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  • Bri's House
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  • Arcade Attack - Retro Gaming Blog
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  1. hello, I'm selling some spare homebrews for Intellivision, all new and unused. I prefer to sell to another collector off ePay. PM me if interested. I will ship wordwide from Italy with registered mail More pictures if requested.
  2. Hi all. Two days ago I just finished added a hinge to my 3D model for a cartridge case for Intellivision, and it resulted really good. So I'm sharing here a link to download the model https://www.thingiverse.com/nanochess/designs It is compatible with Mattel cases, so any PCB fitting this case also fits mine. Enjoy it!
  3. Robot Army Pre-order Unfortunately, Left Turn Only has been unable to support Elektronite (or anyone else) due to an unusually heavy workload. Therefore, we've been unable to push certain titles forward to release status for the past number of months. This has put quite a bit of financial pressure on me personally and I'm in a dire situation with regards to my visa status. To put it bluntly, I need to raise money in a very short period of time. Unfortunately, sales of various games is impossible at this time. My solution is to offer a pre-order of 70 copies of ROBOT ARMY. This is the current situation: - The boxes are printed - The game is completed but still needs testing - The manual is in the process of being written and has not printed - The Sticker is designed and about to be printed - The overlay design is not yet complete. We feel that we could have each of these items finished within a month or two. HOWEVER, it is unclear WHEN the cartridges can be delivered by LTO. Therefore this is a NON SPECIFIED delivery date pre-order. In other words, it will be ready to ship when it is ready to ship. The last pre-order we did, a lot of people didn't understand that there was no actual promised date of delivery and they kept emailing asking when it was ready to be shipped, so I want that to be clear before you order. Here are the benefits of a pre-order. - You save $10 US per copy. Each copy will be sold for $80 US with shipping and PayPal fees included. - People who pre-order will be the FIRST people to get a copy of the game before anyone else. Note: Due to shortages of cartridges, it may be some time before more than the pre-order copies are available. (This does NOT mean that there will only ever be 70 copies of the game) The details: - There are No serial numbers and the order number has nothing to do with numbered copies. - The game will ship in a box this time with no exceptions. - The PayPal address will be my wife's PayPal address, so please do NOT send money without an email to elektronite@hotmail.com where payment details will be given. Note: If you need any references, I'm sure that there are people on Atari Age and Facebook that can vouch for me. Simply put, you pay for a game, you get a game. Period. Also, there MAY be another as of yet unannounced game that can be included in the pre-order in order to also save on shipping and effort to mail copies. Please stay tuned for more information. Please do not misunderstand. This does NOT mean that there are only going to be 70 copies of the game available. It only means that there is a limit to the number of pre-orders at a discount. Do not feel that you will 'miss out' if you don't pre-order the game. That is NOT the case. Thank you for your consideration and your support in this personally difficult situation. Robot Army Pre-order: 1. 2. 3. 4. 5. 6. 7. 8. 9. 10. 11. 12. 13. 14. 15. 16. 17. 18. 19. 20. 21. 22. 23. 24. 25. 26. 27. 28. 29. 30. 31. 32. 33. 34. 35. 36. 37. 38. 39. 40. 41. 42. 43. 44. 45. 46. 47. 48. 49. 50. 51. 52. 53. 54. 55. 56. 57. 58. 59. 60. 61. 62. 63. 64. 65. 66. 67. 68. 69. 70.
  4. Hello there! Has passed a few months since my last CD releases, I've been working on many projects and now with the PRGE really close I decided to publish new soundtracks for the community. Probably you already know about my work, probably not, but now I have some exquisite news for you: A new game for the Intellivision will be revealed soon, and I got the permission of the publisher to release the soundtrack, you want to know before anyone what is the title of the game? Here's the place, order your CDs and get the info when you got your package. Albums and playlist are below: The Depth Of Nitemare Castle of Death Frankenstein Monster (with Pumpkin Master tracks as bonus!) (Unreleased game title, don't ask) *wink wink* Finally a little trivia about the music: Orders are open send your PMs. Price for the 4 albums is $60 USD (Includes free international shipping worldwide and PP fees. Add +$5 if you live in Europe) All the albums will be handmade on-demand (to lower production costs and keep the free shipping bonus/fees included), shippings will start the first week of September. Special thanks to Intellivision Revolution for the artwork of Castle Of Death, and all the Intellivision community for the support. You guys are breathtaking!
  5. As a kid I enjoyed playing games, and would say " Not bad, but it could also use this..." As a teen I loved to use a sector editor to give me 1,000,000 points of energy (originally like 10,000) in the Adventure International Star Trek 3.5 game. I'd change wording in games, error messages into more funny messages, etc. In more recent times I've learned about sprite hacking programs (Hack-o-matic), Hex fiend, and other fan based tools that have made some dreams of game changing and altering come true. (Thank you fellow fans!) Lots of great advice from those here in the Atariage community. This is a list of games that I have had fun altering to date. I would say I got interesting starting 2014, but then all of this helped me grow in the computer/video game hobby. OTHER HACKS AND TINKERING 1977 Dad had the Sol Terminal 20. Cool machine. Lots of Trek80 and Targ played. Also had a 2600 rom reader on the Sol and a Flash cart. 1978 We got a Sears Telegames system, which got us into Atari stuff. 1980 Sold newspaper subscriptions and got my own Atari VCS. 1981 Sold the VCS, got a Atari 400. Was going to get a Colecovision but when I saw Choplifter, Miner2049er, and Archon I decided to get a computer. Also learned about floppy disks and piracy! 1982 Later in this year got on my first computer BBS. Now I could get games over the phone! Whoo hoo! 1984 Attended Atari user meetings at the Dallas Infomart for the Dal-ACE Meetings. 1986 Dad had already upgraded the 400 to 48K, but installed a Atari 1400 keyboard from Radio Shack. 1989 Bear in mind, no Internet yet, really believed Atari was dead. Saw a friend’s Mac SE with Dark Castle and managed to score a Mac 128K. Later would upgrade that to 4 MB. 1993 I got onto the text Internet while in college computer labs. 1994 While in Guam, scored a Mac Plus. Lots of BBSing while on the island. 