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8th lutz

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  1. I wouldn't be knocking the game. The game has great potential, but I don't know if the audience exists for Rainbow Brite. I heard of Rainbow Brite back in the 1980's, but I never seen the show or got a toy from that IP. Being a kid of the 1980's, I was more into stuff like Transformers, Hot Wheels, match box cars as examples. The programmer is a victim in this mess because he didn't know what Coleco was doing behind the scenes. He already programmed for the game for 6 months before he announced the game. The person who's doing the game actually did a Nes homebrew arcade port that I don't think is released yet. I've seen a youtube of the NES arcade port and it is a very good port. He did a lot of Atari 7800 homebrew games through the years including Brentley Bear's Crystal Quest, Crazy Brix, Failsafe, Armor Attack 2 as examples.
  2. The 7800 had more than the 2600 sound chip and the Pokey sound chip. GCC was doing research and development on an Atari 7800 sound chip called Gumby before Jack Tramiel bought the Computer and game console division of Atari. I've read Gumby sound chip was supposed to be better than pokey, but there isn't a lot of information on that sound chip. What I know is Gumby sound chip was supposed to be one of the things put in a 7800 game cartridge. Gumby wasn't used due to Tramiel not being the rights of some of the stuff GCC did with the 7800. Tramiel didn't buy the keyboard, software programs for the keyboard, the Gumby soundchip, and 2 of the Atari 7800 launch titles. I think the Gumby sound chip would've been interesting if there was more information about it. We don't if that sound chip was going to be better than Nes chip or not. The way it is, The Gumby Sound chip is something that should've been in the 7800 motherboard a first place if the sound is better than Pokey.
  3. I don't think so in this case for Japanese publishers. The problem is the Atari 7800 wasn't going to sold in Japan rather it was being released in the states nationally in 1984 or not. The Sega Master System could be getting Capcom, Data East, Taito, and Sunsoft as Japanese 3rd party publishers at least if Nintendo didn't have a monopoly. This would've caused the Genesis to be released in Japan in 1989 or 1990 if you count the American publishers that were NES exclusive publishers in that era. What the 7800 would've got for 3rd party publishers was Acclaim, Broderbund, LJN, Gametek, Hi Expressions, Mindscape, Tengen and Tradwest. I didn't mention Epyx because I think they only were interested in publishing 2600 titles and I think that would've change the 7800 was released in 1984 nationally either.
  4. While Parker Brothers left the video game industry after 1984, they actually came back in the video game industry. I owned 2 Sega Master games Parker Bros published and 1 Nes game they published. Park Bros didn't publish games for the 7800 when they came back due to them having a deal with Sega and went to Nintendo due to them being the Game console leader at the time. Parker Bros. came back in the late 1980's due Sega of America had Tonka market the Sega Master System along with distributing the system starting in 1987. Parker Bros. at the time was owned by Tonka and Parker Bros was back in the video game industry as a result. Parker Bros published games for the master system, but Sega of America ended the relationship with Tonka in 1989. Parker Bros. released 2 games for the Nes after that and left the industry again. Parker Bros. published King's Quest, Montezuma's Revenge, and Where in the World is Carmon Sandiego? for the Sega Master system. Parker Bros. also published Monopoly and Heavy Shreddin for the Nes
  5. It boils downs to 4 things. 1.) I think the Hall of Fame doesn't want many Nintendo developed games being inducted in a year since there is only 4 to 6 spots a year. 2.) I think they want to limit the amount of arcade game getting inducted in a year. That explains Pong and Pac-man being inducted in the first year. 3.) I think they made a slight mistake putting in Legend of Zelda in since Adventure for the Atari 2600 didn't get nominated yet. While Legend of Zelda is an important game, Adventure predates it in the Action Adventure Genre. I think Donkey Kong would be a better Nintendo developed game to be inducted based on that logic. 4.) The Hall of Fame is has been around for 3 years and only had 12 games inducted before this year.
