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Blogs

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  • Gernots A500 game reviews
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  • The Atari Strikes Back
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  • A Wandering Shadow's Travels
  • no code, only games now
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  • Zero One
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  • Robert Hurst
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  • This Is Reality Control
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  • Animan's Blog Of Unusual Objectionalities
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  • Devbinks' Blog
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  • Zach's Projects
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  • ATASCI's Blog
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  • The 7800 blog
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  • The Occasional Coder
  • 4Ks' Blog
  • Joystick Lunatic Software on AtariAge
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  • Zander's Blog
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  • Zsuttle's gaming adventures
  • The randomness that is Mr. 8-bit/16-bit.
  • junkmail's RDE&P Blog
  • Doctor Clu's Space Shows
  • bluetriforce's Blog
  • Lynxman's FlashCard Blog
  • TWO PRINTERS ONE ADAM
  • ubikuberalles' Blog
  • JagMX's Blog
  • Atari Jaguar Game Mascots
  • Worm Development Blog
  • The Wreckening
  • Learning fbForth 2.0
  • Eight Bit's Blog
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  • The Atari Jaguar Game by Game Podcast
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  • Atarian Video Game Reviews
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  • The World is Flat?
  • Robert @ AtariAge
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  • XDK.development present Microsoft Xbox One Development
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  • Song I Wake Up To
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  • Deep into the Mind Game
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  • Important people who shaped the TI 99/4A World
  • Bob's Blog
  • That's what she said.
  • My blog of stuff and things
  • Rockin' Kat's Blog
  • Hitachi's Blog
  • David Vella's Blog
  • Push Me, Pullman
  • The (hopefully) weekly rant
  • Osgeld's Blog
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  • Goochman's Marketplace Blog
  • CyranoJ's ST Ports
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  • Random Terrain's Tetraternarium
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  • liquidcross.com - blog
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  • MayDay Today
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  • Great Exploitations
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  • Random Acts of Randomness
  • Atari 2600 for sale with 7 games 2 controllers
  • Kaug Neatos Crash Bandicoot Bandwagon
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  • A Ramblin' Man
  • lexmar482's Blog
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  • Being Of The Importance Of Shallow Musing.
  • Justin Payne's Blog
  • Atari 2600JS
  • daclmi's Blog
  • ebot
  • Doctor Clu's Dissertations
  • 2600 in 2006
  • Markvergeer's Blog
  • schmitzi's Blog
  • Sayton's Blog
  • GEOMETRY WARS ATARI 2600
  • BNE Jeff's Blog
  • For whom it may concern
  • LEW2600's Blog
  • AverageSoftware's Development Blog
  • Osbo's Blog
  • Pac-Man Vs Puck-Man's Blog
  • FireBlaze's Blog
  • ataridude81's Blog
  • Bri's House
  • Atarimuseum.nl
  • Wiesbaden Gaming Lab
  • Les Frères Baudrand's Blog
  • Vorticon's Blog
  • SpiceWare's Blog
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  • TurkVanGogH GameZ's Blog
  • The Upward Spiral
  • raskar42
  • bow830's Blog
  • Web-Frickin'-Log
  • The P3 Studio
  • Arcade Attack - Retro Gaming Blog
  • Starosti 8bitového grafika
  • Bydo's Blog
  • MrRetroGamer's Blog
  • WWW.BUYATARI.TK
  • defender666's Blog
  • GG's Game Dev, Homebrew Review, Etc. Log
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  • dazza's arcade machine games
  • Dusk2600's Blog
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  • GAMEBOT
  • pacman100000's Blog
  • The Outback
  • Lynx 20 years
  • POKEY experiments
  • -^CroSBow^-'s Hardware Videos
  • Songbird Productions
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  • Captain's Blog
  • SpaceInvader's Blog
  • Gary Mc's Blog
  • Memoirs of a Novelty Account
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  • Second-Hand Shop
  • le geek's nonsense
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  • Lunar eclipse of the mind
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  • Ping. Pong. Ping. Pong.
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  • Troff the Shelf
  • Memoirs of an X register
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  • jacobus Indev
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  • Dallas' Blog
  • Pac & Pal for the Atari 2600 fan project
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  • drawscreen then reset
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  • DarQ Massacres' Atari 2600 collection
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  • When Robots Attack
  • dragging through the retro streets at dawn
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  • Please Delete - Created by Accident
  • Young Guy Experiencing Atari
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  • Nerdbloggers
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  • Classic Stories
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  • 2600 games worse then E.t
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  • Maybe its a Terrible Tragedy
  • Funkmaster V's Gettin' Hip with tha Atari 7800
  • Mr. Pac-Man's Blog
  • Guru Meditation
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  • JellE's Dwelling
  • - - - - - -
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  • Gaming With Rogmeister
  • The 12 Turn Program: Board Game Addiction and You
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  • Tezz's projects blog
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  • The Best Assembly Computer
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  • Atari 2600 Collection Bulk Box/ Cartridge Sale
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  • A Raccoon's Retrocade Romp - AA Edition
  • My Vintage Game collection
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  1. Help! I have an Intellivision Flashback and I want to get it converted. Can anyone send me a link to someone that can provide that service? I also have an original intellivision that i would like to get modded also. Thank you one and all!
