Angrymoleratsbaggle
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Everything posted by Angrymoleratsbaggle
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ATARI VCS meets Nvidia GTX 1060 6GB Graphics
Angrymoleratsbaggle replied to andymanone's topic in VCS PC-Mode Discussion
That is definitely a good performance difference. Thanks for posting them. -
ATARI VCS meets Nvidia GTX 1060 6GB Graphics
Angrymoleratsbaggle replied to andymanone's topic in VCS PC-Mode Discussion
Yeah, it's mini pci-e. The specs say the Ryzen Embedded R1600G has 8 PCI-E lanes. (Edit: According to wikipedia mini pci-e m.2 only gets 4 lanes to use Edit2: Wikipedia doesn't specify the bandwidth per lane on m.2. But other sites say the Gen3 should be about 1GB/s per lane, with 4 lanes it sounds like it should do 4GB/s ) I would expect it to want to use all 8 lanes for full performance. I would expect it could pull somewhat decent performance from it if it can use 4 lanes. -
VCS BIOS Related Discussions
Angrymoleratsbaggle replied to andymanone's topic in VCS PC-Mode Discussion
I searched through all the filesystems to see if it was stored in a script or database previously. Was confused when people were claiming it was stored on the filesystem after your video came out, so went and looked again. Then I looked at your script and saw you were pulling it with efivar, which made sense. Only place close to on the filesystem it is stored is within the .bin firmware images in the fwupdmgr folders. I was able to pull it from the images where its stored in plain text in defsetuppswd -
ATARI VCS meets Nvidia GTX 1060 6GB Graphics
Angrymoleratsbaggle replied to andymanone's topic in VCS PC-Mode Discussion
Thank you, I look forward to see how it compares to the runs I did. Hopefully better than generic work laptop in their results. -
ATARI VCS meets Nvidia GTX 1060 6GB Graphics
Angrymoleratsbaggle replied to andymanone's topic in VCS PC-Mode Discussion
Sweet, I was looking at the mini pci-e adapters to try it with one of my Radeon RX580s. Do you have 3DMark to run some benchmarks with? Would be interested to see how it does with the external card. -
VCS BIOS Related Discussions
Angrymoleratsbaggle replied to andymanone's topic in VCS PC-Mode Discussion
An interesting tidbit, the RetroAxisTV script uses efivar to read it from SystemSupervisorPW from the UEFI well the system is running. The password can also be found in the firmware files, in plain text. The files are located /usr/share/fwupd/remotes.d/vendor/firmware If you run UEFITool you can do a string search for defsetuppswd and find the password there in plain text as well. -
VCS BIOS Related Discussions
Angrymoleratsbaggle replied to andymanone's topic in VCS PC-Mode Discussion
Yeah, I figure it was already getting posted around anyways. I wouldn't think that it would be required for PCI compliance, otherwise stores like Steam and Origin wouldn't be allowed to run. -
VCS BIOS Related Discussions
Angrymoleratsbaggle replied to andymanone's topic in VCS PC-Mode Discussion
It was posted to Reddit a little bit ago. https://old.reddit.com/r/AtariVCS/comments/l1miv3/atari_vcs_bios_exposed/ Piano18482 I was able to use it to remove the password on my VCS. -
VCS Performance Benchmarks
Angrymoleratsbaggle replied to mogul345's topic in VCS PC-Mode Discussion
3DMark updated their database to recognize the Ryzen Embedded R1606G processor, so my benchmarks are now showing in the search. Here are the original benchmarks I ran. Time Spy: http://www.3dmark.com/spy/16790614 Night Raid: http://www.3dmark.com/nr/382844 Sky Diver: http://www.3dmark.com/sd/6163621 Fire Strike: http://www.3dmark.com/fs/24476655 API Overhead: http://www.3dmark.com/aot/392801 I also just reran the tests after upgrading to 32GB of RAM. Time Spy: http://www.3dmark.com/spy/17211394 Night Raid: http://www.3dmark.com/nr/390309 Sky Diver: http://www.3dmark.com/sd/6175100 Fire Strike: http://www.3dmark.com/fs/24593850 API Overhead: http://www.3dmark.com/aot/395603 -
What Atari needs to do with the VCS in 6 months...
Angrymoleratsbaggle replied to Nall3k's topic in Atari VCS
Its not used only on the VCS. They are used on a third party website as part of the backend for the online store. The email address and PIN were usable to login directly to that service's website when I tried. The url I had pulled from watching network traffic only went to a login for confirming account creation, but it did authenticate on the website. -
Account Info in Plain Text
Angrymoleratsbaggle replied to Angrymoleratsbaggle's topic in VCS Programming/Homebrew
The Netflix "app" for it is just a bookmark for Chrome that launches the address directly in Chrome, so should be alright. I don't know about credit card info, the thing is so weakly implemented I don't trust it to enter one. -
First Moments with the VCS, and a Mega Vault downgrade?