1995 I saw my first graphical Internet page on Mosiac. (Didn’t think it'd catch on.) Dad gives me my first Newton 110 when I returned from Guam. At first didn’t know what to do with it. First home Internet service through a BBS (Chrysalis BBS in Dallas) 1996 Picked up a Performa 550 (68030) later upgraded to 68040 with math co-processor. 1997 Picked up the amazing Newton 2000. 10x faster than my Newton 110. Played video! Started using graphical web browsers. (I was a slow adopter on that one.) 1999 Out of college, found out Atari user group was still around. Borrowed 520 ST (upgraded to 4 mb) for newsletter. Used Pagestream and had a laser printer! First year to attend the First Saturday SideWalk Sale. 2000 Managed to score an Atari TT030, Lynx, Atari Jaguar. Atari user group folds due to having to move from the Infomart that they had for nearly fifteen years. I learned of Bubsy Bobcat on the Jaguar! Continued using TT030 alongside Performa 550 for Internet. Featured in the Dallas Morning News: Atari Jaguar on front cover. I met this local Dallas Amiga User Group (MCCC) as they were also in the newspaper article. 2001 Got an IT job, used a Athlon 1 Ghz processor with Win98. Later used Linux. Still tinkered with retro computers (Atari XE and ST). Got my first DVD player as the spiritual successor to the Jaguar, the Nuon Samsung 2000. 2002 Scored two Macintosh G3 Powerbooks for my wife and I. I was back in the Mac world using OS 9. Attended the JagFest in St. Louis (while visiting wife's family). Saw the Korean version of the Nuon there as a contest prize. 2003 Attended JagFest in 2003 in Austin, TX with KevMos3. Joined Amiga User Group. They helped me get an Amiga 3000 working that I picked up at the 2002 JagFest. Even had a Ethernet card! 2004 Upgraded to OS X.3 on the Mac. 2005 Won the retro-challenge (like the first or second year of it) using nothing but an Atari 800 for one month. Figured out I didn’t need portable computing right before smart phones. My Newton 2000 and Duo Macs became used less. I was handed a G4 12" 800 mhz Powerbook. Beautiful little computer! Well I was handed it in parts and I managed to reassemble it. Tinkered heavy in the Dreamcast after a friend showed me that system. For the next five years lots of calling BBSs and Internet with beige Atari 800. Many discussions over Atariage and Atari IRC channels. 2006 Worked with Warerat on testing XL memory on the Atari 800. Lots of chatting at Atarinews.org on Tuesdays. Put an archive of the Dal-ACE disks online. 2008 Started the Bubsy Bobcat Fan Blog Testing of Atari800DC version 0.77 for the Dreamcast with Christian Groessler. Gauntlet by Donald R. Lebeau. Thing I like about Atariage are the authors that show up from time to time. Shortly after he showed had a High Score Club contest and Donald offered a signed copy of some game art. I blast every pixel I could to get that. As of 2019 the score still stands... GAUNTLETAK (Graphics:6 Sound:7 Playability:8 HSCR *8*) doctorclu : 1235025 [5-4] 2009 Binary hacking and uncompression of Bubsy rom for the Jaguar. Picked up the Lynx Flash Cart. 2010 Dial-up/Telnet out set up at the Prison Board BBS Was the first to come up with a shell for the Jaguar's Skunkboard. Also created a photoshop prank where I claimed to use the clear case from a Battlesphere Gold cartridge. Only did that joke for a few hours but the outrage was priceless. Got a Macbook Pro dual Core processor laptop in parts. Fixed it up. Hated it. Traded for 1.2 Ghz G4 12" laptop. Used that G4 through my time in Kuwait along with a 1.4 Ghz G4 Mac Mini. 2011 My first Android device, the Archos 32, and my first experience with Angry Birds! Picked up the device while in Kuwait. There was a certain joy of posting "Happy 2011" on a Atari BBS. Seemed surreal to myself and others. Did a photoshop of a Jaguar and CD for a more streamline appearance. I beat Cybermorph a second time. IRC chat more commonly used for Atari chat. 2012 Wondered if there was a way to piggy back memory on the ECS? Got my first Intel iMac 1.5 Ghz from a sidewalk sale. Bought the Incogneto boards from Candle while in Kuwait. Had at time the unbeatable 5200 HSC Gyruss score of 279,850. 2013 Installed one Incogneto board while snowed out of work for three days. The year I achived Star Commander Class 1 in Star Raiders. The year I beat Blue Max. 2014 BBSing Veered away from Atari 800 use after experiencing overheating problems after installing Incogneto board. Oh 04 January 2014 connected an Intellivision with ECS and Cuttle Cart 3 to a modem using the terminal program by Joe Zbiciak Video shows the end of the first known time for an Intellivision to call a BBS and records the second time such a thing had happened. "1979 Calling the Internet..." Later the Intellivision dialed to a BBS and then telneted to a shell account getting on Atariage and posting a message. Good times! The proto Dual Action Controller I was listening to the Intellivisionaries Podcast and they talked about how you cannot move and fire the disc with the same controller. Came up with the idea of put both mylar underlays in the same controller but cancelling out the upper or lower part of the underlays. Originally Intellivision 2 controllers were used which proved the point though a bit stiff. When the Intellivision Flashback came out however, well designed thin controllers worked quite well with this concept as Nurmix of the Intellivisionaries podcast would find out. Nurmix asked a few questions on the tinkering and then later tried the idea on the newer controllers and viola!! The research was later referenced by Nurmix in his dual-action controller thread. Nurmix converted Flashback controllers to the Dual-Action design, and the rest is history. So now many have had more fun at playing Night Stalker, Tron Deadly Discs, and AD&D thanks to my initial tinkering. Another fun addition, and first, I got to add to the Intellivision legacy. Battlestar Galactica (Intellivision) [Hack of Space Battle] Long before I was sprite hacking, I was hex and text hacking. This was a simple hack that taught me that as long as I stayed within the original character count given, you could hack information in a rom and it not break. Oh, and don't write over crucial instructions while you are doing it. Picked up a Amiga 500 from a friend. Fixed it up to 8 MB and SD card slot. Then got a Amiga 1200. 2015 Hacked an Atari 400 keyboard to an Atari 800. Created the sounds for Joust and Moon Patrol which CyranoJ ported from the Atari ST to the Atari Jaguar. Made me extremely happy as those are my favorite arcade titles, and CJ was and is great to work with. Picked up a Macbook Air 1.8 Ghz from a friend. (What I'm using to write this.) 2016 Picked up a 27" iMac 2.7 Ghz 32 GB RAM from a friend. Set up Internet server on the Newton 2000 for a while. Bubsy Fan Blog interviews Bubsy creator Michael Berlyn. Got the Atari Flashback Portable from Atgames that gets me back into the Atari 2600. Helped in testing hundreds of games to see what is compatible with the SD card slot. Then worked with fan hackers to get dozens more tuned up and working. 