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RollOut

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Everything posted by RollOut

  1. Thanks for the cart, man. I had fun with the game. It is a very impressive accomplishment from the perspective of what could be done with the hardware. There are a few bugs floating around (to be expected given that it wasn't quite ready for final release), but I was able to work through them. I found a reoccurring bug was that entering certain sections of a city would result in the game freezing. To get around it, I would just load a previous save and take another mission (they are procedurally generated, so just like for one that takes you to a different section). Once I got through another mission or two, I could go back to the section that was buggy, and it wouldn't be an issue anymore, so I could finish that section. I had to do that a couple of times, but I could always continue my progress that way, and eventually got to the end.
  2. I beat the game last year, and as a recall the sheds are always located in an open area and are heavily see defended with tanks and turrets. Also, the little marker on your HUD should get you close by to the objective. Best I can remember, there were no objectives in buildings, though sometimes they are in courtyards. Also, when looking for pods/ data, see sometimes they are on top of buildings. Hope that helps
  3. I agree with @Isgoed. I very much respect Orion's decision to walk away from jag development, but his stuff is missed. I am a big fan of the games he did release, especially Escape, Alice Mom's Rescue, and Elansar ( I love a good point and click). Kudos.
  4. I have been a fan of all of Orange Pixel's releases on the VCS so far. They have covered a range of genres, and are a welcome addition to the VCS library. The first Gunslugs really scratched my run n gun itch for the system, and the sequel seems to carry on those ideas. This will be an "as soon as I get out of work" purchase.
  5. I'm not particularly into VR, but I'm happy to see Atari dip their toes in this pool. It seems like a good opportunity for the brand to aim for a younger demographic.
  6. I generally agree. I've had a couple of VCS issues (mostly pretty minor stuff) but they have been responsive, helpful, and fast. It might be the benefit of having Atari be a smaller company with a smaller install base than many other video game options, but credit where credit is due, the customer support is great.
  7. I am also using a genesis model 1 PSU. I tried ordering an after market PSU that said it was jaguar compatible off ebay a while back. Turns out they had the polarity backwards (I double checked before plugging in). I was lucky I didn't fry my Jag. After that I just stuck with the model 1 Genesis PSU, and no issues.
  8. This looks fantastic. Is this likely a third upcoming retro ninja release, or is this the evolution of a previously announce title (like chaos chassis)?
  9. I have been pretty excited for this one for a while. I would love some 4+ player local multiplayer on the VCS. This seems like it will scratch that itch
  10. I'm glad they are still updating progress, and this hasn't just fizzled out. Development delays are more the rule than the exception, so needing a bit more time seems like par for the course. Admittedly, I'm probably a lot more understanding when a small indie developer delays a project than when it's a big developer. Just my personal bias.
  11. As a big VCS fan, I totally agree. The difficulty in getting the system to work out of the box has made me hesitant to recommend it to people, especially more casual gamers. That said, I think the system is awesome, and would more strongly recommend it if it just worked, or was easily updated out of the box.
  12. I was trying to think of a way to summarize this, and you hit it on the head.
  13. Day 1 all the way. This looks really good. Just a few weeks ago I was thinking, "it's been a little while since they dropped a new VCS game". They have stepped up their game recently.
  14. That is kind of making his point though. Atari has been in video games that whole time. Nintendo making playing cards back in 1889 is not particularly relevant to their video game operations. By that logic, Nintendo was nearly 100 years old be the time the Famicom came out.
  15. Thanks for putting this together man. I haven't needed the info myself yet because I already had my VCS, but it's great to have it all collected like this.
  16. After no releases for about a month and a half, getting three in about a week is awesome. I'm traveling now, but I'll be excited to check this out when I get back home.
  17. I tried it out last night, and was having a lot of fun with it. I appreciate that the whole point is to be reserved with your ammo, and not a trigger happy nut. That said, my fiance watched me play for about 30 seconds, and said she couldn't look at the TV anymore, and left the room. Seems like that's the definition of a good llamasoft game.
  18. Hahaha. Certainties in life; death, taxes, and @CyranoJ hates Project One. I know it's his baby, so he is definitely the most qualified person to say so.
  19. This is one of the Orange Pixel games that I was most excited for. I'm glad to see he is continuing to do these VCS ports.
  20. I have the kanji hoodie. It's good material and kind of medium weight (it's neither my heaviest or lightest hoodie). I'm a fan
  21. I have been using my "windows on a stick" drive to play Steam games for a while now (thanks for the video @Mockduck). I have been very satisfied, and found I can get the great majority of games running, provided that I take some of the steps mentioned above (tone down performance settings and upgraded ram). I am pretty deep into the Mechwarrior 5 campaign, and I'm very happy with how the VCS handles it. Along with playing the Atari OS games, this has been the bulk of my gaming lately.
  22. RollOut

    Qomp

    That is really cool news. Thanks for the update
  23. Same here. The Recharged games have really hit their stride for me with the last few releases. Definitely a day one purchase
  24. I just wanted to pile on the praise wagon. This update looks fantastic, and I can't wait for the finished product. I recently bumped into your games, and they have become some of my favorites. I'm a fan of sports games in general, and I think your homebrew sports titles are some of the best on the 2600.
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