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dm4714

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  1. No secret. You can currently not order it. I will make more carts soon. All I made are already sold and I just need some time for the next batch ... Armin 796715[/snapback] Hi -- any news on this? I think I spoke with you about 6 months ago and haven't heard anything. Thanks
  2. Hello all -- I just wanted to comment on some of the labels for the contest! All of them look sweet... I'm a computer geek and hobbyist and was wondering what tools you guys used to create your fantastic artwork? Where do you get your ideas from? Do you draw them on the screen using whatever paint package -- or do you use a drawing board? Does anyone draw by hand, scan, and then colorize, etc? I'm interested in the details that went into getting your work published here on the site. All the images seem so professionally done... and I can't even draw a stickman that looks nice! I'd love to see someon take the time and do a tutorial on how they designed their labels... that would be awesome!
  3. Hi -- what are you using to design your mockup images? 851084[/snapback] I'm curious -- what settings within Paintshop are you using for the graphics? I mean, are is it a one-for-one in size or are you converting it or something? Can you share the png?
  4. Hi. On the .asm file, click properties. Now in Configuration Properties/Custom Build Step/General set the following... Command line... ..\Tools\bin\dasm.exe "$(InputName)".asm -DCOLOUR=1 -DTIA_BASE_ADDRESS=$40 -l"$(InputName)".txt -f3 -v5 -o$(OutDir)\$(ProjectName)$(ConfigurationName).bin You would, of course, change the location of DASM and the command line switches as appropriate. This calls DASM to assemble the file and create a specially named .bin fine in the appropriate directory. I have several configurations setup (NTSC/PAL) so that by selecting the configuration, the compile creates the correct file in the correct subdiretctory for that configuration. Next, in outputs... $(OutDir)\$(InputName)$(ConfigurationName).bin Save that. That will configure actually compiling the file for you. Now click properties on the project itself. Under Configuration Properties/General, Output Directory set to $(ConfigurationName) -- this allows you to select multiple configurations as explained above. Same setting for Intermediate directory. Under Configuration Properties/Debugging... command set to ..\tools\bin\z26.exe (or wherever your z26 or emulator resides). command arguments set to the arguments for your emulator. I use -v17 -n -g14 -r60 $(ProjectName)$(ConfigurationName).bin Note how I am using the macros available to auto-configure the binary that is run, based on the configuration. Working Directory... set to ./$(OutDir) Attach... no Debugger Type... Auto Environment... Merge Environment... Yes SQL Debugging... No Now set the post-build events (I use this to auto-download to the '2600 through my Krokodile Cart command line interface). Configuration Properties/Build Events/Post-Build Event Command Line... "..\tools\bin\Krokodile Commander.exe" $(OutDir)\$(ProjectName)$(ConfigurationName).bin -id -bs=3E And that's basically it. I hit F5 to get a download to Krokodile Cart *and* an instance of Z26 to run. I hit F7 to just run on '2600. In both cases a compile is performed (if necessary) beforehand. To switch to NTSC or PAL, I select the appropriate configuration in the configuration droplists. All you need to do is create named configurations and the setup of the compiles, using the macros, should put everything in subdirectories for each. It's pretty neat once it is all working. Hope this helps. Cheers A 851911[/snapback] Thank you!
  5. Hi! I'm interested in your photoshop template zip. If you could provide me a link, it would be appreciated. Thanks!
  6. You willing to post the source to the game so us mortals can learn something from it? Seems nice. Also, what did you use for the music? How did you draw the sprites?
  7. Hi -- does anyone know where I can download sample cartridge images used for games or even blank labels? I have Fireworks, Photoshop, Paintshop, etc. Thanks
  8. Hi -- what are you using to design your mockup images?
  9. I have my whole development environment integrated into Microsoft Visual Studio 2005 Beta 1, which was (is?) a free download. I edit the source, hit F7 and it assembles using DASM and if there are no errors it downloads to hardware using Krokodile Commander. Then all I have to do is power-cycle my '2600. Anyone wanting help setting up Visual Studio for Atari development, drop me a note. It's quite straightforward, just a few custom compile settings on the file, and some post-build configuration stuff. The IDE is pretty much designed for this sort of customisation. The only thing anyone really needs is a debugger. But that would spoil things, IMHO. 843479[/snapback] Dragonstomper -- can you post the procedure for using VS.2005 or 2003 as the IDE for Atari programming and uploading ROM image for Krokodile Cart. Thanks
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