Angrymoleratsbaggle replied to KingSmed's topic in Atari VCS
Mine had them when I first got it. I just started it up to look after it ran updates and it now appears the vault is called Atari VCS Vault and the 5200 option is gone. I have an image of the original software that came on it, so gonna try adding them back to it and see what it does. -
Account Info in Plain Text
Angrymoleratsbaggle replied to Angrymoleratsbaggle's topic in VCS Programming/Homebrew
You can install other OSes on it in place of the Atari OS. I had it dual booting Fedora and Windows 10 for a couple days. I put the AtariOS back on because someone asked if I could see if it'd boot after restoring the OS. -
I posted this in the AtariVCS subreddit, thought some here would find it interesting. Well digging around trying to add some open source games to the Dashboard I found that the account info is stored in plain text in a json file. The file is located at /home/user/.config/unity3d/Atari/Dashboard/Production/GameDoc/LocalDB/Session.json I found it using a Fedora live disk, on Fedora its mounted in /run/media/liveuser/storage instead of /home It includes email, pin, password, nick name, and date of birth. It appears the password is something generated and used for creating an authorization token for the store. The token is also listed in the file. The Session.json file appears to store the info for anyone with an account on the system.
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If you shrink the 9th partition, the /home drive (which takes up 25GB), you should be able to fit it on something smaller. The OS uses two 1.3GB partitions, and there are three EFI partitions, and two Verity partitions. The last one is the only one you could shrink and probably make it work. Shrinking the /home might get it down to fit on a 8GB drive if you don't want to put much on it.
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The info I saw well digging through the OS shows it is based on Apertis, which is a Debian based distribution. https://apertis.org/
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VCS Performance Benchmarks
Angrymoleratsbaggle replied to mogul345's topic in VCS PC-Mode Discussion
I just updated the driver software with the Adrenalin installer. Now running the latest recommended version, which has graphics driver version 27.20.14501.18003 I reran the DirectX 12 tests Time Spy and Night Raid. It didn't make much of a difference from the previous version through Windows Update. Time Spy *3DMark Score - 507 *Graphics Score - 450 *CPU Score - 1877 *Graphics Test 1 - 3.04 fps *Graphics Test 2 - 2.51 fps *CPU Test - 6.31fps Night Raid *3DMark Score - 5484 *Graphics Score - 6565 *CPU Score - 2837 *Graphics Test 1 - 27.87 fps *Graphics Test 2 - 36.27 fps *Night Raid CPU P - 202.6 ms -
VCS Performance Benchmarks
Angrymoleratsbaggle replied to mogul345's topic in VCS PC-Mode Discussion
I ran them at 1080p, because that's what my monitor I'm using runs at. It is with just the drivers through Windows Update. Lists as AMD as provider and version as 26.20.12028.2 I haven't made any tweaks or optimizations to anything. I wanted to see how it ran as vanilla as possible. No Man's Sky complained when I tested it on there because the shared memory dropped available system ram below their 8GB recommended minimum. -
VCS BIOS Related Discussions
Angrymoleratsbaggle replied to andymanone's topic in VCS PC-Mode Discussion
There are three jumper spots on the motherboard marked with J. I tried jumping them to see if it would reset the firmware, they did not. They didn't appear to do anything noticeable. -
They didn't really do any optimization that I've seen. Digging through the OS I've seen they rebranded a distro called Apertis. https://apertis.org/ They have it configured to automatically start XWayland with Dashboard on boot. They have several profile scripts setup so when you create a user account in Dashboard it will run the script to setup a profile in the OS for that user. If you copy out the scripts to another Linux OS with their applications, and place them in the correct folder structure, you should be able to run Dashboard on there. I tried running Dashboard on Slackware without the scripts. The guest access worked, but it couldn't find the games I copied over. It does load the AtariVCS store, and you can browse and watch videos, but without it creating the profile you can't sign in to download. Also, the default button setup for the controllers in KDE didn't work right. I ended up needing to use the joystick controller to press the menu button to get it to detect the controller, then swap to the gamepad for navigating. The default controller setup detects the axis for the joystick wrong.
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VCS Performance Benchmarks
Angrymoleratsbaggle replied to mogul345's topic in VCS PC-Mode Discussion
After installing Windows 10 on it I ran some benchmarks last night with 3DMark. I posted them in the AtariVCS subreddit last well I waited for my account to be allowed to post here. Here are the numbers I got for the benchmarks I have. Time Spy *3DMark Score - 492 *GPU - 435 *CPU - 1920 *Graphics Test 1 - 2.95fps *Graphics Test 2 - 2.41fps *CPU Test - 6.45fps Night Raid *3DMark Score - 5355 *Graphics Score - 6282 *CPU Score - 2918 *Graphics Test 1 - 27.02 fps *Graphics Test 2 - 34.12 fps *Night Raid Cpu P- 197.0 ms API Overhead *DirectX 11 Multi-threaded draw calls per second - 781041 *DirectX 11 Single-threaded draw calls per second - 948397 *DirectX 12 draw calls per second - 5872305 *Vulkan draw calls per second - 5121717 *DirectX 11 Multi-threaded draw calls per frame - 26112 *DirectX 11 Single-threaded draw calls per frame - 30720 *DirectX 12 draw calls per frame - 196608 *Vulkan draw calls per frame - 172032 Skydiver *3DMark Score - 4803 *Graphics Score - 4718 *Physics Score - 5222 *Combined Score - 4876 *Graphics Test 1 - 22.4 fps *Graphics Test 2 - 20.75 fps *8 threads - 87.72 fps *24 threads - 51.86 fps *48 threads - 30.52 fps *96 threads - 17.68 fps *Combined Test - 20.07 fps Fire Strike *3DMark Score - 1322 *Graphics Score - 1482 *Physics Score - 6135 *Combined Score - 443 *Graphics Test 1 - 6.86 fps *Graphics Test 2 - 6.07 fps *Physics Test - 19.48 fps *Combined Test - 2.06 fps
