Update:
I've made a few minor tweaks for stability, I'm calling this version the final release. - one more fix... one more version...
I did do a little work towards having a splash screen / thinking about different gameplay elements but ultimately that will have to be a new game (or maybe a Director's Cut?). In the meantime I'm mocking up some ideas for a new project, can't decide on whether it should be 2600, 8-bit or ...
This is a Stampede-like side scroller I've been working on off and on, finally made a push to kind of bring it all together. Comments appreciated. Since I've only ever run it on Stella and Javatari kind of wondering if it actually works on real hardware...
thanks
Update 2022-01-15: "v1.1" - fixing bug reported by SpiceWare (massive instability in dev mode)
Update 2021-12-31: "v1" - minor stability cleanups
Update 2021-10-10: "release candidate 2.1 2.5" - tweaked game end to try and prevent too-quick restart
Update 2021-10-09: "release candidate 2" - difficulty level adjusted, added charging and hit mechanic
Update 2021-10-03: "release candidate 1" - difficulty level adjusted, awards given for high score
...
Update 2021-09-11: added gameplay tweaks, and basic sound
Binaries attached but the GitHub Page always has latest binaries and code.
LegendarySpear_NTSC.bin
LegendarySpear_PAL60.bin