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Status Replies posted by bsteux
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Hi M. Al_Nafuur,
I'm Bruno STEUX, a newbie to Atari 2600 programming (I've just purchased a SECAM version on ebay, and I'm playing with it).
I've programmed a simple game that I'd like to publish in your "Public ROMs" on the PlusStore, as well as introduce it into the High Score Club. Are you the person in charge ? I've already programmed the interface to the High Score Club, but I need you (or the people in charge of it) to add the game to the database and to provide me with a game id.
Here is the link to the game source code and binaries (and the label): Paul's HappyBird. This is yet another FlappyBird clone, but quite different from yours - I've played it on my PlusCart - (mine has a focus on the bird sprite, and a gameplay close to the original).
The part of the code related to PlusROM is :
const char *PLUSROM_API = "a\0h.firmaplus.de";
void plusrom_send_score()
{
*WriteToBuffer = game_mode;
#ifdef PAL
*WriteToBuffer = 1;
#else
*WriteToBuffer = 0;
#endif
*WriteToBuffer = score_low;
*WriteToBuffer = score_high;
*WriteSendBuffer = 0xff; // HappyBird game id in HighScore DB
}game_mode is 0 in Normal mode, 1 in Pro mode,
the score_low and score_high are 0-99 valued, i.e. a score of 102 is coded as high=1, low =2, and a score of 1159 coded as high = 11, low = 59.
By the way, your PlusCart and PlusStore setup is genious and works like a charm. It's very impressive. It really makes the Atari 2600 experience fresh. And I really like your 1942 bB !
With my best regards,
Bruno Steux,
Versailles, France
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Hi M. Al_Nafuur,
I'm Bruno STEUX, a newbie to Atari 2600 programming (I've just purchased a SECAM version on ebay, and I'm playing with it).
I've programmed a simple game that I'd like to publish in your "Public ROMs" on the PlusStore, as well as introduce it into the High Score Club. Are you the person in charge ? I've already programmed the interface to the High Score Club, but I need you (or the people in charge of it) to add the game to the database and to provide me with a game id.
Here is the link to the game source code and binaries (and the label): Paul's HappyBird. This is yet another FlappyBird clone, but quite different from yours - I've played it on my PlusCart - (mine has a focus on the bird sprite, and a gameplay close to the original).
The part of the code related to PlusROM is :
const char *PLUSROM_API = "a\0h.firmaplus.de";
void plusrom_send_score()
{
*WriteToBuffer = game_mode;
#ifdef PAL
*WriteToBuffer = 1;
#else
*WriteToBuffer = 0;
#endif
*WriteToBuffer = score_low;
*WriteToBuffer = score_high;
*WriteSendBuffer = 0xff; // HappyBird game id in HighScore DB
}game_mode is 0 in Normal mode, 1 in Pro mode,
the score_low and score_high are 0-99 valued, i.e. a score of 102 is coded as high=1, low =2, and a score of 1159 coded as high = 11, low = 59.
By the way, your PlusCart and PlusStore setup is genious and works like a charm. It's very impressive. It really makes the Atari 2600 experience fresh. And I really like your 1942 bB !
With my best regards,
Bruno Steux,
Versailles, France
-
Hi,
I've tried my modified binary on both Stella and CartPlus. The good thing is that it recorded my first scores on Stella, so the communication is basically working. The bad thing is that other score records where filtered out... On the CartPlus, the game is running correctly, but I never had any score record with the same binary (in attachment). I thought that maybe you're waiting for DCB scores, whereas my scores are sent into pure decimal (and turned to high byte when >100). If you expect DCB, I can insert a conversion in my code...
With my best regards,
B. Steux
-
-
Hi M. Al_Nafuur,
I'm Bruno STEUX, a newbie to Atari 2600 programming (I've just purchased a SECAM version on ebay, and I'm playing with it).
I've programmed a simple game that I'd like to publish in your "Public ROMs" on the PlusStore, as well as introduce it into the High Score Club. Are you the person in charge ? I've already programmed the interface to the High Score Club, but I need you (or the people in charge of it) to add the game to the database and to provide me with a game id.
Here is the link to the game source code and binaries (and the label): Paul's HappyBird. This is yet another FlappyBird clone, but quite different from yours - I've played it on my PlusCart - (mine has a focus on the bird sprite, and a gameplay close to the original).
The part of the code related to PlusROM is :
const char *PLUSROM_API = "a\0h.firmaplus.de";
void plusrom_send_score()
{
*WriteToBuffer = game_mode;
#ifdef PAL
*WriteToBuffer = 1;
#else
*WriteToBuffer = 0;
#endif
*WriteToBuffer = score_low;
*WriteToBuffer = score_high;
*WriteSendBuffer = 0xff; // HappyBird game id in HighScore DB
}game_mode is 0 in Normal mode, 1 in Pro mode,
the score_low and score_high are 0-99 valued, i.e. a score of 102 is coded as high=1, low =2, and a score of 1159 coded as high = 11, low = 59.
By the way, your PlusCart and PlusStore setup is genious and works like a charm. It's very impressive. It really makes the Atari 2600 experience fresh. And I really like your 1942 bB !
With my best regards,
Bruno Steux,
Versailles, France
-
Thank you very much.
I will try ASAP. The game is actually finished (it's just a testbench for a 6502 C compiler which happened to be a playable game...). I've just kept a little ROM space for some Atarivox speeches, but I'm waiting for my order of Atarivox on AA. Thank you for the contact. I will post this on AA as soon as I have checked that everything's OK with the backend and your deeplink.
Best regards,
B. Steux
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