2017 Bubsy Kitt'N Kaboodle (Atari 2600) [Hack of Fast Eddie] This was the one that started it all. "Wouldn't it be fun to have Bubsy on my Atari Flashback Portable..." was the original idea. The handy tool of Hack-O-Matic was found, I had some guidance from fellow sprite hacker and friend Kevin, and off I went on adventures. Versions for the Atari 800, 5200, Vic 20, and Commodore 64 have also been hacked. And this has had the fun of being played in alpha versions on Atari 2600 emulators on the Atari Jaguar and Nuon as well. This game also turned into an unofficial way to advertise the release of the newest Bubsy game, the Woolies Strike Back. Actually helped get them a few more sales. Moon Patrol (Atari 2600) Hacking an already amazing hack that looked more like the Arcade, detail was given to make more arcade accurate enemies and eventually a buggy with three rolling wheels. During the summer and fall I helped on the Oregon Trail port to the Intellivision. Actually came up with the name "Oregon Bound" which I understand was later used for the TI port. Helped come up with some of the mini games and sound and music ideas for some segments. Was working with everyone on this game. Was also a lot of fun working with a group of people on the game AstroStorm programmed by Sporadic. I loved how the game had a very utility look and feel to the ship. And as I was playing said "wouldn't it be nice if we had ways to store powerups". Sporadic liked the idea and added that to his game. Got the Sega Flashback Portable from Atgames, causing me to get into some tinkering on Sega Genesis. To date, Bubsy Bobcat Fan Blog on Atariage has had 175,398 visitors. Still call computer BBSs and write a blog on that as well. And the MCCC Amiga user group in the Dallas/Fort Worth, TX area is still active with live YouTube broadcasts every month. 2018 Virtual VCS (Atari 2600 emulator for the Atari Jaguar) Pasting in game rom images into a program just thought to be a demo and finding some games that actually worked! Atari 800 emulator (Nuon) Same trick as above, replacing a built in game image in a burnable disc image with another game image. Got Return of Heracles to come up, though it doesn't play very far. Still fun to see that much. Battlestar Galactica (Atari 2600) [Hack of Space Attack] The following was Inspired by reading up on Space Battle for the Intellivision and after discovering that Space Attack for the Atari VCS works on the VCS emulator for the Jaguar. From that point on, the game was hacked to look and feel more like the show it was supposed to be based on in the first place: Battlestar Galactica. So this has changes in color to the enemy fire, the background color, the color the screen flashes when you ship explodes, the color of the squadrons, and of course sprites. Took a bit to track all that down. Miner 2049er (Atari 2600) [Hack of Miner 2049er and Miner 2049er II] Played first on the Retron 77 as part of a collection, I found the initial game had a surprising amount of detail of the Atari 800 version for a Atari 2600 game. But the character sprite didn't even have Bounty Bob's hat. So sprites were altered based on the Atari 800 version of Miner 2049er. Buck Rogers in the 25th Century (Atari 2600) [Hack of Buck Rogers: Planet of Zoom] Recently played Buck Rogers on the Retron 77 and enjoyed it, but said to myself the same thing I've said over the years "If only Buck Rogers had a Thunderfighter like in the 1980s TV show. OH WAIT... I sprite hack now!" I'll try to make other adjustments, but so far the fonts and the ship are designed to match the show with Gil Gerard. Shame Twiki can't make an appearance. Alien Visitors Are Our Friends (Atari 2600) [Hack of Cosmic Ark] This fun project was started on a Battlestar Galactica (Space Attack hack) thread by Marcallie when he said: "This is great! Now go re-theme Cosmic Ark as V: The Final Battle." > Interesting. The Visitors collect humans while Earth forces try to stop you from eating their population? "Exactly! It would be very cool to play as the bad guys for once, right?" Actually sounded like a fun idea so I spent some time giving this more of a "V" the sci-fi series feel. Scraper Caper (Atari 2600) [Hack of Fire Fighter] Originally wanted to hack Towering Inferno but the characters were not much to work with. Fire Fighter had better character but too easy of a game. Anyway, just wanted to make some reality of the Bounty Bob game (Scraper Caper) that was advertised but never finished. But at least now we have Bounty Bob's nemesis, Yukon Yohan, in a game. Miner 2049er (Atari 800/5200) - Miner animations of TIX So Bounty Bob is a Canadian Mountie, but on the game art he is a Miner. Well TIX drew up new miner animations and I looked into making them a reality. I think many liked the end result, though I am partial to Bounty Bob being a Mountie. Moon Patrol (Atari 800/5200) - Working back and forth with TIX, EnderDude, Level 42, and a few others. Before it is all done we were able to modify the sprites, and change most of the colors. We had fun creating our own buggy designs. Below was a design I came up with which I thought matched the arcade best. To wrap up the year I released a version of VirtualVCS that had three version of Space Battle, Sky Diver, AstroBlast, and Space Chase. The most notable was Space Battle and the Battlestar Galactica Hack (fully working) and Sky Diver (also fully working). And with that, I played the first ever two player 2600 game on a Atari Jaguar against KevMos3 when he was in town 2019 ----------------------------------------------------------- I was surprised to see my name was still on the 5200 HSC listing for all time high scores. Been a while since I played the 5200 or any High Score Club for that matter. I figure someone will beat my scores so I will post these now to remember them. Countermeasure - (Level 1) doctorclu 184,450 Gremlins -(Night 3) doctorclu 2,503,623 Gyruss - doctorclu 279,850 Joust - (Skilled) doctorclu 1,611,000 Looked in the Atari XL/XE HSC ASTEROIDS (HYPERSPACE) (Graphics:6 Sound:6 Playability:6 HSCR *5*) doctorclu : 115370 [5-5] EMBARGO (SKILL 1) (Graphics:7 Sound:6 Playability:6 HSCR *6*) doctorclu : 37910 [3-13] [9-12] GAUNTLETAK (Graphics:6 Sound:7 Playability:8 HSCR *8*) doctorclu : 1235025 [5-4] JOUST (EXPERT) [Graphics:8 Sound:8 Playability:9 HSCR *8*] doctorclu : 1106250 [3-2] [10-18] LASER HAWK [Graphics:8 Sound:6 Playability:7 HSCR *7*] doctorclu : 75260 [5-7] WIZARD OF WOR (7LIV) [Graphics:7 Sound:8 Playability:9 HSCR *9*] doctorclu : 377400 [5-10] [2-3,7-21, 15-5] Lynx HSC. (I was surprised!) Battlezone 2000. doctorclu (180,600) For the Atari 2600 there is a huge pdf document. there I was for Spy Hunter June 28, 2009 for 193,200 I