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Blogs

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  • The Word Of Ogma
  • GC's blog
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  • ivop's Blog
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  • Cheat Blog
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  • EricBall's Tech Projects (PRIVATE)
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  • I created this second blog on accident and now I can't figure out how to delete it.
  • keilbaca's Blog
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  • Old School Gamer Review
  • The Mario Blog
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  • Horst's Blog
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  • Blogpocalypse
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  • creeping insanity
  • Sonic R's Blog
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  • Syntax Terror Games
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  • A Wandering Shadow's Travels
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  • Zero One
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  • Robert Hurst
  • This Is Reality Control
  • Animan's Blog Of Unusual Objectionalities
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  • The 7800 blog
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  • That's what she said.
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  • The (hopefully) weekly rant
  • Goochman's Marketplace Blog
  • Marc Oberhäuser's Blog
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  • A Ramblin' Man
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  • Bri's House
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  • The P3 Studio
  • Bydo's Blog
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  • Brain droppings...
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  • Maybe its a Terrible Tragedy
  • Guru Meditation
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  • The 12 Turn Program: Board Game Addiction and You
  • Tezz's projects blog
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  • ¡Viva Atari!
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  • The hunt for the PAL Heavy Sixer
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  • HSC Experience
  • people to fix atari Blog
  • Gronka's Blog
  • Joey Z's Atari Projects
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  • Lynx Links
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  • My Ideas/Rants
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  • BubsyFan101 n CO's Pile Of Game Picks
  • I like to rant.
  • Cleaning up my 2600
  • AnimaInCorpore's Blog
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  • HLO projects
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  • Synthpop Universe
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  • eshu's blog
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  • Bio's Blog of Randomness
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  • Make Atari 2600 games w/o programming!
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  • Atari 2600 game maps
  • Crazy Climber Metal
  • Keith Makes Games
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  • bow830
  • Gernots A500 game reviews
  • Byte's Blog
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  • My blog of stuff and things
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  1. SVFIG hosts FORTH day annually. It is today, Sat, Nov 21. Here is the link and agenda. All times are PST (Palo Alto, CA) https://us02web.zoom.us/j/87480858511 900 --- Welcome --- Program Chairman Kevin Appert (5 minutes) =========== 0905 --- EForth implemented in C --- Brad Nelson (20 minutes) An exploration of various approaches to build EForth on top of C, we'll look at variations on the core interpreter, how to populate the dictionary, X-Macros, alternate memory models, and will draw comparisons with approaches taken in cforth and gForth. ========== 0925 --- Hacking Farmer's Markets --- Mitch Bradley (20 minutes) "By frequenting local Farmer's Markets and talking to the vendors, I have discovered a lot of need for small-scale automation. I'll show a collection of gadgets made from low-cost microprocessors, motors, sensors, and hardware store parts, with simple programming in Forth, that are a great help to small farmers and food producers." ========== 0945 --- AIBot Board Update --- Don Golding (5 minutes) ========== 0950 --- Visions of Future Forth --- Don Golding (10 minutes) Forth has been used in both AI and space for many decades, Forth's architecture fits perfectly for use in future space systems with low bandwidth communications links. Incremental compilation, interpretive, extensible without a complete re-compile, can be used as a powerful terminal program for deep space robots, You don't need to reflash the microprocessor with a large binary image over a low rate link. ========== 1000 --- Matrices In Forth --- Bill Ragsdale (20Minutes) "I'm not sure if this has been covered over the years. The key idea is from Julian Noble's book Scientific Forth. I've got basic matrix support in 80 lines of code with lots of white space. (create, fill, list, transpose.) I can be time adjusted to your need." ========== 1020 --- A Slightly Different Forth Compiler Design --- Joseph O'Connor (20 Minutes) The Creole Forth compiler has several unusual features which include the lack of a STATE variable. This presentation will discuss its design features and their advantages. ========== 1040 --- Forth Challenge ... show off your solution! --- Bill Ragsdale (duration will depend on number of presenters - reserve your spot now!) <<Create a translator from decimal into Roman numerals from 1 to 1001. A typical demonstration would be to print: 1 to 20 and 990 to 1001. You may choose either format for numbers such as 4: IV or IIII. Note the Romans often intermixed the formats as the Colosseum uses both. See Excel's roman() function. As a historical note, this was presented on a handout by the Forth Interest Group in their exhibit at the third West Coast Computer Faire in 1978. >>> ========== 1130 --- Forth Trivia Contest --- MC Bill Ragsdale (may run through lunch) A trivia contest in the form of Jeopardy, really. (With the green category board and all!) ========== 1200 noon --- Virtual lunch, chat, intros, networking ========== 1230 --- Fireside Chat --- Chuck ========== 1300 --- GreenArrays Update ========== 1330 --- Programming GA144 using GA144 only --- Daniel Kalny (45 minutes) "Chuck Moore began porting colorForth to GA144 in 2010. The project remained unfinished until 2017, when Chuck gave me his source code. Through several design iterations I finally arrived at a standalone development system for GA chips, running on a single GA144 only. In my talk I will present etherforth in its current version, and with the help of a few simple demo applications I'll show how the system works, and what kind of projects it can be used for."
  2. Friends Tab in AtariOS Available, details follow. You can already add friends, send messages, and more will follow. The system update today enabled this, and should now support this in games. You can search by partial name, rather than a complete match, thankfully. My username is... guess.... JustClaws. ?
  3. After 29 days (including waiting for parts) I finally restored (partially) my friends Atari 2600. It had been sitting in his Mom's closet for 25+ years and when I plugged it in, it worked like a charm. I placed a fresh coat of paint (trim) and restored his joystick with all new parts because the parts that were inside were very worn, especially the top of his joystick. I fixed and replaced much more (link provided). I gave his Atari 2600 a nice bubble bath w/ scrub (laughs) and a nice (small) moderate shine. The parts that can be washed that is. LMBO. Enclosed is a before (top) and after (bottom) photo. My friend died in 2007 from a chronic disease at age 38, thus last month his Mom sent me his Atari system as a gift. Enclosed is the entire project at the link below. Click on images for description. The story begins on photo #2. RIP Charley. PS All the games were his (I cleaned and shined them up/contacts), excluding Donkey Kong, which I purchased. https://flic.kr/s/aHsm6ZFZ3Q
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