  2. I'm starting this new thread for my Intellivision Flashback controller adapter cables. Yes, I've decided to start making these again after a long hiatus, since it seems a lot of folks missed out the first time around. As of writing this (September 3, 2021) I'm not quite ready to start, since I need to order more supplies. But things should get underway soon - I'd guess by the end of the month. For now the main purpose of this thread is to have a place to keep track of interest, and to let folks on Atari Age know the adapter cables are once again available. Please post here if you want to order some so I can get a rough idea how many I'll be making going forward. I have numerous old PMs and emails that were sent to the podcast email account the past couple years from people who wanted the adapters. At this point I don't know if those folks are still interested or not. I plan to follow up with as many as I can - and I'm going to try to keep it in the order the requests came in - but it's likely I may miss some people, so a post here would be very helpful. The price of the adapters is a little more than last time, due to supply cost increases (in particular, the parts needed for the Intellivision 1 adapters) and a little something for my time. This is a hobby after all, but I'm trying to keep the prices as reasonable as I can. Making the adapters is a time consuming process, especially the ones for the original console. Intellivision 1 Flashback Controller Adapters (for the original console, INTV, Radio Shack etc. variations with the "hard wired" controllers) These allow you to use Flashback controllers on your original model Intellivision, INTV System III, INTV Super Pro System, RCA Tandyvision, GTE/Sylvania Intellivision; basically any version of the Intellivision console that had the “hard wired” controllers. These are approximately 18 inches in length, with a male DB9-pin plug on one end, and a 9-pin ‘motherboard/SIPP’ connector on the other. To install these, you need to remove 6 screws from the bottom of your Intellivision console, take the top cover off, slide the original controller connectors off the motherboard pins, and slide the adapter cable connectors onto those same motherboard pins (the adapter wires are routed out the same holes as the original controller wires). Put the top back on, and you’re done. It takes about 20 minutes from start to finish. You can then plug in your Flashback controllers with ease. Here's a YouTube video from Grey Defender that shows the process in detail. The cost is $34/pair + shipping. These are only sold in pairs. Intellivision II / Sears Flashback Controller Adapters (for the Intellivision II and Sears consoles with the removable db9 connector controllers) These allow you to use Flashback controllers on your Intellivision II or Sears Super Video Arcade (the consoles that had the easily removable ‘DB9 plug’ connectors on the controllers). These are 6 foot extension/conversion cables, with a male DB9-pin plug on one end, and a female DB9-pin plug on the other. The cost is $17 per cable, or $32/pair + shipping. Please send me a PM here on Atari Age if you are interested in any of these cables. Include your shipping / address information, and preferably an email address, and I will get back to you with a total. Payment is via PayPal or Venmo. Credit cards (processed through my business - White Flag Computing) are also an option if you don't use PayPal or Venmo. You can also email adapters@intellivisionaries.com or flashback@intellivisionaries.com instead of sending a PM if you prefer. I won't be accepting payments until I get the supplies and start making the cables. Shipping is not included in the above prices. USA orders will be shipped via USPS Priority Mail. I can also ship First Class Mail in a padded mailer for a little bit less, but you will have to pay for the mailer. With some exceptions, International orders will be shipped via USPS International First Class (padded mailer - price varies depending on weight and destination). Original / previous thread, for reference: https://atariage.com/forums/topic/237113-intellivision-flashback-controller-adapters-round-2/page/4/?tab=comments#comment-4897648
  3. Hi all I have recently finished my Atari Flashback Raspberry Pi conversion. I have based it on the look of the Atari 2600 Vader edition. This is an Atari Flashback 6 with a Raspberry Pi 3b+ inside with Retropie. I removed the Flashback buttons and replaced them with arcade style buttons. I used black snakeskin style vinyl wrap to cover the brown wood effect front panel. I removed the old Joystick ports and added USB ports. I cut a hole in the back to add an HDMI port. Another hole was cut to add a Micro SD card reader so I can easily remove the SD card without opening up the whole case. I wired the Pi board to the power button and a white power LED. Hot glue, super glue and lots of filing was used for the project. The Pi board is currently sitting loose in the case as not a lot of room to bolt it in, but it is very secure as it is. I have converted an Atari Flashback 7800 joystick to work via USB by using a convertor. Also connected, an 8Bitdo wireless controller. Just for effect......I messed around with a couple of "free" retro wallpaper backgrounds and stuck my Flashback in the middle, which came out well.
