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drludos

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Everything posted by drludos

  1. Hi Anthony, Thanks a lot for sharing the info here, once again you are faster than me to spread the news, thanks a lot for your help! So yes, for everyone who was waiting for a MVS version of Yo-Yo Shuriken, it's now available for sale directly from JapanGameOnline: http://www.japangameonline.com/index.php?id_product=717&controller=product&id_lang=1 The package contains a MVS cartridge, a MVS Shockbox (snaplock case) with reversible insert (one side US cover, the other side Japanese cover) and manual. I hope you'll enjoy it!
  2. Thanks a lot to both of you for your feedback and suggestions, it's very much appreciated! As I said, this is a very "work-in-progress" game, I still have some ideas to add things to the game. I'll try to make a dedicated post on AA forum for the game when I'll resume working on it (probably after the PRGE), but seeing playing and giving new ideas is a great motivation :).
  3. Thanks a lot James for featuring my game on tonight's show! I'm eager to see how you play Growing Ties and the bonus games!
  4. Thanks for the picture, it's nice to see all these new games coming for the console! I'm very impressed by the graphical quality of this 6 upcoming titles - they do look like professional arcade games from the 90's ! 2024 is going to be a great year for the Neo-Geo!
  5. Yes, as Anthony mentioned above, the MVS version is also currently in the work. Hopefully, it should be available by the end of 2023 :). I'll post here when it's available - it'll be manufactured, published and sold by JapanGameOnline, like the AES release. Thanks again everyone for your interest and support!
  6. Hi everyone! I'm very happy (and a bit proud too ;)) to announce that my Neo-Geo game Yo-Yo Shuriken is now available in physical release for the home Neo Geo AES console! This physical release is made a reality thanks to Neo Geo specialist JapanGameOnline @japangameonline who is manufacturing, publishing and selling the game. This gorgeous release comes with a Snaplock box (hard case), a newly manufactured AES cartridge and a manual. It's available in both US style and Japanese style variants, so it should blend nicely in the rest of your AES collection! Here is a photo of the US version, available from here: https://www.ebay.com/itm/235200451697 And here is the Japanese one, available from here: https://www.ebay.com/itm/325821703500 Due to the difficulties and high costs of manufacturing new complete-in-box AES games today, this will be a limited release. Each copy is numbered, and we'll make a maximum of 50 units in total (US and Japanese versions combined, we could only manufacture 50 cartridges). And of course, if you buy the Neo-Geo AES physical release, you'll also receive the ROM versions for free (CD, AES and MVS)! I hope you'll enjoy them!
  7. Thanks a lot for your overall support, and I'm glad you're enjoying the game! I think you're one of the first, if not the first, player to have a physical copy of the game in hand :)! Thanks also to everyone who support this project :)! A MVS version of the game is indeed in the work, hopefully by the end of 2023. While the release of the cartridge version was faster than expected thanks to the wonderful work of @japangameonline, sadly the Neo-Geo CD version of the game is a bit delayed (it's published by another publisher, Cote Gamers). This one should be available by the end of October 2023 if no more manufacturing delay happen!
  8. Hi Anthony! I'm thanking you in return for this wonderful mega thread, and for your support regarding my game! And yes, I do plan to keep working on Neo-Geo games and I really love the platform (both AES and MVS). Although as I'm only an hobbyist working in his spare time, it won't be ready "soon" ;).
  9. Thanks a lot for your kind words and support! And big thanks Anthony for your work on the NeoGeo thread, and for helping sharing the word!
  10. Woaw, thanks a lot for your support! And I'm glad you enjoy the game too! I'll contact you again when (and if) I can make the AES / MVS release a reality
  11. Hi Everyone, I've made a dedicated post, but I thought I'd also share the news here. Today, I'm pleased to share the release of my game Yo-Yo Shuriken on Neo-Geo MVS, AES and CD formats. The game is a single-screen shooter with a unique twist: you are using a single shuriken that can be thrown, then recalled so you can hit enemies from the front and/or from behind. The game is even more fun with a friend, with a cooperative-competitive 2 players mode. You can get the game ROMS (MAME, ISO, NeoSD...) from here: https://drludos.itch.io/yo-yo-shuriken-neo-geo The game is also available in physical format for Neo-Geo CD from here (you'll receive the AES, MVS and CD ROMs for free when buying the physical release): https://cotegamers.com/shop/en/accueil/153-yoyo-shuriken.html And of course, patrons of the "free games" tier will also receive this game for free over Patreon, as usual: https://www.patreon.com/posts/free-games-yo-yo-81360856 Last but not least, here is the game running on my trusty old AES: I hope you'll enjoy it, and feel free to ask me any question! 🙂
