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Love Cowboy

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Posts posted by Love Cowboy

  1. Greetings friends! One competition not enough for you? There's also a competition over on the Atariage Facebook Group! It's the 2600 High Score Showdown! We play a new game every week for most of the year. Season 8 started last week. Original hardware or emulation allowed, just no save states or cheats.  Currently we are playing Crackpots.  Click here for this week's game or message me for more info!  https://m.facebook.com/groups/atariage/permalink/10160915375000255/?mibextid=Nif5oz

  2. Trying to play this game. Can't seem to figure out the absorb stages. The manual suggests pressing fire does something, but it does not appear to for me.

    Sent from my SM-G781U using Tapatalk

  3. So the power switch on my light sixer was getting a little fiddly and I waited way too long to fix it.  My Harmony stopped working after the most recent accidental bout of intermittent power.  Is this something that can permanently damage a Harmony cart?  I went to try and reflash it but the program utility did not recognize my Harmony cart when it is plugged into the computer.  I may have the wrong cable though also; any help would be appreciated.  Thanks

  4. I am new to the 2600, basically, and have some questions about some problems I ran into testing a couple of M-Network cartridges.
     
    On He-Man, it leaves the title screen then just sits on the next screen and I can't get it to move. On Sea Battle, there is no title screen, and I can't get anything to happen on the start screen. It just sits there sonar beeping at me.
     
    My question is, if I can get to the opening screen and it makes sounds or animates, does that mean that the cartridge is probably OK and I just don't know what to do next?
    Before we get too into the weeds... have you looked up the manuals online and figured out how you're supposed to start the game? Or have you at least tried the game reset switch, which is how a large number of 2600 games are started?

    Sent from my SM-G781U using Tapatalk

  5. Midway only ever obtained distribution rights to the arcade version, and they were purely an arcade company at that time anyway, so there wasn't anything amiss at all with Atari getting the console rights.

     

    EDIT: in fact, Midway had to license their own arcade games to other manufacturers, first CBS, then Sega, to get them released on consoles... that's how NOT a console company they were then

     

    Sent from my SM-G781U using Tapatalk

     

     

     

     

  6. How do u do that?
    I'm not quite sure how I made it happen, but basically I found myself in a position where I could just stand in one spot and constantly shoot and I don't die and the bad guys just kept running into my bullets. So I just sat there with my finger on the button for 3 hours and rolled the score

    Sent from my SM-G930P using Tapatalk

    • Haha 1
  7. Wow. You deliberately mistreat the product and then blame the manufacturer for it breaking? Is this really the world we're living in?

    BTW third party has little to do with it. First-party 2600 controllers aren't exactly known to be tanks lol

    Sent from my SM-G930P using Tapatalk

  8. My highest is just over 60,000. What I love about this game is whenever I lose I know it is my fault, have never blamed the game once. When I first started playing I had the disappearing platform get me a few times but once you learn the scroll limits it is hardly ever a problem.
    I'm with you on it never being the game's fault. The thing that trips me up is when one of the launchers launches me into a dead area and I realize too late that my only hope was to wrap around the screen

    Sent from my SM-G930P using Tapatalk

  9. Don't be shocked if that score doesn't hold up either... we've been pushing each other to ridiculous scores this year. Btw... how many digits does the score display hold?

    Sent from my SM-G930P using Tapatalk

  10. On 10/7/2018 at 4:40 PM, Dionoid said:

    <snip>

    • Returns to the title screen if the game has ended and left idle for more than 21 seconds; this acts as an attract mode. Thanks to r_type2600 for the suggestion!
      Note: I know some people like to take pictures of their high-score, so I thought 21 seconds should be sufficient for that ?

    <snip>

     

    Not sure if you're still making updates to this game, but instead of putting a 21 second limit on how long people have to take a pic of their high score, maybe just add the score to the attract mode?

     

  11. On ‎6‎/‎25‎/‎2019 at 9:30 PM, KaeruYojimbo said:

    Most TVs didn't have the RF jack in the 70's, just the old pronged antenna leads, and usually that was the only input. Even when RF jacks became common, TVs still often only had one input. Since you can't have two things connected to one input at the same time, you needed the switch box, which allowed you to connect the antenna and the game console and select which signal fed the TV (later ones, like those that came with the NES, switched automatically).

    This.  My parents were still using one of those old RF-jack-less TV's as their main TV as late as the early '90s.  Hooking my SNES up to it required some pretty wacky adapters too lol

    • Like 1
  12. the 2600 just isn't particularly suited to serious sports gaming... that fact sold a bunch of Intellivisions all by itself back in the day. Now, the 2600 CAN do arcade-y games that bear passing resemblance to sports... but the existing titles pretty much cover that niche

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