  4. Hello there, TL;DR any help on Intellivision flashback controller to Intellivision I pinouts? 1) successfully made an Intellivision flashback to Intellivision ii adapter via posts like this: 2) Tried to make it to a similar pinout but with a DuPont connector header via this mapping: https://arcarc.xmission.com/Web Archives/Deathskull (May-2006)/games/tech/intvcont.html 3) no luck, I get a bunch of buttons and some trigger side buttons but no wheel. 4) anyone have guidance? I have duponts on the cable so I am correct the mapping if I am missing something. if anyone has an existing Intellivision I to Intellivision flashback adapter and could take a multimeter to them and tell me the pinout that would be sooo cool of you. tried to buy one but the OP of these hasn’t replied. No worries though figured I’d try my hand at trying to get better with soldering/learning electronics. any help you could provide would be sooooo appreciated, thanks !
  5. For those that don't know, I decided I wanted my ColecoVision Flashback unit to have a similar feel of quality/finish as the INTV Flashback has. With that in mind I made a label kit that I feel addresses a couple of the physical short comings of the CVFB. I originally posted about this here: http://atariage.com/forums/topic/224996-colecovision-flashback-system/page-57?do=findComment&comment=3092944. Since there was a little interest I decide to make this Facelift kit available for those who wish to update the look of their CVFB. The "CVFB Facelift Kit" comes with three labels. Two round controller labels and one system label. These labels have the familiar brush metal look of the original ColecoVision unit from back in the day. The cost is $10.00 per kit plus $6.00 shipping anywhere in the USA (outside the USA is $12.00 shipping). If you are interested please PM me. I invoice via PayPal so I will need your PayPal email address with that PM. If you guys have any questions please let me know. Here is the install video for the label kit:
  6. Hi all I have recently finished my Atari Flashback Raspberry Pi conversion. I have based it on the look of the Atari 2600 Vader edition. This is an Atari Flashback 6 with a Raspberry Pi 3b+ inside with Retropie. I removed the Flashback buttons and replaced them with arcade style buttons. I used black snakeskin style vinyl wrap to cover the brown wood effect front panel. I removed the old Joystick ports and added USB ports. I cut a hole in the back to add an HDMI port. Another hole was cut to add a Micro SD card reader so I can easily remove the SD card without opening up the whole case. I wired the Pi board to the power button and a white power LED. Hot glue, super glue and lots of filing was used for the project. The Pi board is currently sitting loose in the case as not a lot of room to bolt it in, but it is very secure as it is. I have converted an Atari Flashback 7800 joystick to work via USB by using a convertor. Also connected, an 8Bitdo wireless controller. Just for effect......I messed around with a couple of "free" retro wallpaper backgrounds and stuck my Flashback in the middle, which came out well.
  7. Hey guys, I'm starting this new thread for the various adapters I make since the old thread was getting a bit long, and the original posting didn't contain the various adapters I now offer. The original thread can be found here. Here is the current lineup of adapters and extension cables I have for sale: Intellivision 1 Flashback Controller Adapters (for the original console, INTV, Radio Shack etc. variations with the "hard wired" controllers): These are $24/pair (only sold in pairs). Approximate length is 18 inches. Intellivision II / Sears Flashback Controller Adapters (for the Intellivision II and Sears consoles with the removable db9 connector controllers): These are $14 each, or two for $26. If desired, you can specify the color of the decorative heat shrink tubing near the cable ends. Black is also an option. If not specified, you will receive whatever color I have in stock at the time. Approximate length is 6 feet. Standard db9 controller extension cables - 6 foot length (for Intellivision II / Sears consoles, Atari 2600 / 7800, Sega Genesis, Atari and Commodore computers; basically anything that uses a standard db9 type connector): These are $7.00 each. Colecovision Y-Adapter cable - allows connection of standard Colecovision system controller and an additional compatible joystick (Atari 2600, etc) without the need to unplug / swap controllers one at a time. Should work fine on other consoles that use db9 connectors - but only tested on a Colecovision): These are $12 each. If desired, you can specify the color of the heat shrink tubing, including black. If not specified, you will receive whatever color I have in stock at the time. Approximate length is 24 inches. ----------------------------------------------- Please send me a PM here on Atari Age if you are interested in any of these cables. Include your shipping / address information, and preferably an email address, and I will get back to you with a total. Payment is via PayPal. Credit cards (processed through my business - White Flag Computing) are also an option if you don't use PayPal. You can also email adapters@intellivisionaries.com instead of sending a PM if you prefer. Shipping is not included in the above prices. USA orders will be shipped via USPS Priority Mail (usually flat rate small box, which is $6.80 - the price went up January 2016, it used to be $5.95). I can also ship USA orders via First Class Mail in a padded mailer for a little bit less. International orders will be shipped via USPS International First Class (padded mailer - price varies depending on weight and destination). Thanks!