  12. Hi Everyone, I'm pleased to share the release of my game Yo-Yo Shuriken on Neo-Geo MVS, AES and CD formats. The game is a single-screen shooter with a unique twist: you are using a single shuriken that can be thrown, then recalled so you can hit enemies from the front and/or from behind. The game is even more fun with a friend, with a cooperative-competitive 2 players mode. You can get the game ROMS (MAME, ISO, NeoSD...) from here: https://drludos.itch.io/yo-yo-shuriken-neo-geo The game is also available in physical format for Neo-Geo CD from here (you'll receive the AES, MVS and CD ROMs for free when buying the physical release): https://cotegamers.com/shop/en/accueil/153-yoyo-shuriken.html And of course, patrons of the "free games" tier will also receive this game for free over Patreon, as usual: https://www.patreon.com/posts/free-games-yo-yo-81360856 Last but not least, here is the game running on my trusty old AES: I hope you'll enjoy it, and feel free to ask me any question! 🙂
  13. Hi everyone, I just made a dedicated topic for this, but I figure that i'd also share the news here as this topic gathers all the Game Boy fans on AA. So, I'm pleased to announce that, after a successful Kickstarter, my Game Boy game GB Corp. is now available for sale to everyone. The game is an idle management game that rewards you for playing it on several Game Boy models (DMG, GBP, GBC, SGB, GBA...). For more detail, The talented Nick from Retrobreak Youtube channel did an in-depth review of the game here: The game is available in a beautiful physical edition published by Yastuna Games: https://yastuna-games.com/en/nintendo-game-boy/72-81-gb-corp.html#/28-cartouche_gb-grise/33-packaging-boite_notice_insert And also as a digital (ROM) version from here: https://drludos.itch.io/gb-corp And last but not least, as usual the digital (ROM) version of the game is a gift to all my supporters of the "free games" tier on Patreon: https://www.patreon.com/posts/free-games-gb-80768610 I hope you'll enjoy this quite unique game in the Game Boy library! Dr. Ludos.
  14. Hi everyone, I'm pleased to announce that, after a successful Kickstarter, my Game Boy game GB Corp. is now available for sale to everyone. First, there is beautiful physical edition published by Yastuna Games: https://yastuna-games.com/en/nintendo-game-boy/72-81-gb-corp.html#/28-cartouche_gb-grise/33-packaging-boite_notice_insert Then, you can also get the digital (ROM) version from here: https://drludos.itch.io/gb-corp And last but not least, as usual the digital (ROM) version of the game is a gift to all my supporters of the "free games" tier on Patreon: https://www.patreon.com/posts/free-games-gb-80768610 The game is an idle management game that rewards you for playing it on several Game Boy models (DMG, GBP, GBC, SGB, GBA...). For more detail, The talented Nick from Retrobreak Youtube channel did an in-depth review of the game here: I hope you'll enjoy this quite unique game in the Game Boy library! Dr. Ludos.
  15. Hi everyone! I'm very happy to tell you that the Kickstarter campaign for GB Corp is over 100% funded, so the project will happen! Thanks a lot everyone for your support! We have reached a first stretch goal, and unlocked some cool new stickers for everyone. Here is a first draft of the bonus stickers: The pre-order campaign ends in 48h, so now is your last chance to get a top notch physical copy of the game: https://www.kickstarter.com/projects/yastunagames/gb-corp-a-new-physical-gameboy-game
  16. Hi everyone! I hope this won't come too much as "self-promotion", but I thought you might be interested to know that the physical edition of my homebrew game "GB Corp." reached the 100% goal on Kickstarter. Thanks a lot everyone for your support, the project will become a reality! Now, we have some fun stretch goals running: https://kickstarter.com/projects/yastunagames/gb-corp-a-new-physical-gameboy-game/posts/3611979 Will you help us unlock the "Game Boy costume set"? (so you can disguise your own game boy collection!)
  17. I'm proud to say that "GB Corp." reached the 100% goal on Kickstarter. Thanks a lot everyone for your support, the project will become a reality! Now, we have some fun stretch goals running: https://kickstarter.com/projects/yastunagames/gb-corp-a-new-physical-gameboy-game/posts/3611979 Will you help us unlock the "Game Boy costume set"? (so you can disguise your own game boy collection!)
  18. Hi Everyone, You might remember my game GB Corp., an idle management game that rewards you for playing it on several Game Boy models (DMG, GBP, GBC, SGB, GBA...). A prototype version of this game was released last year for free as a ROM file. Today I'm happy to announce that a complete version of the game (with new features) is available as a physical release on KickStarter: As usual, you can get the game as a loose cartridge or with a CIB package (box + manual). But the reason we are running a Kickstarter is to make 2 other editions of the game a reality, with unique items: - A Deluxe Edition that will contains 2 copies of the game, a link cable (working with all GB models) and many goodies inside a "big box". Indeed, the game now supports 2 Players over link cable, so you can have 2 different Game Boy models working together in the game - An Exclusive Edition, that contains the Deluxe Edition + a unique set of miniature furniture to show off your Game Boy collection. You'll get an office chair and a desk to display any Game Boy model on your shelf (compatible with DMG, GBP and GBC). You'll also get a "Cartridge Filing Cabinet" so you can show off some of your game cartridges alongside the console! We put a lot of work and passion into this physical release, so we hope you'll enjoy it! And if you do, please pre-order the game over Kickstarter to make it a reality: https://www.kickstarter.com/projects/yastunagames/gb-corp-a-new-physical-gameboy-game
  19. I can only confirm it for the game I made (Dangerous Demolition) - yes Dangerous Demolition is both NTSC and PAL compatible (the game detects which console region you are using on startup and adjust accordingly). I think the game goes for Mecha-8, but I'll tag @nanochess (game creator) and @tanuki (head of Cote Gamers, our publisher) for confirmation.