didn't have any scores in the 7800 HSC And for the Atari Jaguar as of 2010 I had a lot of the high scores, but now one remains, my epic gaming on Pitfall! PITFALL: THE MAYAN ADVENTURE [A]. Atardi & Doctor Clu (TIED) - 999,999 (Link). (Crazy that the score flips over.) ----------------------------------------------------------------------------------------------------- More work on 2600 Buck Rogers. Created the sound effects for Revenge of Doh which was ported by CyranoJ from the Atari ST to Atari Jaguar. February 25, 2019 Two hacks, the 2600 Moon Patrol (black buggy) with three moving wheels and the 2600 Miner 2049er are nominated for Best Game Hack of 2018. Moon Patrol lands 2nd place with Miner 2049er landing 1st place. Rented a Mountie costume from Norcostco Texas Costume rental for the thank you from Bounty Bob himself. Was fun working with Cimmerian and the ZeroPage HomeBrew crew on this first year of the Atari Awards. --------------------------------------------------------------------------------- March 28, 2019 People requested a Fast Eddie hack with my own character, so a version with my fursona "Buster the BBSing Bobtail" was created. All prizes combined contain a message, as I write this in December 2019 no one has figured it out yet. Unlike the previous Bubsy version, Buster was designed to run on his hind legs, and jump, more like a cat would. Starting to think a cat would never smile though. I think Garfield pegged that one. July 2019 - My signature was a great way to revisit my hacks. I decided today to kull it back, but wanted to place this here in remembrance in the fun that was 2018-2019 Atari 2600 Sprite Hacks Battlestar Galactica, Buck Rogers, Moon Patrol, "V" Miner 2049er, Scraper Caper, Bubsy: Kitt'N Kaboodle, Buster Aided BSG. Atari 8-bit/5200 Hacks Miner 2049er (800, 5200), Bubsy (800, 5200). Moon Patrol (800, 5200) Jaguar / Nuon Hacks Virtual VCS (Jaguar), Atari800 (Nuon) Commodore Vic-20, 64 Bubsy (Vic-20, C=64) Bubsy Bobcat Fan Blog Bubsy Fractured Furry Tales speedrun king 2006-2018 4th out of 1,000 on the Bubsy Woolies Strike Back (PS4) Leaderboard Visit Atari BBS's : CLICK HERE FOR THE ATARI BBS LIST August 24, 2019 Released Miner 2049er with a few more fixes, and then gave all the sprite versions the upgrade and introduced the newest sprite yet, Bounty Rob! (probably the closest to the Atari 800 sprite yet). In the future I still hope to combine the levels of Miner 2049er Volumes 1 & 2 to make one solid game with 6 levels! And maybe hack it further to bring it closer to the 10 levels of the Atari 800 version. September 19, 2019- So ClassicGamer74 reached out to me to help hack the Smurf Rescue game to the Moomin character since his daughter likes the Moomins. What are the Moomins? A popular Italian Anime is best I can tell. Watched a little bit of it, pretty trippy. Working on the game was fun changing this and that to give it more of a Moomin feel and less of a Smurf feel. Threw a wrench into the music so while it may not play a Moomin tune, at least it's not the Smurf's. ClassicGamer74 got a cart printed for his daughter, she loved it, and well, that is all that matters here. And ClassGamer74 learned some things about sprite hacking. Good times. November 9, 2019 Jamcat Reloaded came up with a great idea for a Battlestar Galactica game using the Star Trek Simulator Game by SEGA. March 28th I was able to hack the music and I guess my heart hasn't been into other music hacks because I have not been able to hack music since. Over time I quietly hacked more and more elements of the game to give it the classic Battlestar feel. Change of radar screen to a green field, hacking the triangle to something that looked more like a Viper, the font of the numbers, etc. The intent was to wait till February after the Zero Page Awards to give Jamcat a chance to enter his hack, but then hacks where thrown out of the Zero Page awards. With that, I went ahead and released the added hacks I made to Jamcat's idea. To date, those have not been overly downloaded, but that's fine, it's one hack I enjoy playing over and over again. And flying the ship like a Viper has made for some GREAT scores at the Free Play Arcade when I play the Star Trek Arcade game! November 21, 2019 TIX releases the Moon Patrol Redux edition for the 5200 (and Atari Computer I'm sure). The guy has been all over the place hacking 8-bit games since I helped show him what was possible with Miner 2049er and Moon Patrol last year. Was really cool to see the background updated to be more like the arcade, along with everything else. Got a chuckle out of seeing that. December 30, 2019- During this year worked to complete the Dal-Ace Newsletter Archive. Dal-ACE was a big part of my childhood, though I only attended the meetings a handful of times. Was something that I wanted to help preserve. Current status of the archive: 1983 - 1 out of 12 months. Oct. 1984 - 6 out of 12 months. Apr-May-Jun-Jul-Sep-Nov 1985 - 11 out of 12 months (All but December) 1986 - 6 out of 12 months. Feb-Apr-May-Jun-Aug-Sep 1987 - 7 out of 12 months. Jun-Jul-Aug-Sep-Oct-Nov-Dec 2020 July - Bubsy: Fractured Furry Tales mystery room solved. August - Bubsy: Kitt'N Kaboodle for the 2600 gets an update November - Helped track down some "bugs" in Biopede. 2021 January - Zool Handheld by Systema February - During snowmaggedon in Dallas, won the Blue Max round in the 8-bit high score club. Completed updating my Incogneto 800 and finished adding the 400 keyboard. A fun unique look. March - Receive the Game Drive for the Drive, create thread .e2p Files (Shared Leaderboards) April -Toys "R" Us VIDPro Display Card .. for Jaguar? July - Thanks to Allan the Dal-ACE newsletter collection is complete. Wins "Another World" for the Jaguar in the Darkforce! BBS raffle. September - In moving to a new house passed on a lot of stuff. Attended an Atari meet up in Dallas. As John of the Video Game Museum wrote: "- @doctorclu brought a literal truckload of stuff and gave it away for free!! I'm talking Atari disk drives, computers, joysticks, magazines, just boxes and boxes of parts. It was an event unto itself! " October - Congratulated for the packing job of a Headstart Explorer by bluejay. (What can I say it's been a slow year but part of the retro hobby experience). 2022 April - Playtested Golden Axe for the Atari Jaguar. June- Set the new speed record completing Bubsy: Fractured Furry Tales at Speedrun.com of 33 minutes and 25 seconds, beating the previous record by three minutes! Some comments on it, one from the first record setter...
  6. Following @BSRSteve suggestion, I propose to collect into this new dedicated thread our very interesting exchanges about Intellivision variants. I believe variants could deserve a dedicated place where to deepen any possible aspect, as much as we like, when the outstanding www.intvfunhouse.com database doesn’t provide us with an immediate answer. May the Variants be with you!