  8. I don't know if anyone has played the Jaguar version of Flashback, but someone has fixed the intro jingle bug. http://www.romhacking.net/hacks/6135/ Credit goes out to Diego Ribeiro.
  9. With the C64 Mini coming online (very, very soon) and the ZX Spectrum Next now in production, I am wondering if there would be any interest in a mini Atari 400/800. It seems to me that while the 2600 will live on, Atari's 8 bit line (400, 800, XL, XE, 5200) seems to be lost in the shuffle despite the longevity of this line. I just wonder if AtGames or any other retro company would be interested in doing something like this? Heck, if the Commodore 64 and ZX Spectrum can come back to life in new, modern iterations (C64 Mini and ZX Spectrum Next, respectively), then why can't the Atari 400/800. Thoughts? Opinions?
  10. I recently (and belatedly) jumped on the mini console bandwagon and managed to pick up an Atari Flashback X in good condition, and I find it rather charming. I've tinkered around some of the firmware mods here on the forum, of course. And now it's got me thinking. Has anyone ever attempted to take an original model Atari Flashback (the one modeled after the 7800), replace the guts of it with something newer (say, the FBX board or a retropi) and flash some new games on it to make it a proper 7800 mini? Unfortunately, I have no experience in such mod projects myself, just a hairbrained idea that I thought I'd toss around amongst likeminded people and brainstorm how to go about such a project. I did manage to grab a FB1 off of ebay for dirt cheap. At the very least, I might see how hard it is to repaint it to look like a 7800 mini. I'll update this thread if I make any progress.
  11. About 2015-2016 Forum user named "Byte Knight" was upgrading Colecovision Flashback unit to what he called "The Ultimate" Is there anyone out there who knows if this person is still doing this and knows how to get in touch with him. This information would be greatly appreciated.
  12. Diwran

    Byte Knight

    About 2016 Forum user named "Byte Knight" was upgrading colecovisin Flashback unite to what he called The Ultimate" Is there anyone out there who knows if this person is still doing this and knows hoe to get in touch with him. This information would be greatly appreciated.
  13. So I finally got a 3D printer and was also coincidently playing my FB portable recently and remembered that back when I bought it where was an online seller with a replacement D-Pad that was supposed to be an improvement. Figuring there was one I could print I started searching around and either my search-fu is weak but neither is anywhere to be found. I can't find any reference to one being sold and the only 3D printable one I've seen referenced is the one @Fireslayer26 mentioned but he seems to have only been here briefly and that was almost a year ago. Thingaverse doesn't seem to have one either. I've not yet attemped to model or make aything from scratch and even if I had I wouldn't know what needed to be done to improve it. My first hope is that someone has or can point me to a existing model that I can print on my 3D printer. Short of that any help is appreciated. Thanks!
  14. With all the new Flashback consoles by AtGames why don't that make a Sega flashback ? Like a little mini Genesis / Mega Drive, If its about cost remodeling there firecore system they can cut cost by giving up the cartridge port. I would like to see a mini Genesis model 1 and I don't use my Firecore for cartridge games (well I do for that 10 in 1 game cart they made).
  15. Does anyone know if this new Blaze Retro Atari portable can play 7800 roms from an SD card? https://www.argos.co.uk/product/3423017 https://www.amazon.co.uk/Atari-Pac-Man-Handheld-Console-Electronic/dp/B07XTRPSRN?ref_=ast_bbp_dp
  16. I bought directly from Nurmix FB control to INTV 1 long cord adapters. I heard the FB has all the circuits right but confused pin numbering conventions somewhere, therefore making a mirror image pin map. If that's true, then INTV 2 and INTV FB adapters can be made with this middle adapter: A1 F5 A2 F5 A3 F3 A4. F2 A5. F1 A6. F9 A7. F8 A8. F7 A9. F6 And since At Games has consistently made this mistake, then this would be a universal x original to x flashback adapter Also wouldn't be bidirectional going both to FB consoles and from FB controllers?
