruptive content like this into the new subforum and let them duke it out there. -
Will I be able to use the cover with a cartridge still inserted, or do I have to remove it before fitting the cover?
- 8 replies
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- new production
- dust cover
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Can you provide a link to check that out? Sounds interesting.
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How to read and manipulate directories in Ti Extended Basic
jrhodes replied to mrvan's topic in TI-99/4A Computers
Could you post your modified program here, please? I'm interested. -
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99.9% of the time, Linux. Ubuntu to be precise. And also a VM of windows XP "just in case".
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I have no idea what "BuLWiP" means, but... This is awesome news!
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*snorts under breath* Let me know how that works out for you... *takes a sip of rum-spiked coffee* Really though, good work on this game 🙂
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Everytime this year that they say a storm is coming our way, it goes around us. Would love a good all-day n' all-night storm.
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- 39 replies
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- graphics
- extended basic
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I'm going to have to charge you for the crane it took to lift my jaw up off the floor. That is awesome!
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First off, that screenshot looks awesome! As long as it gives the player the same vibe of a Carmen game, i'd say you succeeded. Doesn't necessarily need to be a straight up clone of WITWICS. A few Texas Instruments references / easter eggs would be cool though. 🙂