  7. I have the following items for sale. Please see pictures for condition. I will be adding more items in the near future, so check back! Shipping: Currently I can only ship to USA. You are responsibly for Shipping fees, and Insurance if you choose to have the package insured. If you don't get insurance, I take no responsibility. Some items are marked as untested, I have not tested these items. Either because I don’t have the equipment, time or expertise. I believe my prices are within a reasonable range. I’m always open to offer, especially if you have proof of lower prices. Payment - PayPal Please PM to purchase. thanks for looking. Click on pictures to see bigger images. APF MP1000 Brickdown/Shooting Gallery - $30.00 $20.00 Hangman/Tic Tac Toe/ Doodle - $20.00 $12.00 Atari 2600 SwordQuest EarthWorld - sealed $25.00 $18.00 Atari 5200 Buck Rogers: Planet of Zoom box, inst(wrinkled), cart - $15.00 $10.00 Popeye box, cart, missing inst - $10.00 $7.00 QIX box, inst, cart missing ovrls - $9.00 $6.00 Radio Shack Color Computer Appliance and Light Control $15.00 $10.00 Backgammon $6.00 $4.00 Checkers torn label $6.00 $4.00 Color Baseball $6.00 $4.00 Color Cubes $8.00 $5.00 Football - torn label 5.00 $3.00 Gomoku/Renju - torn label 6.00 $4.00 Microchess 2.0 no label 18.00 $13.00 Micro Painter - no label 10.00 $7.00 Pinball 11.00 $8.00 Pinball - no label 7.00 $4.00 Quasar Commander - missing label 9.00 $6.00 Spectaculator 4.00 $3.00 Spidercide 20.00 $15.00 TypeMate $8.00 $6.00 Wildcatting $12.00 $9.00 Amiga - UNTESTED GVP DSS 8 Digital Sound Studio - $40.00 (ebay sold prices are $52) $30.00 $15.00 Apple – UNTESTED Apple IIE 80Col/64K memory expansion 1986 – $15.00 $10.00 $7.00 Disk II Interface Card 650-x104 1978 – $20.00 $15.00 $10.00 Microsoft Softcard 1981 - $60.00 $40.00 $30.00 Software Dimensions Inc Firmware ID Card SerNO SD-12595 - $15.00 $10.00 $5.00 MacRecorder Farallon Computing - $10.00 $7.00 Atari ST Navarone battery backed clock Untested - $60.00 $50.00 $30.00 Video Digitizer untested - $50.00 $30.00 Game.com Game.com Internet - $50.00 $30.00 Scrabble Complete - $5.00 $4.00 Tiger Web Link NIP - $80.00 $60.00 Vectrex Tour De France CGE - $25.00 $20.0 V-Frogger CIB - $50.00 $40.00 SNES PIKO Super 4 in 1 multi-cart CIB - $30.00 $22.00 Astrocade WAR from the 1st run of 20 - $85.00 $73.00 Intellivision ABPA Backgammon gatefold box, cart, overlays (1 ABPA) – $9.00 $7.00 Atlantis box, cart, inst, overlays – $4.00 $3.00 Beauty & the Beast CIB – $10.00 $8.00 Boxing gatefold box, cart, inst, overlays – $5.00 $4.00 Bowling 4 x overlays CIB – $15.00 $10.00 Checkers gatefold box, cart, inst, overlays – $4.00 $3.00 Chip shot box, cart, inst – $13.00 $9.00 Chip shot “NEW” label box, cart inst – $15.00 $10.00 Donkey Kong Jr box, cart, inst – $18.00 $13.00 Donkey Kong box, cart, inst – $6.00 $4.00 Lock ‘N’ Chase box, cart, inst, overlays - $4.00 $3.00 Mission X box, cart, inst, overlays, warranty card – $7.00 $5.00 Royal Dealer box discoloration box, cart, inst, overlays – $3.00 $2.00 Skiing gatefold box, cart, inst, inst update, overlays – $3.00 $2.00 Space Battle gatefold box, cart, inst, overlays – $4.00 $3.00 Super Pro Tennis box, cart, inst, overlays, unused labels – $200.00 $165.00 Tennis CIB box rough - $18.00 $14.00 The Dreadnaught Factor box, cart, inst, overlays – $18.00 $14.00 Triple Action gatefold box, cart, inst, overlays – $5.00 $4.00 U.S.C.F. Chess gatefold box, cart, inst, recommendation sheet, overlays – $13.00 $9.00 World Championship Baseball CIB - $18.00 $13.00 $9.00
  8. Picked up a fairly rare & unknown MS-DOS era gaming keyboard (circa 1993). Never heard of the thing until a few months ago so had to investigate further. It uses colorful game specific overlays much like the the early 1980s console controllers of the ColecoVision and Mattel Intellivision. I did a full video on the thing as well. Click on my sig if interested. Cheers!
  9. Available to purchase now for the Mattel Intellivision, ROM versions of the arcade games Cosmic Avenger and Wizard of Wor. The price for both ROM's is $25 plus fees. The ROM files are for use only with the LTO Flash and will be locked to your LTO cart specifically. Sorry but the ROMs cannot be used with emulators or any other flashcart for the Intellivision. Please, email me at TrekMD[at]gmail[dot]com and I'll send you instructions for payment. A PDF Manual for each game will also be included. Wizard of Wor Welcome to the mystical kingdom of Wor! You have been placed in command of an elite squadron of Worriors assigned the task of outwitting the sinister Wizard of Wor! As you descend into his diabolical dungeons, you will encounter deadly Worlings and maybe even the Wizard himself! Your only weapons are your trusty laser, your radar scanner, and your ability and cunning. You will need them all as you attempt to beat the Wizard and earn the title of Worlord! Prepare now, and then let the battle begin! Cosmic Avenger Coleco’s exciting COMSIC AVENGER™ game puts you in control of a space fighter battling a planet full of aliens. Fly your fighter over domed cities, across open plains, and through underwater caverns, firing missiles and dropping bombs on enemy installations and targets. But beware! The aliens are not defenseless. UFOs, tanks, and submarines shoot at you, bombs fall from above, and missiles rise from below and track your every move. Advance through the alien terrain, dodging the relentless enemy assaults, and eventually you’ll reach the secret station that you must destroy. Fire, dodge, and fire again! How long can you survive flying above the surface of this dangerous alien planet?