  17. Iam making a atari 5200 flashback In this topic i want to share with you how i make it
  18. Having an affinity for and owning Sega Genesis and Genesis 2 consoles, I found myself intrigued by AtGames' new Sega Genesis Flashback. I have experience with AtGames' Sega Genesis Classic and Portable which I found lacking to some degree though usable, but the promises of an updated emulation engine and built-in HDMI were a draw which I could not resist. I have spent some time since the November 10 release to give it a whirl and I am far more satisfied than most early reviewers. Leading up to the official launch I watched videos and read articles by a number of reviewers who had been graced with review models. I cannot recall one overly positive review. I am not a professional reviewer and I am not a marketer so I shall jump right in to the meat. First, all of the AtGames Genesis devices are built on an emulator called "FireCore." From my own experiences and what others have posted around the webs I find FireCore has some limitations which seem unnecessary given how well other emulators play Genesis titles, including the free "MD.emu" which I run on my HP TouchPad†. I am left to wonder what the quality would be if Sega rolled its own emulation core the way Nintendo did for its NES and SNES Classic Edition products. The built-in HDMI makes the device a welcome addition now my entertainment system is digital at its core, though anyone familiar with using emulation on a high resolution screen should be able to relate to its one woe. I really do not mind the large pixels and blocky graphics resulting from scaling a "240p" screen to 720p. Many emulators have some kind of filter which provides output which roughly approximates the output on a TV, CRT, or other low-tech display. The Sega Genesis Flashback has only a scanline filter which puts faded lines between what would be the scan lines in an attempt to achieve the look of TV scanlines, and it really does not look good at all. Clean and crisp audio is also carried on the HDMI. While I lack the abilities to test, I suspect this configuration will not suffer the "240p problem." In fact, the only issue I have with the HDMI port is a problem playing nice with my ioGear Wireless HDMI kit, but a power-cycle of the ioGear transmitter resolves the issue. Speaking of power, while the Sega Genesis Flashback is rated to run on 5V DC at 2A, AtGames elected to use a barrel power connector instead of a micro-USB port like its recently-released Nintendo competition. I was able to power mine using a USB-A to 3mm/1mm barrel on an appropriate USB power supply, and the system under normal use pulls under 500mA. This made providing power to both the Flashback device and the ioGear HDMI transmitter much easier and makes the system more portable: both run just fine on my Anker PowerCore 26800. Getting back to the audio, playing some of the games I am certain I hear something different about the FM synthesized instruments, almost like the FireCore emulation uses different but similar instrument set (like a MIDI sound font.) To test this I whipped out my trusty Sega Nomad and ran games on both systems but I was not able to punch down any specific differences. So far on everything I tried the sound was near perfect. Video was another complaint on just about every pre-release review list. Glitchy graphics and sprites, and lagged screen scrolling being chief among the criticisms. Indeed, my prior experience with FireCore in the previous Sega Genesis Classic edition as well as the portable was not entirely perfect. Several of my cartridge games are not recognized by the Classic, and on both units my favorite game, Skitchin', suffered from missing graphics and sprites making it unplayable. I was very pleased to find Skitchin' works almost perfectly on the Flashback. I noticed on several games scrolling would suffer a short freeze which does not appear to be a frame-skipping problem as suspected in one of the early reviews. In fact, it appears the problem generally does not affect the entire screen but rather only a portion. For instance, in the original Sonic the Hedgehog one of the background planes stutters while animation on the rest of the screen continues. Realistically, I do not think most people will even notice, and if this is indeed a problem with the emulator or the horsepower of the machine I would further speculate AtGames counts on that presumption, as well. In this regard I noticed a couple of times when Skitchin' will completely freeze for a few jiffies, more of a short and quick stutter, but ultimately the game is still playable. Cool Spot is another great game which plays very well, though this is one of the games in which the FM music seems a little off-instrument but still perfectly acceptable. Shadow of the Beast will not play past the Electronic Arts logo, Flashback is not recognized at all while Out of this World plays beautifully, Frogger plays perfectly, and while the system comes with Mortal Kombat 3, my Mortal Kombat 3 Ultimate results in just a red screen. The last game I tried was Primal Rage, which suffered from strange graphics glitches which did not stop game play, such as a black line separating the vital stats area at the top of the screen from the battle area, and green borders around all screens except the title screen. This does not show on the Nomad, but I have not yet tried the game on a full Genesis console connected via standard video output so I cannot say for certain whether the green borders are normal. I would test with the Nomad but I seem to have misplaced the video output cable. Ah, well. I will repeat what prior reviews have said about the menu system. It is awkward, non-intuitive, and just weird. I have not found myself using the saved game nor rewind features, but I can see the value of both and imagine I will use them at some point in the future. Let us now focus for a few seconds on the hardware itself. The included controllers suck out of the box, with a capital "suck." The range is bad enough to prevent sitting across my living room and maintaining control, noting that my home environment is completely devoid of internally-generated 2.4GHz signals under normal circumstances: my phones are DECT, my wireless is 5GHz, Bluetooth devices are disabled unless in-use, and all 2.4GHz-only devices are turned off. Demonstrably, I have no locally-generated 2.4GHz signal