wally nellenbach aka suhrim555
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Posts posted by wally nellenbach aka suhrim555
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On 4/4/2022 at 8:01 AM, wally nellenbach aka suhrim555 said:
maybe this will help you this is how i do it
if spriteposy(dragonx23)<=spriteposy(plxt)+10 [and] spriteposx(dragonx23)<=spriteposx(plxt)+10 [and] spriteposy(dragonx23)=>spriteposy(plxt)-10 [and] spriteposx(dragonx23)=>spriteposx(plxt)-10 then
movesprite plxt,spriteposx(plxt)-5,2050
sleep 1
endifand that makes the collision
should be movesprite plxt,spriteposx(plxt)-5,spriteposy(plxt)
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i will do a second one my self after the rpg i'm working on now do have two new characters draw for the next bud fighter
as for the rpg i'm working on there is armor up grades, deferent weapon up grades and spells and you drive a snow car down a hill and a plane and can blow up houses and shit
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fixed it and the game im working on is fixed
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they just fucked my cell phone to it wont let me turn and switchs on in the gui like wifi or others its a major attack
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my was broken to again they are trying to take bud fighter and they fucked up a 3 mouth project that was not out yet try to fix it
if sony or any one else puts it out wirth out me don't buy and bitch that you download for free and that you nknow what they did also got an email the asked me for 740 to remove trojans they put on my pc to
stop me dead there corp fuck them
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On 10/2/2022 at 3:11 AM, wally nellenbach aka suhrim555 said:
this is the IDE
to use the ide you have to go to the option menu and put in the path for your tile editor and emulator (i use sgtd tile editor and GENS emulator) after that go to the compiler option and check mark copy output file to project directory and rename so it shows up in the folder, then check mark after compilation run in emulator. After that go to target option and pick a output type (cart,sega cd,32x cart) hit apply then start coding
this is the tile editor
the ides web site is http://devster.monkeeh.com/sega/basiegaxorz/
and heres a list of sega development tools http://devster.monkeeh.com/segapage.html
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Gens emulator was acting up and not working right so I switched to fusion sega emulator instead so if you have problems with gens fusion and the other emulators will work just wanted you to know. Also the next game might take awhile it's a rpg I'm working on and I'm adding more stuff like different weapons and armor and the party members are animated and turn with player now
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UPDATE FOR BRAIN RAT DARKORB WORKS ON END BOSS 3
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brainratv40repaire.binbrainratv40repaire.binbrainratv3222x2.binbrainratv3222x2.binbrainratv3222x2.binbrainratv3222x2.bin
2 hours ago, wally nellenbach aka suhrim555 said:download this one it fully working
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heres a code clip you can use
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this is the IDE
to use the ide you have to go to the option menu and put in the path for your tile editor and emulator (i use sgtd tile editor and GENS emulator) after that go to the compiler option and check mark copy output file to project directory and rename so it shows up in the folder, then check mark after compilation run in emulator. After that go to target option and pick a output type (cart,sega cd,32x cart) hit apply then start coding
this is the tile editor
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this is the tile editor
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this is the IDE
to use the ide you have to go to the option menu and put in the path for your tile editor and emulator (i use sgtd tile editor and GENS emulator) after that go to the compiler option and check mark copy output file to project directory and rename so it shows up in the folder, then check mark after compilation run in emulator. After that go to target option and pick a output type (cart,sega cd,32x cart) hit apply then start coding
this is the tile editor
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games i made using the sega ide basiegaxor
in Sega Genesis
Posted
music fix
stop it right after start (music keeps going anyway but no slow down)
if music=1 then
psgvol 1,10
psg 1,140
sleep 1
psg 1,664
psg 1,544
sleep 1
psg 1,140
psg 1,140
sleep 1
psg 1,665
psg 1,546
sleep 1
sleep 1
psg 1,140
psg 1,140
sleep 1
music=2
endif
after the music has played set psgvol to 0 to stop it
if music=2 then
psgvol 1,0
music=3
endif