  6. Based on my experience on the SMS, These are my favorite games: Solomon's key Phantasy Star Wonder boy 3: Dragon's Trap Columns Shanghai R-Type Shinobi Outrun Power Strike Sonic the Hodgehog Alex Kidd in Miracle World Alex Kidd in Shinobi World Castle of Illusion Bomber Raid Zillion Golden Axe Warrior Rastan Baku Baku Alien Syndrome Cool Spot Fantasy Zone Fantasy Zone 2 Gauntlet Golvellius: Volley of Doom Wonder Boy Wonder Boy in Monsterland Klax Lemmings Pacmania Psycho Fox Taito Chase HQ Asterix Asterix and the Secret Mission Rampage
  7. I actually knew about the system in the United States since the 1980's, but I didn't get a Sega Master system growing up. It was a combination of reasons including me finally having a chance to get a NES back in 1991. I bought a Sega Master system back when I was in college due to me being a fan of the Phantasy games on the Sega Genesis. I discovered the SMS had the original Phantasy Star in 1994 at a used Video game shop outside the city I live in, but didn't have a SMS convertor or a SMS game console. There is a store a couple blocks away from the college I went to and it had a bunch of used video games and old game consoles including a Sega Master system. I bought my first SMS game in 1998 or 1999 since I saw a SMS game console in the store. I did research on the Sega Master System online and my collection is still growing to this day. My collection does include Brazil SMS games, European SMS games, a reproduction cart of Japan only SMS games, and a couple Game Gear to SMS game conversion cartridges. Based on my collection, I made the conclusion that the SMS sales were affected quite a bit from Nintendo's licensing practices. The system had a lot of potential and I felt NES 3rd games would've been great on the SMS such as Ducktales, Contra as examples.
  8. That information isn't correct based on what Curt Vendel posted in 2009. Curt had original internal Atari sale reports from 1986 to 1990. I don't if he still does. Here is the source: http://atariage.com/forums/topic/144552-happy-25th-7800-sales-figures-attached/?hl=+sales
  9. What I can tell you is Imagic Carts are an issue with the system. I got an Atari 7800 for Christmas back in 1989 and it still works.
  10. Those games are nothing to be concerned with and I highly doubt the seller specializes in making reproduction games based on those 2 games. I highly doubt someone is making reproduction cartridges of Alien Brigade, and Commando although those two games have a 6 and a 4 in rarity on this site. My concern was if there was any other homebrew games you got. People in the past have made reproductions of homebrew atari 2600 games/7800 games on ebay without the permission of the homebrew author.
  11. What are the other games your wife bought you for Christmas?
  12. Nope. That person was talking about the console war between the Sega Genesis and the Super Nintendo.
  13. The video is a not a great example of the game for giving people an idea from a gameplay standpoint about the game since the person playing in the video was cheating. I played Gaplus multiple times in the past and is a good game. I own it for Sony Playstation one. It is on Namco Museum volume 2. I never discovered that "Cheat Code" that the youtube player was using. The 7800 is capable of doing the game from a graphics standpoint and from a gameplay standpoint outside of sound. The 7800 can do very good ports of mid 1980's arcade games. Yes, the sound chip is an issue. The sound issue is something that can't be fixed right away though. Pokey Sound chips aren't exactly easy to get access even with taking them out of 7800 ballblazer carts, Atari 8 bit computers and the Atari 5200. I know back in 2014, there was work on a sound chip called Hokey. The problem is that chip isn't done either and it supposed to have the same sound as the Pokey Sound chip.
  14. There actually is a homebrew version of Arkanoid for the Atari 7800 out there, but its not completed. Crazy Briz is the closest game to Arkanoid out there on the same system and is an excellent paddle game. The same thing is true with the systems version of Tetris. One of the reasons for so many game ports of late 1970's or early 1980's games on the homebrew side for the 7800 is for many years, there was not a homebrew board for 128k 7800 games. While the 7800 had 128k and 144k games in its lifetime, the homebrew scene was a different animal. Programmers only could go up 48k games without bankswitching. The other reason is the limited amount of Pokey sound chips. When Atari created the 7800, they wanted cartridges to have sound chips and extra ram built in the cartridge as a way to cut cost for the system. The other reason is the Atari 7800 actually is naturally for doing The other thing to look at is the Atari 7800 XM mess. The Atari 7800 XM supposed to 128k and 2 different sound chips that doesn't include the Atari 2600 sound chip.
  15. True, but not all the XM features can be in a cartridge. The XM also supposed to have the ability to use a keyboard and have the ability to use atari 8 bit computer peripheral. Curt wanted the XM to be like the Atari 7800 was supposed to be back in 1984 including the keyboard. The only difference is the XM could use Atari 8 bit computer keyboards instead of the Atari 7800 Pro system Keyboard that GCC built for it. The keyboard actually was something the 7800 was supposed to have back in 1984 and the prototype of it was found. Curt matter of fact has information on the keyboard and what the computer side of the 7800 was supposed to be back in 1984.