interference. Initially it appeared they did not work even close-up, but the rebuild I describe shortly fixed this problem. The controllers just suck. When I originally un-boxed my Flashback I did not stop when I got to its rather touching rendition of the original console's gloss and textured black body and red "cylon eye" in front of the cartridge port. Inside I found three chips on a small circuit board, and what looks like one of those Arduino add-on modules, reminiscent of a "Bluetooth Shield" module. Soldered onto the antenna of this module is a red wire about six inches long, which is identical in both module and attached wire in each of the controllers. It looks like AtGames was aware of the poor range of the controllers and tried to engineer a quick-fix. As implied, I did take apart one of the controllers in the hopes of a rebuild improving its functionality. I found the standard complement of button, rubber nipples with contact pads, and exposed circuit pads one would find in regular controllers of the era. I grabbed my contact cleaning pen with harsh fiberglass bristles and gave the metal pads a few rubs each. Upon reassembling the controller I found to my relief it worked far more reliably and I could actually play games and even enter Mortal Kombat's "blood code." Thankfully the Flashback does support real Genesis controllers even if it only supports six-button units -- this remains untested for me, including the six-button arcade controller, as all my Genesis console hardware is stashed away for the moment. There is a USB port on the Flashback main board. It is a shame AtGames did not expose this out the back as a power port, though I suppose the reason is to prevent easy access to what I suspect is a hackable interface to the heart of the machine, probably in the near future -- not by me as I lack time for that kind of adventure. My assessment over-all is this is not a bad machine to have and use. If you do not have a Sega Genesis you should consider this as a possibility, weighing the benefits and caveats which are, as I see them: Pros: AtGames Sega Genesis Flashback Currently available for under $100 Built-in games (both Sega and classic Master System games) HDMI output (720p) Capable of using real cartridges Capable of using real six-button controllers Real Sega Genesis Not difficult to find Not too expensive depending upon source, most under $100 Some sellers will include a few common games Compatible with all Sega Genesis hardware Possible to expand with a Sega CD Cons: AtGames Sega Genesis Flashback Alternate source pricing will double or more if and when stock runs out Included controllers SUCK Emulation is not quite 100% Not all cartridges work Does not recognize three-button controllers (not verified, and who really cares?) No guarantee homebrews or demos will work Real Sega Genesis Analog-only output requires up-scaling for digital home systems (on the up-side, the Genesis 2 has YPrPb component RGB output) No games built-in Upscaling will suffer the "240p problem" Old hardware is, well, old and subject to fail If you already have a Genesis, I believe the Flashback makes a viable surrogate for a digital entertainment system provided any lost compatibility is acceptable. † "MD.emu" is excellent on the TouchPad, including support for the iCade Core Bluetooth arcade joystick. It is available and actively developed for Android in both free and paid editions. I highly recommend this emulator.
  19. I would like to start a thread about the current state of paddles, in the world of HD playing. Here is what I know about the state of paddles as of Nov 3, 2018: I would be really great if someone would report on the paddle functionality of the Retron77. AtGames manufactured paddles, wired: AtGames sells Atari replica paddles on their web site for $29.95 plus shipping. I own these paddles, they feel great and work perfectly with the 2600 and Flashback 8. As per the AtGAmes website they are compatible with many other flashbacks, but not the Flashback 9. AtGames manufactured paddles, for Atari Bast vol 3, wireless: These paddles will only sync to the enclosed dongle. They feel and work very nice. Unfortunately this dongle game system has many problems. I owned one, then returned it to Walmart. Problems: Sound: sometimes there would be no sound Sound: when the sound worked is was horrible. Pong with bad sound is not worth playing. Play: this system lacks difficulty left, and difficulty right switches. According to the AtGamesBlast web site the controller has difficulty switches, but in truth it does not! Game selection: there are only 13 cartridges emulated on the dongle, not 20 as advertised. 3 and 4 player games, according to my correspondence with AtGames if you want to play simultaneous 3 or 4 player games (black jack, video Olympics, warlords) a special set of paddles, made by AtGames, must be used, unfortunately AtGames sells no such paddles. Flashback 8 Pros: Paddle games on this system work great, no lag, nice game selection Flashback 8 works with original Atari paddles and the AtGames paddles Cons: The Flashback 8 system can not play cartridges or additional games via SD card slot. Flashback 9 (Paddles will not work with this system) Problems: According to a Youtube video posted by, "John Hancock" paddles do not work with this system. John Hancock states in this video that AtGames will release special compatible paddles. There is no mention of this on the AtGames website or in the intructions included with the Flashback 9 system. Flashback 9 Gold (Paddles will not work with this system) This system has a dedicated paddle games menu! I own this system here are the Problems I found: Original Atari paddles do not work on this system. AtGames Atari replica paddles do not work on this system. The enclosed paper instructions simply state, "Please plug your paddle controllers into each controller port on the game console." This does not work. SD card paddle games do not work Before playing a paddle game there are instructions on the screen to plug the paddles into the console after the game starts, still the paddles do not work. This is a big disappointment, the paddle games worked great on the Flashback 8. Hopefully AtGames will release download to fix this problem. There is no mention of special compatible paddles on the AtGames website. There is no mention of special compatible paddles on the Flashback 9 Gold instruction sheet.