  20. Thanks a lot for your support! The Game Gear version development is completed, but making the physical release is even more complex than the SMS one, so the publisher decided to release the SMS games first. But it's still planned and I hope that we'll be able to release it in 2022 too!
  21. Hi everyone! Today, I'm happy to share with you the physical release of two brand new games for the SEGA Master System, one of them being made by myself! Both are published by Cote Gamers, and available right now from their online shop: https://cotegamers.com/shop/en/41-master-system Here are the two games: Dangerous Demolition by Dr. Ludos (me :p) Dangerous Demolition is a simple but challenging arcade / action game. It's a mix between breakout and a shooter: the balls help you destroy bricks walls, but they can also kill you! Hopefully, you can shoot them to guide them in the right direction. You can buy the game here: https://cotegamers.com/shop/en/accueil/124-dangerous-demolition.html Mecha-8 by Nanochess Mecha-8 is a Shooter by the famous Oscar Toledo Guttierez. Will you save your planet? At the controls of your mecha go through 6 levels of action and send the enemy back to where he came from. You can buy the game here: https://cotegamers.com/shop/en/accueil/125-mecha-8.html Exclusive Combo bonus If you order both games at the same time, you'll save on shipping cost (it'll cost the same as buying one game), and you'll get some unique bonus in the package: I hope you'll enjoy those games, and please feel free to ask me any question!
  22. Hi everyone! Some of you might remember my Game Boy titles "Sheep It Up!" (2017) and "DMG Deals Damage" (2019 - 30 years GB anniversary game) that were released a few years ago. The game were available as free ROM (and they still are!) and also a physical "cartridge only" edition from Catskull Games. Sadly, Catskull ceased its game publishing activities in January 2022. Since then, I've been working with another publisher, Yastuna Games, to have the games available again in physical format. And what took us so long? Well, we designed beautiful boxes and manual to make the game available in fully boxed editions for the first time! You can buy DMG Deals Damage from here: https://yastuna-games.com/en/nintendo-game-boy/51-59-dmg-deals-damage-gb.html#/28-gb_cart-grey/33-packaging-box_booklet_inlay And buy Sheep It Up! form here: https://yastuna-games.com/en/nintendo-game-boy/52-65-sheep-it-up-gb.html#/28-gb_cart-grey/33-packaging-box_booklet_inlay Of course, the games are still available as "cartridge only" edition if you prefer. And last but not least, if someone who got the previous "cartridge only" edition wants to upgrade it, we are also selling the package (box + manual) separately too! And if you wish to try the game ROMs, you can get there from here: DMG Deals Damage free ROM: https://drludos.itch.io/dmg-deals-damage Sheep It Up! free ROM: https://drludos.itch.io/sheep-it-up I hope you'll enjoy this new release, and feel free to ask me if you have any questions!
  23. Hi everyone, Sadly, I won't have the time to create anything this year (real life obligations), but the first ideas / screenshots posted here looks great, and I look forward playing all your entries! Keep up the great work everyone!
  24. Cool to see that the AtariGamer Jam/Contest is becoming an annual event! I really love Karri's idea with at "starting tileset" as common theme. For one, it'll speed up development for people who are more comfortable with coding than drawing graphics (like me :p). But it'll also be very cool for a compilation cart to see many games with the same assets used in very different types of gameplay! So that'd be a cool idea for next year event maybe ;). For this year, I don't think I'll have enough free time to make something in the jam duration, but I'm looking forward the theme anyway!
  25. Hi! First of all, I'd like to thank @SainT for such a great hardware piece! It's wonderful to play games, but also to test your own homebrew projects in a very easy and quick way :). So, I'd like to suggest a feature request that should be helpful for homebrew game developers, and some players too: - Would it be possible to force the console in 50hz or 60hz mode before launching a ROM on the GameDrive? If I'm correct, it's possible to change the console video mode (50hz or 60hz) from software, and regardless of the console model being NTSC or PAL, as @Zerosquare explained in this forum: https://www.jagware.org/index.php?/topic/1012-forcing-60-hz-mode-on-pal-jaguars/ If it's possible, I see two uses cases for this: - Allowing players with a PAL console to finally enjoy games in 60hz mode without having to cut open their console and modify the hardware to make it 50hz/60hz compatible - Helping homebrew developers to test their game both on PAL and NTSC settings even if they have only one unmodified Jaguar at home (so NTSC developers can test if their games run fine on PAL, and vice-versa). I don't know if this would be possible, but if it is, I think several people would enjoy such a feature (at least, I know I'll do :)).
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