  10. Hi all. It is my pleasure to announce that Frankenstein's Monster is at last available from the Intellivision Revolution store http://intellivisionrevolution.com/store/intellivisionhomebrews A few copies available now! (I didn't said hoard them! ? Oh well! I said it)
  11. UPDATE: (October 12th, 2021) «The Sorrow of Gadhlan’ Thur» digital release (ROM for LTO flash and jzintv emulator). After gathering all the feedback that you guys gave over the last 2 or 3 days here: At this moment I can offer the following (which is pretty much everything you guys asked for and I could do at this moment): I've put the rom for sale on the Kai Magazine Software store, compatible with LTO Flash and jzintv emulator. The price is 17 Euro, which (today) is less than $20, which is the lowest amount that has been suggested. The digital release contains digital versions of the cover (box), manual, overlays and cartridge sticker. https://kai-magazine-software.fwscart.com/product_preview/p4398489_21444598.aspx BUT BEFORE YOU BUY IT: Anyone who pre-ordered this game or bought it after the pre-order can request the ROM for free (whith the caviat that in the event of a refund, the price of the ROM would be substracted from the refund). This means you don't have to pay twice. Only in the event of a necessary pre-order cancelation due to third party circumstances, the price would be deducted from the refund. Those who paid for the game and who are interested on the rom just have to contact me (via atariage PM, facebook messenger, online shop messaging system etc) and I will send it to them in less than 24 hours (because of different time zones, etc). Some people have also requested to be able to get the box, cover, manual, label and overlays in advance. I am happy to send it to them since those are sitting in boxes since February, so no problem, I can send those to anyone who already paid for the game. This would only mean that when the carts are available, they would have to pay the shipping costs of the cart. In the unfortunate event of a pre-order cancellation caused by a third party, we would deduct the cost of this materials (which are 15 euro) and the shipping costs (which unfortunatelly are the same as the whole game if we use registered mail, but we can explore cheaper options). If someone who didn’t already pay for the game wishes to buy the box, cover, manual, label and overlays together with the ROM, I can create an item in our online shop in order to buy that as well. Thank you everyone for your patience, understanding and huge support! UPDATE (old, but still current): The pre-order period for this game has expired, but you can still order it at full price (Shipment date yet to be determined) Except for the cartridges, everything else is ready (Manuals, boxes, covers, stickers, overlays) to begin the shipments to those of you who pre-ordered the game. The cartridge manufacturer is very busy and he has not given us an estimated date of when we should receive them. This means that the shipments (which should begin now) will be delayed and I will let you know as soon as we have a confirmed date. I am very sorry about this, but there are things that are outside of our hands/control. Thank you very much for your support and your patience. ______ Hello, I am Oscar Kenneth, from Kai Magazine Software (John Hassink, Mighel Angel Jimenez, Victor Sanchez and me), the developers of Ninja Odyssey,TNT Cowboy,A.F.: Anthropomorphic Force, A Tale of Dragons and Swords and Star Mercenary for Intellivision (Among many other games for other systems such as MSX2 and PC). I wish to present you our latest creation: The Sorrow of Gadhlan’ Thur is the first «Metroidvania» game for the Intellivision. The «Metroidvania» genre was born in the 90’s and it is tremendously popular these days. This side-view action RPG genre is a mixture of «Metroid» elements and «Calstlevania Symphony of the Night» elements where the player explores an open world and he finds objects which will grant him the ability to reach places he could not reach before, therefore expanding the bounds of the world he can explore. Usually the main character begins as a weak character and as the game advances he becomes stronger and has better equipment and new abilities that will allow him to explore further and to defeat stronger foes. The Sorrow of Gadhlan’ Thur for Intellivision includes all these elements and more. It is a carefully balanced mixture between Castlevania: Simon’s quest, Cadash, Zelda 2 and many other games. -Explore a huge open world and find powerful ancient relics. -Find new towns where you can save your progress and upgrade your equipment. -Explore dungeons and temples from a forgotten civilization. -Increase your fighting skills and abilities to engage smart and challenging enemies with an artificial intelligence never seen before on Intellivision. -Take advantage of the environment and sneak by your enemies by staying outside of their field of view. -Use throwing weapons to get rid of the most aggressive enemies before they can come close to you. Game Features: -Different animated backgrounds, giving a more immersive experience to the player. -Enemies and objects will remain active even when outside the view screen thus increasing the game-play area twice the screen area. (This feature is commonly found only on 16bit video-games since the late 80’s and 90’s). -Quickly and easily save your progress in the game cartridge. -High quality package with a very nice plastic box, a very high resolution cover and a big, high quality game manual. -Beautiful cover art by Miguel Angel Jimenez (as usual) -Nice and catchy in-game background music by John Hassink (as usual) -Incredible Intro music, amazingly synchronized to the events shown in the intro by Manuel Dopico -Story written by Victor Sanchez and me. Here you can see a video of the game from the beginning, and near the end of the video you can see 2 more advanced areas where the player has more items and abilities. The video does not look nearly as smooth as the real thing, so don’t get scared by the lack of smoothness here. Game-play video (NTSC colors): We started this project on summer 2019, after finishing and publishing the MSX2 version. This Intellivision version took twice the time and effort to complete than any other Intellivision game we made before. An incredible amount of hours and hours of optimization and coding went into this game. I did not stop optimizing the code and re-assigning the memory assets until we were able to include everything we wanted to include. This time, we will self publish this game with the help of the Intellivision community (you, guys ^_^) as we always did before in the MSX community and PC. This way the game can have as much development time as we want and we can deliver it with the package quality we think it deserves. The pre-order period starts today and will finish on January 21. The estimated Pre-order shipments should begin on February 2021. Shipments will be made in strict payment order: The first one who pays will be the first one to be shipped, and so on. Pre-ordering not only helps us but to you guys as well: All the Pre-order will have a 5 euro discount (55 Euro instead of 60 Euro). After the pre-order period finishes, the game will be priced at 60 Euro. Also, everyone who Pre-order this game will have his name or nickname (as you prefer) in the “Special Thanks” section of the game manual, so your contribution to help this game see the light will be immortalized ^_^ Shipment outside the European Union: 15,80 Euro (up to 3 games in the same package. More than 3 games: 21.80 Euro) Shipment to the European Union: 12,80 Euro (up to 3 games in the same package. More than 3 games: 15.75 Euro) Shipment to Spain: 6.10 Euro (up to 3 games in the same package. More than 3 games: 10,70 Euro) Pre-order link: https://kai-magazine-software.fwscart.com/The_Sorrow_of_Gadhlan_Thur_for_Intellivision_(Shipment_time_yet_to_be_determined)/p4398489_20901779.aspx Very Special thanks: Joe Zbiciak Oscar Toledo Arturo Ragozinni And you guys, for your support!
  12. Though I've posted about my channel and videos before, I figured keeping a central place in one thread would make more since. While I have done more videos than I will likely ever post in here, I thought it would be good to start off with my 40th official video for my channel and to start off April right. I present my unboxing and game play review for the Neo Games home-brew release of the limited boxed edition of Spies in the Night for the Atari 2600! Enjoy and thank you for watching!
  13. Help! I have an Intellivision Flashback and I want to get it converted. Can anyone send me a link to someone that can provide that service? I also have an original intellivision that i would like to get modded also. Thank you one and all!