  16. I got a 32x for Christmas in 1994 despite me not putting on the list for a reason. I was looking forward to the Sega Saturn and all the next gen systems at the time. I also was curious about the Sony Playstation, and the Ultra 64(now known as Nintendo 64). I got a Saturn around 2005 to 2007 time frame and a proud Playstation owner since 1997. I thought the 32x was going to be short lived system even back in 1994. I thought Mortal Kombat 2, Virtual Fighter, Space Harrier, and virtua racing were good games. I own a total of 10 games for the 32x and I rented a couple more in 1995. The system itself had great potential, but shouldn't have been thought of by Sega A first place. Sega did screw up the Saturn Launch, but the 32x did hurt Sega's reputation as a system developer. The 32x had 3 problems. 1.) Sega always thought of the Saturn as their next generation system and only looked at the 32x as a stop gap. 2.) At the time, CD games were looked upon the replacement for Cartridges due to price and hold more memory. 3.) Sega was competing against itself by having a 32x and a Saturn. That hurt the amount of cash spent of the Saturn in terms of developing games for the system as launch titles. This also did hurt 3d parties also. The 32x had a good amount of rumor milled games. Some of them did end up on the Saturn and some didn't.
  17. It is very unlikely the Atari 7800 was going to get a Final Fantasy or Phantasy Star type game for the system even if the system was released nationally in 1984 instead of 1986. If Atari 7800 was going to get an RPG, it was going to be a game like the Ultima series. The XEGS actually is capable of the Ultima series. The Atari 8 bit computer line actually had the Ultima series. The reason of the 7800 not getting JRPGS is due to the fact they system was not going to be released in Japan. I am sure if the 7800 was released in Japan with a laser disc add-on, there might have been developers might have been interested in the 7800 if of RPGS and action RPGS like Y's as an example. It would've been possible to save those disc based RPGS by creating a cartridge used for saving games. That is not far off since Atari did create a High score cart on the Atari 7800 that was never released. The High cart was supposed to used for saving high scores. Atari 7800 had a possibility of getting computer rpgs for the system if it was released in 1984 instead of 1986. The Atari 7800 back in 1984 was supposed have a keyboard. It also was supposed use Atari 8 bit peripherals like hard drives. The only catch is Atari 8 bit computer programs can't be used on the Atari 7800. Atari was planning getting the 7800 its own programs. Based on that information, the Atari 7800 would've attracted some computer game developer and publisher companies. The other thing is there was research and development on the 7800 back in 1984 on a sound chip called gumby. The plan was putting in sound chips in Atari 7800 cartridges for better sound including gumby along with adding ram into cartridges. What I mentioned with the sound chip and adding ram is no different than the Famicom/Nes having mappers and sound chips in their cartridges. I do think Atari back in 1984 did make a mistake by having an expansion slot on the Atari 7800 based on my own experience as a 32x owner no matter what I thought from discs being used for RPGS. It sounded like the expansion slot found on 1984 Atari 7800 models was going to be used for a laser disc add on. I have a bad that the disc part of the system wouldn't be on games a lot and I don't want to know the loading times or the cost.
  18. I am going to a little farther. Atari made a mistake doing "The fun is back" Commercial. My younger brother and I remembered seeing that commercial either in 1987 or 1988. When the commercial named dropped Space Invaders, there is a big problem considering the year of the commercial. Back in Fall of 1987, I was a 3rd grade student. Most kids that played video games in that grade were not interested in getting Space Invaders. They wanted games like Super Mario Bros. and Legend of Zelda instead as examples. Also looking back, I felt Atari and 3rd parties that died Atari 2600 games did some questionable releases or attempts for that system. Double Dragon the Atari 2600 was a bad game no matter how was looked upon and it shouldn't have been attempted at the time. I do think Double Dragon for the Atari 2600 would've been a better game if had the hardware and stuff Princess Rescue and Zippy the Porcupine had along with the cartridge. Princess Rescue and Zippy were 32k and 64k games. Those size of games were sizes that Tramiel didn't want for the 2600 in the late 1980's. I also looked at the Atari 2600 rumor mill list and seeing Tower Toppler shows how big a problem Atari had. Just because Atari had the rights for the game, it doesn't mean it should be attempted on all systems. The Atari 2600 would've got a very bad port of Tower Toppler if that game was release.
  19. I was with my dad at Toys R Us back in January of 1988 for getting video game system and picking a game out. While I got a 2600 Jr. at the time, the Atari 7800 was my 2nd choice. If I had to do it over again, I would say a 7800 since a got the system for Christmas in 1989. If I were an Adult back than, I would Atari 7800. If I was an adult at the time for a computer, The XEGS is would be out of the question. The problem is the XEGS from a technology standpoint was outdated. The best way to put it is, I knew stores growing up that had more advanced computers back in the 1980's and games. I looked the XEGS, but I wasn't interested for multiple reasons. 1.) My younger brother and I had Atari 2600 games, but had an Intellivision 2 with a Super Charger. 2.) I only was in 3rd grade back in January of 1988 and my dad wasn't going to spend the money for a XEGS. My dad said was too expensive. The best way to put it there was a lot of expenses plus my parents later in the year bought my younger brother and I a television to play video games. I think any 3rd or 4th grade student in 1988 would be happy to get their own television set instead of using the front room television set that is for the entire family. 3.) My dad and I thought it might be a computer due to the keyboard. I was guessing at the time since the grade school I went to had a computer room. My parents didn't want computer for the family in 1988 .