  20. Hi everyone, I bought my dad an Atari Flashback 9 for christmas for us to play together. We plugged it in today and the video worked okay but there was no sound. After plugging it into multiple tvs and ports I found out that our menu was also different. I have the AR3230 model which uses composite cables, but the ports we plugged everything into are known to be functional. I'm not sure what else to do, is there a way to get the good menu and to fix the sound not working? The only suggestions on AtGames are to turn up the volume or to unplug and replug the audio cable.
  21. Note: This is a repost of a blog that I wrote last month. I thought the members of this community would appreciate it. Enjoy. The blog can be viewed in its entirety at http://zopingo.com/dans-blog/ataripi-my-mini-atari-project INTRODUCTION This post will describe my journey to create a miniature version of the Atari VCS using a Raspberry Pi system. My introduction to the Raspberry Pi came when my daughter suggested that I use it to power my full-size arcade machine project. You can read more about that project at http://zopingo.com/dans-blog/back-to-the-arcade-a-1980s-classic. Once that project was up-and-running as a semi-portable unit, I learned of the Raspberry Pi Zero and had a thought… what if I could use that to create a mini Atari 2600? The thought came because my son had acquired a NES Classic and SNES Classic which did credit to their much older, much larger predecessors (NES and SNES) that came out in the late 1980’s and early 1990’s respectively. The classics are much smaller versions of the originals but looked the part and included many of the games that were originally released in cartridge format for their larger cousins. All-in-all these were very nice machines that captured the look and feel of the originals. Unfortunately, I can’t say the same for Atari. SO, WHAT HAPPENED WITH ATARI? I’m not sure if it was licensing agreements or what the deal was, but someone dropped the ball when the Atari Flashback units hit the market. Not only have they released multiple versions of essentially the same thing, but they gave the classic console a comical look with large, colorful, round buttons and styling that only somewhat represents the original design. The original Atari VCS (later known as the Atari 2600) was a sleek, attractive, black ribbed unit with wood-grain trim and metal toggle switches. It was a piece of art to be proudly displayed in any family room. Those pictures make me think of the Will Smith quote in Men In Black II, “Old and busted – New hotness.” The irony in that is the old machine is the “new hotness” and vice versa. There was one exception to the entire Flashback series, and I happened to have one, but only by luck due to a decision I made on my original arcade cabinet project. I acquired it from a guy on Craigslist who was selling it for $10 including two classic Atari joysticks; I was only after the joysticks so I could play Atari VCS games on my arcade cabinet before this project was even an idea. I’m glad I didn’t trash the Flashback 2 though. The Atari Flashback 2 was the only model that has a chance at being modified to look like the classic because it most closely resembles the original design. All the later versions added joystick ports to the front of the unit and they changed the shape of the bezel around the switches. SWITCHES The Flashback 2 still had those comical buttons though, which would need to be changed to satisfy my desire for the original look. So, the quest began to find some toggle switches that would resemble the originals; no problem… right? For those of you who have read my Back to the Arcade blog, you will know that I had access to an incredible electronics store not far from where I lived. Think Radio Shack of the 1970’s but much larger; back in a time when the employees were usually electronics hobbyists and could actually help you with project challenges. After a visit to my local electronics store my issue became reality; I couldn’t find toggle switches anywhere that would suit my needs until I discovered the holy grail of vintage Atari parts. Apparently, some time ago, Atari sold their entire inventory of parts to a company called Best Electronics in San Jose, CA and they sell the parts to hobbyists like me. Not only did I get toggle switches that looked like the originals; they WERE the originals and very reasonably priced! WOOD TRIM Now that I have the switch thing figured out, I got motivated to get the rest of the project done. One of the first things to do now was get rid of the cheesy, fake, plastic, simulated wood grain on the front of the unit. I’m going to get real wood, like the original unit I had in 1977. Editor’s Note: If you are reading this now and getting ready to go to the comments and blast me about the real wood comment; keep reading. If I am going to match the wood trim of the original I will have to figure out which wood and color to use. This led me down a rabbit trail for a few weeks before I finally figured it out. My research revealed that the original was probably teak and I was able to simulate it nicely with a piece of pine and some Minwax Cherry – 235 stain. Apply some polyurethane and voilà , I turned out incredible. ELECTRONICS Now it’s on to the electronics. I started this article talking about the Raspberry Pi Zero, or Raspberry Pi Zero W to be precise. The W indicates a wireless (Wi-Fi and Bluetooth) version and doubles the price to a whopping $10! This will be the heart of the project, I will be able to run any game ever produced for the Atari VCS. One of the things this project led me to was utilizing the GPIO pins to physically connect switches to the Pi. Something I did not have to do with my full-size arcade cabinet. This required a little knowledge of Python programming and some moderate soldering skills. My