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Psionic

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Blog Comments posted by Psionic

  1. Both Sierra's Threshold (which was originally an Apple II game) and Activision's MegaMania were clones of Sega/Gremlin's Astro Blaster, not Galaxian.  Astro Blaster itself had been an attempt to replicate and improve upon Astro Fighter by Data East.

    The VCS port of Threshold was done by the original programmer of the Apple II version but significantly simplified.  The original featured a temperature gauge in addition to a timer/fuel gauge, and firing too many shots in too short of a time period would overheat your laser and prevent firing of additional shots until your laser cooled off.  Without this element, pretty much all you're left with is the exact same game as MegaMania...except not as good.

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  2. Actually, despite the 1981 copyright, Lost Luggage was released in mid-1982 (right around the same time as Racquetball and Space Cavern) so Kaboom! predates it by several months.  I actually like the musical jingle at the beginning but perhaps I'm being overly nostalgic.  How many games even featured music (or any attempt at it) at that point?  Speaking of which, I assume you've heard this?

    https://www.youtube.com/watch?v=kcC_am2I8W8

     

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