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Nabuko78

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Blog Entries posted by Nabuko78

  1. Nabuko78
    Well, MAMEWAH is a frontend. You know, a program which let you play your emulators without the windows environement. This one lets you play many emulators as possible, and although it was designed for MAME, it's easy to use for any system. From all the fronteds I downloaded and tested (GameBase, Atomic FE, MaLa, ArcadeOS) for me this is the best frontend because it's highly customizable, alas it lacks of a main menu or welcome screen, it's capable to play sounds, music, videos, screensavers, but not able to use a video as background or .GIF support. Minwah, his creator, says that might be possible to add this feature soon. Maybe in the future the graphic environement of this FE (Frontend) will make your PC looks like a XBOX.
     
    At this moment I'm working in the layouts screens for all emulators, and then make separate screens for each system I'm running. I must say that when you install it, you have to start from scratch: no main layout, no game lists, the emulators and its configs goes by your own, and the example .INI files and layouts are pre-configured by their authors, and there are some themes that looks "cheesy" (not all but few of them) and I think that its better to make the themes by your own. You just need a bit of talent with photoshop. Once you domain the functionallity, of Mamewah the rest is too easy.
     
    I want to show you what I'm doing now:
     

     
    When you run Mamewah what shows first is the Game List Screen of the only emulator you have (or last visited). The screen in right shows the Options Screen when you press Player 2 Start (Key 2 in the keyboard) where you can choose system, system group, game list and other options, like exit.
     

     
    When you press Player 1 Start (Key 1) it appears another screen, the Message Screen, oftenly when you load a game (also used when comes an error message and shutdown ) dont worry, errors aren't common thing in Mamewah
    After loading the game, this screen shows for breif only and next pops up your favourite game. After quitting of the game, you return to the Game List Screen.
     
    Any comment about my layouts designs are welcome, anyway.
  2. Nabuko78
    HI everyone! Finally I made it: I finished my color palette for use in 5200 / 7800 emulators, like MESS (soon available in version 0.111), ProSystem for 7800 and Kat5200 for 5200. Perhaps in the future can be used in the next release of Stella (I don't know when it will be launched). Here we go!
     
    I officialy call this palette "Nabuko Palette"
     
     
    .PAL Format
     
    .XML Format
     
    I will be adding here a few more palette for other systems, like Colecovision, Nintendo, and maybe Intellivision. But that will be later.
     
    THANKS FOR ALL PEOPLE AROUND ATARIAGE.COM FOR YOUR SUPPORT
  3. Nabuko78
    Well what I got for you today? A new palette, yes, that's right.. this time is for the 2600 emulator Stella. I know it cannot be used now, that's why I making it before the new release of Stella, which will support the user defined color palette. It consist of a 256 color array, 128 colors for NTSC games and 128 for PAL games. Right now I'm just testing this palette under ProSystem 7800 emulator using the color selector demo rom, so I don't consider it as an official palette... yet, PAL colors need to be re-done.
     
    megaman.zipmegaman.zip
     
    As you can see I generated two palettes, with slight differences in the PAL color swatches. See any difference between NTSC and PAL colors? Well, there aren't. PAL colors here are exactly the same NTSC colors, they are relocated in different positions.
     
    Download the 2600 palettes for view with ProSystem Here: megaman.zip
     
    BONUS PACK: For those who want to start ProSystem with my palette, w/o setting it up each time you load a rom, here's the .exe file hacked. ENJOY IT!
    track_and_field.zip
     
    Don't forget the ROM to view it!
    Have a good evening everyone!!!
  4. Nabuko78
    Today I dedicated to improve other systems/emulators color palettes. This time was for Colecovision, Intellivision and NES.
     
    The pictures below shows the corresponding palettes for Coleco and Inty, both are 16 colors, and of course they are different one of another. In the after picture, I tried to match most of the colors in both Coleco and Inty, but some characteristic colors remained in their respective places. This time I added the hex triples (RGB) of each color.
     
     
     
    LEFT: Original Palettes
    RIGHT: New Palettes done by me
     
    Things I noticed: Coleco only has 15 colors, not 16 as I though in a beginning, cause the first color is used as a transparent or background color taken from the rest of the colors, and in every game/screen it can change. On the other hand, good old Inty uses 16 colors, but in one of the emulators I've been studying, in this case Bliss, I found that it has.. 32 colors!!!! yes, 16 basic colors x2, one array after other. And also, they can be different, so Inty can show 32 colors on screen (in Bliss, of course) but it's not highly recommended to have different palettes: sprites may suffer a color rotation durning emulation, and backgrounds objects shows 2 different tones (if that's the case) in a undesirable way. So I went forward and left only 16 colors.. wrong, 17. I added the real brown color Inty should show, in the place where the green that appears each time you start a game is. Also this green remained in the second palette, for the welcome screen only, so the real brown appears on the game most times.
     
     
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