  14. SELLING ENTIRE COLLECTION FROM 1980's. I worked as a sales rep for Activision in the early 1980's and have a LOT of prototypes (14 total - 8 for 2600, 2 for 5200, 4 for Intellivision), used games in boxes (40+ and mostly Actiivision titles), a 2600 and a 400 game console and even typed original drafts of instructions for 5 games. I want to sell it ALL IN ONE LOT. According to these blogs the protos should be worth about $80 each, no idea of the value of the instruction manuals, and we all know the value of the other games and consoles (not much...). I also have two unopened, sealed ROBOT TANK by Activision for the 2600. Check out the pics. I live in San Diego and YOU will pay shipping. First $600 (plus shipping) can have it ALL, right now! Or make your best offer. and highest bidder just may get this Collection. I had trouble uploading the pics from Google so here's a link top the pics - just copy and paste... (Sorry, I am a salesman, not a tech!!!) LOL https://photos.app.goo.gl/WN5DyyNTrGApAnec7
  15. I have a number of brand new, shrink wrapped copies of Wizard of Wor for the Intellivision. The game is an excellent port of Wizard of Wor, and supports the Intellivoice unit. The cost is $70 US plus shipping $16 from Thailand, via Small Packet, Air Mail, shipped in a sturdy box, plus $4 US PayPal fees for a total of $90 US shipped to your door. A second copy can be added for the cost of the cartridge plus $5. I am a reliable seller and have references. Please email me at elektronite@hotmail.com if interested.
  16. From the album: Infographics

    A graphic based on Winslinator's speedrun analysis of the paths of travel in Crown of Kings (or Cloudy Mountain). The paths show the skeleton of the labyrinth with the rooms removed, revealing the basic flow of the player's movement. The details of the analysis are available on speedrun dot com: https://www.speedrun.com/adanddcm/guide/vw5s2

    © © Illustration by The Eyeball Mural, no rights reserved. Based on a graphic by Winslinator. Intellivision intellectual properties belong to Intellivision Productions. Dungeons & Dragons intellectual properties belong to Wizards of the Coast.

  17. I am selling my near complete DIGIPLAY Intellivision video game Collection. The collection of games includes 29 of the 31 DIGIPLAY games that were produced in Brazil in the 1980s. I am not getting out of collecting Intellivision. I am starting a new project and need some capital for the project so i am trying to do it without spending out of pocket. I have a few items i will be selling including DIGIPLAY items & random games. All games are boxed and complete. These games are Very hard to find by collectors. They dont come up very often. All games, manuals, and most overlays are printed in Brazilian Portuguese text. I want to sell on AA to another collector. That is my goal. If I cant come to a price with someone, i will list on Ebay... but i really would rather not. I would sell alot cheaper to someone here. PM me if interested. I will ship wordwide if need be. Games List; Demon Attack Atlantis Pitfall Happy Trails River Raid Beamrider Desafio Estelar (Dreadnaught Factor) Buzz Bombers Masters of the Universe Burgertime Astrosmash (Astrosmash shoot-out vers.) Space Armada Batalha Espacial (Space Battle) Lock n Chase Perseguicao Noturna (Night Stalker) Discos Mortais (TRON Deadly Discs) Snafu Labirintos E Dragoes (AD&D) Shark! Shark! Pantano Dos Sapos (Frog Bog) Triple Action Auto Racing Basketball Boxe Futebol (Soccer) Tennis Reversi Brincando Com A Matematica (Math Fun) Poker & Blackjack PM me if interested or if you want to see more pics. Trying not to seperate. Think about an offer. Will ship anywhere for collectors.
  18. Just a heads up... I have 2 custom System boxes from Brazil on Ebay right now. Both are very sturdy.. made of wood with foam inserts. Vinyl printed outside. I figured someone would want as a Display or for a Gaming or Expo show. Both are very nice. I started listing for what it cost me to have shipped to the U.S. ... $50 ea. https://www.ebay.com/itm/224954696007?mkcid=16&mkevt=1&mkrid=711-127632-2357-0&ssspo=mEXHEiIoQQG&sssrc=2349624&ssuid=mEXHEiIoQQG&var=&widget_ver=artemis&media=COPY https://www.ebay.com/itm/224954690252?mkcid=16&mkevt=1&mkrid=711-127632-2357-0&ssspo=mEXHEiIoQQG&sssrc=2349624&ssuid=mEXHEiIoQQG&var=&widget_ver=artemis&media=COPY Will ship anywhere for collectors as long as you pay for shipping.. PM me. If offer is good, ill pull from Ebay.
  19. I am finally back with a new video. I know it's been awhile. Today's episode is about Intellivision Prototypes. What are some of your favorite prototypes from back in the day? What is a classic game that you'd like to see released for the Intellivision?
  20. Looking for modern console carry case options. [2600, 5200, 7800, Colecovision, Intellivision, SEGA Master System 1/2 etc...] Also, console carry cases for the mini systems. I have hard shell console cases Genesis, Dreamcast, Jaguar and a couple soft shell cases. But looking at the absurd prices that some of the cases are going for (and don't get me started on shipping costs). I'm looking for more modern less expensive options like Naki G-pak cases. The older larger systems like the Colecovision are hard to find carry case options that fit the system & accessories. What do you use? Thanks
  21. I'm starting this new thread for my Intellivision Flashback controller adapter cables. Yes, I've decided to start making these again after a long hiatus, since it seems a lot of folks missed out the first time around. As of writing this (September 3, 2021) I'm not quite ready to start, since I need to order more supplies. But things should get underway soon - I'd guess by the end of the month. For now the main purpose of this thread is to have a place to keep track of interest, and to let folks on Atari Age know the adapter cables are once again available. Please post here if you want to order some so I can get a rough idea how many I'll be making going forward. I have numerous old PMs and emails that were sent to the podcast email account the past couple years from people who wanted the adapters. At this point I don't know if those folks are still interested or not. I plan to follow up with as many as I can - and I'm going to try to keep it in the order the requests came in - but it's likely I may miss some people, so a post here would be very helpful. The price of the adapters is a little more than last time, due to supply cost increases (in particular, the parts needed for the Intellivision 1 adapters) and a little something for my time. This is a hobby after all, but I'm trying to keep the prices as reasonable as I can. Making the adapters is a time consuming process, especially the ones for the original console. Intellivision 1 Flashback Controller Adapters (for the original console, INTV, Radio Shack etc. variations with the "hard wired" controllers) These allow you to use Flashback controllers on your original model Intellivision, INTV System III, INTV Super Pro System, RCA Tandyvision, GTE/Sylvania Intellivision; basically any version of the Intellivision console that had the “hard wired” controllers. These are approximately 18 inches in length, with a male DB9-pin plug on one end, and a 9-pin ‘motherboard/SIPP’ connector on the other. To install these, you need to remove 6 screws from the bottom of your Intellivision console, take the top cover off, slide the original controller connectors off the motherboard pins, and slide the adapter cable connectors onto those same motherboard