  20. Oystron isn't an arcade game to my knowledge and is an Atari 2600 game, and not a 7800. That is different than Beef drop since Beef Drop actually Burgertime. There has been games that sold more than 50-60 copies max on the homebrew atari 7800 scene. It seems like you don't know this, but there actually are different versions of Beef drop for the Atari 7800. The first version is the one that has a Pokey sound chip inside a Atari 7800 cartridge and the other 7800 version of Beefdrop has no additional sound chips inside a cartridge. I can tell you the Pokey sound chip version had over 100 copies sold and I own a copy of the Pokey version matter of fact with it being numbered #85. The Pokey sound chip version stopped being sold at the Atariage store years ago. It was caused by the supply of Pokey sound chips at the time. The Pokey sound chip supply issue is one of the reasons Froggie wasn't released on the 7800 yet. I am 100 percent sure that Pac-Man Collection has even more copies sold than the Pokey version of Beefdrop and the non pokey version of Beefdrop(Burgertime) combined. More than half of the Atariage store's 7800 section are arcade ports. There would've been even more homebrew Atari 7800 ports if Phoenix, Defender, Gorf, Arkanoid, Galaxian, and Battlezone were completed. There also is no proof on how many copies Bentley Bear's Crystal quest is going to sell once its in the Atariage Store. That game is the most advanced homebrew Atari 7800 game completed to this day and that game is going to sell copies because it has technical stuff that you just don't see in other 7800 games. What you also don't realize is it took the Atari 7800 homebrew scene many years to get boards bigger than 48k. The Atari 7800 only could go up to 48k games without bankswitching. Arkandoid is the only attempt of a 7800 homebrew arcade port that was released in the arcades after 1983. The pokey sound chip supply issue actually was caused by the series of events in 1984 and 1985 that affected the Atari 7800. The 7800 was supposed to be released throughout the United States in 1984, but Tramiel buying Atari's computer and game console divisions prevented that with Tramiel creating Atari Corp. To top it off the Atari 7800 wasn't put of that sale since Warner didn't pay GCC yet. GCC was the company responsible for developing the 7800. The Tramiel family wasn't big on putting additional sound chip in game cartridges from a cost standpoint and it did affect the supply of the sound chip as a result. The Atari 7800 only had 2 Pokey sound chip games released during its retail run. That in return means the Homebrew scene had to use Commando/Ball Blazer Pokey sound chips or use Pokey sound chips from Atari 8 bit computers or the Atari 5200 game console.
  21. You are not going to see a lot of Double Dragon 3 fans at all. Double Dragon 3 is not what I call a good game. Double Dragon 3 for the Nes is better than the Genesis version despite the Genesis version being more truer to the arcade. Double Dragon 3 for the nes is average at best to me. Battlezone was attempted for the Atari 7800, but there was problems with developing the game. Tempest was supposed to an Atari 7800 XM game. I don't think the game is going to come out because of the programmer in question. That programmer in question hasn't been on a Atari 7800 forum over 3 years. The reason Tempest was supposed to be a XM game was due to the amount ram in needed based on what I read on this forum in the past.I believe Major Havok would be having a ram issue like Tempest.
  22. My younger brother and I have been giving each other video games for Christmas gifts the last 25 years. He gave me Lady Bug - Atari 2600, River Raid 2-Atari 2600, Sonic Spinball - Game Gear, Warbirds - Lynx, Gauntlet 2 - Game Boy, Rampage: Puzzle Attack-GBA, Cleopatra's Fortune-Playstation, and Super Shell Monster Story-SNES. I also got Sega 3D Classics Collections - 3ds, Shin Megami Tensei IV:Apocalypse-3dS, and Eurian Odyssey 2: Untold the Farnir Knight- 3DS from other people. I gave my younger brother G.I Cobra Strike- Atari 2600, Virtua Fighter Animation - Game Gear, Steep Slope Riders - Saturn, Indiana Jones and the Infernal Machine - Game Boy Color, Sonic Advance 3 -GBA, Super Monkey Ball-Gamecube, Super Puzzle Fighter 2-GBA, Wiz'n Liz-Genesis, Banjo Kazooie Grunty's Revenge-GBA, Lunar Pool-Nes, and Gobs of Games - Game Boy Color.
  23. I'll wait till after Christmas. I also would want to see if any of the new games come without a box. I've been buying Christmas gifts and I rather wait to buy stuff for myself after Christmas. The other thing is my younger may or may not give me any atariage store games for Christmas since they were part of a long list of games I want for Christmas.
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