tracks guy
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Posts posted by tracks guy
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How close to linear is the luminance output by a tv with respect to the luminance bits field of color registers in the 2600?
That is, can I expect the total light from one pixel of e.g. color $2E and one pixel of color $26 to consistently closely match the total light from two pixels of color $2A?
The reason I ask is I am working on anti-aliasing graphics, where part of an object sometimes are represented by some light in multiple pixels, and sometimes just light in one pixel. If I can see that it doesn't flicker too much on my tv and in stella, does that mean I can assume it will work well for all monitors?
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If you don't mind a few pushes to the stack, this is 5 bytes and 63 cycles:
lda #0x0A ; 0A is the ASL instruction pha bne *-2-
3
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43 minutes ago, Thomas Jentzsch said:
Stack pointer at color registers + JSR?
Yeah... here blue and yellow is playfield, green and orange is P1, red is P0.
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Is the Atari 2600 luminance linear?
in Atari 2600 Programming
Posted
That can't be very precise. In that diagram, for instance NTSC colors 1E and EE are exactly the same, RGB = FEFA40. The diagram is called "NTSC (128 unique colors)" :-)