pins (the adapter wires are routed out the same holes as the original controller wires). Put the top back on, and you’re done. It takes about 20 minutes from start to finish. You can then plug in your Flashback controllers with ease. Here's a YouTube video from Grey Defender that shows the process in detail. The cost is $34/pair + shipping. These are only sold in pairs. Intellivision II / Sears Flashback Controller Adapters (for the Intellivision II and Sears consoles with the removable db9 connector controllers) These allow you to use Flashback controllers on your Intellivision II or Sears Super Video Arcade (the consoles that had the easily removable ‘DB9 plug’ connectors on the controllers). These are 6 foot extension/conversion cables, with a male DB9-pin plug on one end, and a female DB9-pin plug on the other. The cost is $17 per cable, or $32/pair + shipping. Please send me a PM here on Atari Age if you are interested in any of these cables. Include your shipping / address information, and preferably an email address, and I will get back to you with a total. Payment is via PayPal or Venmo. Credit cards (processed through my business - White Flag Computing) are also an option if you don't use PayPal or Venmo. You can also email adapters@intellivisionaries.com or flashback@intellivisionaries.com instead of sending a PM if you prefer. I won't be accepting payments until I get the supplies and start making the cables. Shipping is not included in the above prices. USA orders will be shipped via USPS Priority Mail. I can also ship First Class Mail in a padded mailer for a little bit less, but you will have to pay for the mailer. With some exceptions, International orders will be shipped via USPS International First Class (padded mailer - price varies depending on weight and destination). Original / previous thread, for reference: https://atariage.com/forums/topic/237113-intellivision-flashback-controller-adapters-round-2/page/4/?tab=comments#comment-4897648
  22. My last update to jzIntv was over 7 months ago. That doesn't mean I haven't touched jzIntv. Au contraire! I've added support for ECS cassette and printer, I've extended the debugger, I've added "raw input" mode for controllers such as the Retronic USB, and so on. See below for full details. Find it here: http://spatula-city.org/~im14u2c/intv/ ________ Release notes for 2018-12-25. Updates since 2018-05-09. --------------- New features: --------------- * Added Carl Mueller's IDIV, JDIV, ISQRT. This was an oversight from long ago, and now these are added under jzintv/examples/library/. * Raw-bits mode for controller adaptors such as Retronic that can provide raw input bits from native controllers. See PDxx_BIT_x in jzintv/doc/jzintv/kbdhackfile.txt & jzintv/doc/jzintv/retronic-usb-raw.kbd. * Debugger features: (see jzintv/doc/debugger.txt for updated docs) b? lists active breakpoints t? lists active tracepoints w? lists active write-watches @? lists active read-watches ?? outputs the debugger's current status * Add "button" mode to support analog joysticks that have analog buttons that report themselves as analog axes. * Add support for saving/loading ECS cassettes and printing to the ECS printer. ---------- Changes: ---------- * Updated the NTSC and PAL palettes based on experiments with TV capture cards and eyeballing several games. (Congo Bongo is a tough one to nail.) Also, NTSC and PAL now have different palettes. * macOS builds are now 64-bit only, driven by recent changes in macOS. jzIntv should still run with OSX 10.7.x or later. * A raw semicolon ';' in a kbdhackfile now introduces a comment. To bind the semicolon event, use the word SEMICOLON. ------------------------- Cleanups and bug fixes: ------------------------- * Fix "voice_compat" in internal ROM database. It accidentally requested ECS rather than Intellivoice for known voice games. * Myriad fixes to allow compiling with MSVC, along with an MSVC Makefile. * Myriad fixes to allow compiling with Clang from Xcode. * Many waves of 'const' correctness, and occasional 'restrict' qualifiers. * Many 'sanitizer' directed fixes. * Many minor memory leaks cleaned up. * Fix event scanning to actually allow <5ms granularity. Deepened the event queue as well. * Fix JSx_BTN_28, which has been b0rken for almost 20 years. * Fix the spelling of ecs_compat, version, publisher in metadata code. * Improve handling of build/release dates in metadata. * Fix HH:MM parsing for UTC offsets in metadata. * Remove C++14-isms; restrict to C++11 as baseline. * Use modern C++ style casts and 'nullptr' rather than 0/NULL in C++ code. * Fix include guards to not use _CAPS, but rather CAPS_. * Fall back to ECS-disabled if game sets ecs_compat to "enhanced" but no ecs.bin is available. * Fix documentation for -J flag in --help info. * Only print "diagonal bias" for 4diag mode in joystick status output. ------- Misc: ------- * Experimental Emscripten build. * Experimental Termux build.
  23. Hello friends, I just picked up these carts from an Estate of a Principal Engineer that worked for Mattel in 82-84. I was wondering if you can help me identify these cartridges. All these were in a Intellivision II lot with a console that had an incredible low serial number of 00661. Thank you in advance
  24. As part of a collaborative project with game and chiptune musician @Nyuundere, I've prepared a set of remixes of his Intellivision tracks for the Intellivision game Sea Venture, released back in 2018. @Nyuundere recently released his video game soundtracks as compilation CDs, and he graciously asked me to remix the Sea Venture tracks using the Intellivision Music Track (IMT). Starting from @Nyuundere's original tracks written in a notation for the IntyBASIC music player, I converted them to the IMT format and rearranged them in interesting ways. The resulting tracks take advantage of the six channels available on an Intellivision expanded with the ECS computer module, and include all new instrument sounds and custom drums designed specifically for this project -- all beautifully played on two AY-3-8914 for maximum chiptune goodnes. There are seven remixed tracks in total in the Sea Venture Soundtrack compilation CD: Beat It - Michael Jackson Tainted Love (Mastermix) - Soft Cell Down Under - Men At Work We're Not Gonna Take It - Twisted Sister Take On Me - a-Ha Jessie's Girl - Rick Springfield Overtaken - Activision Anthology (GBA) I intend to prepare a music player ROM to share, but in the meantime, I've recorded simple videos for each track and posted them to my Vimeo channel. If you are interested in a copy of the Sea Venture Soundtrack compilation CD, you may contact @Nyuundere directly via PM. In any case, I include links to all the videos below, for your enjoyment. Sea Venture Soundtrack - The Remixes Beat It (Remix) Tainted Love Mastermix (Remix) Down Under (Remix) We're Not Gonna Take It (Remix) Take On Me (Remix) Jessie's Girl (Remix) Overtaken (Remix)
  25. Here is another Intellivision track from the collaborative project with game and chip-tune musician @Nyuundere. Tracked for the Intellivision Music Tracker, using the six channels available on an Intellivision expanded with the ECS computer module. Presenting, Twisted Sister's 1986 rock anthem, "We're Not Gonna Take It," as played by an Intellivision! Enjoy! -dZ. We're Not Gonna Take It Released by Twisted Sister in 1986. Originally tracked for IntyBASIC in three channels by @Nyuundere. Re-tracked and remixed for IMT in six channels by @DZ-Jay.
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