soldering skills are acceptable and fortunately my daughter had recently finished a class which included Python so she was able to help me out here. MODIFICATIONS Since this unit will now connect to a monitor via HDMI and the joysticks connect via USB through an adaptor (2600-daptor) and the power plug is in a different place I had to delete some of the existing holes on the case and make new holes for the above mentioned jacks. Remember the switches that I acquired earlier? It’s now time to get creative and figure out how to mount them since they are mounted at an angle, it presented a bit of a challenge, but I figured it out. Rather than explaining here, just look at the pictures below to see how it all got worked out. GROMMETS I’ve got the switches, I’ve got the wood, I’ve modified the holes, I’ve got the coding right, and I have all the electronics and adapters; I’m ready to go… Not so fast, there’s one more little detail to figure out; the switch grommets. I have been looking at many, many options of things I could use as grommets but nothing was the right size or shape to satisfy my OCD on this project; especially since I had original switches. I came up with an idea to make the grommets. I could have my friend print them on his 3-D printer, but I would need a 3-D file. I can sketch pretty well in 2-D on my computer but not 3-D which is what my friend needed to ‘print’ them. I drafted up my design in 2-D with complete dimensions (my former career as an Engineer came in useful at this point) and hired some guy in Pakistan (via www.fiverr.com) to convert my file to a 3-D compatible format for 5 bucks. He had the file back to me within a couple hours which I then sent to my friend who in-turn printed my grommets. From idea to physical parts in hand was less than half a day. Gotta love technology. PANEL GRAPHICS Since I got rid of the goofy round buttons I needed to create some graphics for my new panel. Fortunately there are Atari fonts available so I was able to go with those. My panel replicates the original as close as possible with just a couple deviations. Rather than using a toggle on/off switch, I opted for a momentary switch in this location so I can safely shut down the system by toggling the switch. Also, since this machine will not use actual game cartridges, I opted for a lighted button that will act an escape button to return to the game menu. SQUEEZING ALL THE PARTS IN Now that everything is in order, it is time to make it all fit in the console. It started out seeming like an easy task but quickly filled the space, mostly with wires. At this point I’m sure glad I went with a Pi Zero because a normal size Pi would not fit at this point. WOODEN PANEL Remember the real wood that I mentioned earlier? Well after my build was complete, I decided that I needed a full-size 2600 for some photo comparisons to show the size difference so I started shopping. I found out that working units were somewhat spendy so my focus was on aesthetically nice units that didn’t work. I finally found one on Ebay with ‘unknown condition’ for $27.85 shipped. Once it arrived, I eagerly opened it up so I could get some pictures along with my newly created invention and lo-and-behold the wood was not wood at all. It was plastic with a simulated wood grain finish. Good thing I wasn’t challenged with any bets on the topic because I stood to lose a hefty chunk of change because I was very confident that my unit in 1977 was real wood. I think this is considered the mandela effect. After I got over the ‘wood’ thing I decided to see if this thing did indeed work; and it did not. It sat in a box until after I moved and one day I decided to see if I could get it running; which I did. See my blog post entitled, Atari 2600 (VCS) Repairs. SUMMARY I was fortunate to have an Atari VCS growing up but I gave it away while purging things before I left for the Air Force. I never thought I would ever be interested in the Atari 2600 again, but this was a fun project and in the end I get to play some games that I remember as a young teen and share them with my now grown children.
  22. Hey Guys... I'm wondering if enough people have some version of the Flashback joysticks to start to actually start checking for those special button presses (I believe one of them is "left+right", something you would never hit in real life games... except maybe for Track & Field), one of them is "up+down", etc. There should be a list somewhere of this button mapping... I think I may start doing that, as I can't see it hurting anything. If someone doesn't have the joystick, there's always the 'Start & Select' on the console... Bob Also, (unrelated topic) - I bought one of those hyperkin joysticks (the one with the two buttons on it), and I'm going to rewire it to be the left & right buttons for the 7800... just because of Baby Pac-Man... Much easier to use
  23. I have a Joystick controller that came from an Atari Flashback console (Flashback 2 I believe) that has worked fine until recently. All of a sudden the right direction stopped working. I took it apart and re-soldered the wire for the right direction, but nothing changed. At first it went up when I pressed it to the right, but that was only due to a sloppy soldering job (the solder was connecting the right and up directions). After fixing this, the problem was not fixed. Would it be a problem with the controller's connection to the console? If anyone has any advice I appreciate it.
  24. Which of these 2 AtGames Flashback Portable's would you recommend I buy? 1) Atari Flashback Portable Console (80 Games Included) (eu) /retro by Atari ESRB Rating: Everyone 2.6 out of 5 stars  7 Xbox One $29.00(15 used & new offers) 2) Atari Flashback Portable Deluxe Edition - Hand Held Console by Atari 4.6 out of 5 stars  7 $29.99(5 used & new offers)
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