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  • Bri's House
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  • Arcade Attack - Retro Gaming Blog
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Found 24 results

  1. While browsing the web, I found this picture: It looks like someone is working on remake of full size 800XL motherboard. Source: https://ezcontents.org/atari-800xl-pcb-remake https://twitter.com/ezcontents Did anybody heard about it before or know this person?
  2. The title says all, I have converted the existing schematics into Kicad. This is the 1.0.0 release, and hopefully there will be no erratum. https://github.com/sporniket/kicad-conv ... /tag/1.0.0 The release provides a PDF with the schematics, a PDF with the silkscreen of the motherboard reconstruction, and a ready to use Kicad project (libraries included). For the schematics, I have decided that : Symbols for the ICs will show the physical layout of the pins, as it makes it easier to spot the pin on the real IC (for me at least). And because thanks to that, the GSTMCU still fits on an A4 sized sheets. On one occasion I deviated from this choice (for the dma sound amplification and filtering) as it obfuscated too much the circuit. Each original sheet is splitted so that each sub-part is printable on a A4 sized sheet. A Table of content I also have mentionned some fixes that would be usefull/mandatory. DMA pull-up on databus WD1772 pull-ups LMC audio mix fix RGB Video ghosting fix C415 that should be reversed The projects contains an approximative reconstruction of the motherboard's PCB. It will be good enough to locate a given component and to know how a signal is distributed accross the board. And it allow to make nice 3D renderings.
  3. Hi all. First time here, hope to find help - i'm pretty new to cleaning retro electronics, so help would be most welcome :-) I've just bought a Ti99/4A from 1981 (silver) and it works fine, but is in dire need of a good cleaning. Do you have any good advice before undertaking this task (related to the Ti99/4A)? And on a more specific note, does anyove know if there is a CMOS battery to be aware of? Thanks!
  4. We've finally finished the reverse-engineering and testing of the open-source Aquarius motherboards. Enjoy them in good health, and promote the platform! https://github.com/1stage/Aquarius-Motherboard-1-1-0
  5. Hello guys! I need your help Atari 800, ATARI 800XL/600XL owners! If you guys own a caliber I urgently need to know which size in millimeters (or even better in keycaps unit 1U) the following keys: ATARI 800: - CONTROL key (to my measurements using pictures found on internet) 1.5U - LSHIFT key 1.75U as well as the RSHIFT - FUNCTION KEYS (Select, Start...) 1.5U - CLR SET TAB key 1.5U - RETURN key 1.5U ATARI 800XL - CONTROL key 2.0U - LSHIFT key 2.25U - RSHIFT key 2.0U - CAPS LOWR key 1.25U - RETURN key 1.75U - ESC key 1.25U - FUNCTION KEYS are spaced as 1U keysize. The only correct keyboard I can check is the Atari 130XE style... In attachment the PDF layouts of those keycaps (used by MaxKeyboard) and the keysize in keycap units. Please help me, Gianluca atari-800-xl-style-maxkeyboard.pdf atari-xe-style-maxkeyboard.pdf
  6. i watched an LGR video on this. but i can only afford a PCB. is there a way to play an arcade PCB like Pac-Man straight from the board without a SuperGun?
  7. ivop

    SIO2PC PCB

    I have been back using my Atari 800 XL for about six months now. I bought a MyIDE cart to backup all my old floppies. Most of them were still readable. I did not really like the MyIDE cart though. Well, the cart is fine, it's mainly the patched O.S. It's a pity it doesn't support mixing SIO and IDE devices very well. So, I dug out my old SIO2PC cables. I had one MAX232 version and one using an MC1489. Both looked like crap (they were soldered very badly) so I decided to rebuild one. I "designed" a small PCB for the MAX232 version. Here it is: Schematic: PCB: (normal and mirrored version) Component placement:
  8. Hi everyone Universal Grom/Rom Module I have been trying to track down info on this PCB, but no luck here on previous threads or WHTECH about multi-carts, it has similarities to the Super Extended Basic cartridge around the Grom section of the PCB. I am hoping that the wiser people can dig deep into their memory's and illuminate this Boards history. Any info would be a plus.
  9. I recently finished a project where I had to gut these from new aftermarket controllers.These function with the Nintendo entertainment system. These would serve as direct replacement in an old worn out NES controller and work great. I have about 19 of them. PM me if you want all or one of them.
  10. I got a wonderful wedding gift from Ermanno from Italy - Astharot on atariage. It is an Extended Basic Plus I didn't know existed. It is from Sebasoft from 1987. There was no single reference to it in the whole The Cyc (cadd99.com). Now after honeymoons I finally had some time to examine it, at least by opening it. Is this some unique PCB layout? It seems it shows ROM and 2 GROM to the TI, but fakes the GROMS to the TI using standard Eproms and some logic. The board uses TMS27128 for some reason, which means 16k per chip if I am right. I made lots more pictures of the PCB parts if anyone is interested.
  11. My former boss used to work at Parker Brothers in the early 1980s, pre-'84. I don't recall his exact position but I believe he was high up on the engineering side, possibly director-level. He told me stories about leading the team at Parker which reverse-engineered the VCS/2600 so they could produce games for it. As I'm sure most know, they also made games for the 8-bit computers in that era. Once he learned of my own interest in Atari and retrocomputing in general, he gave me a couple of small items from his Parker days.
  12. Hi there everybody, I have the following Issue with a Lynx I. Left on the D-pad is not working. After closer examination of the PCB it is clear what happened: The trace of the left D-pad button runs through the center of the 4 D-pad, exactly where the central tilting axis of the D-pad rests on the PCB. Due to heavy use, the part of PCB directly underneath the D-pad axis has started deteriorating, severing the trace of the D-pad left button. I tried repairing it using conducting ink, but it was for me impossible to only expose the copper of the trace and the trace is very fine. The result was no connection or a shortcut with the surrounding ground, resulting in continues left-input. So I cleaned it up again. I attached a foto of how it looks now. Has anyone experience with repairing this issue or similar PCB damage? I have already been looking into repair using copper or silver wire and using insulating arcylic or silicon based conformal coatings, but I am still a novice at this. Any tips on good PCB repair tools products for hobbyists are welcome. Is it me, or is running this trace directly underneath the area, where the tilt-axis touches the PCB a design fault or not? Thanks advance!
  13. I recently picked up a 5200 4-port. It's missing several case screws. Can anyone confirm the correct screws used for the case? I think the screws that came with this 5200 are type b #6-20 3/4 sheet metal screws. Is that what it should be or perhaps these were used to replace the original screws that were of a different type? Here's what was in my 5200: It didn't have a power supply, but I found one elsewhere. It's an 11.5v version. I tested it with a multimeter and it's outputting 14.5 volts. From what I've found the voltage regulators in both the case and the switchbox should be capable of handling over 30 volts. Do I have any reason to worry about using the power supply? 3 volts over seems like a big difference, is that typical or should I start looking for another power supply? The traces (or is it the soldermask) on the back side of the board on is wrinkly (see the POKEY to C104 wire image below). Is that normal or is it a sign of something I need to be worried about? It looks like the VCS adapter compatibility mod was applied to this board, but I also see a capacitor between pins 1 and 17 on the POKEY and a wire on the underside between pin 1 of the POKEY and C104. Is this a known mod? Any idea what it's for? Trying to smooth out power to the POKEY perhaps? In the middle of the rat's nest that is the VCS mod, I see a resistor and a capacitor (?) wired in parallel from between the two resistors connecting R11 and C10 as part of the VCS mod. There's also a diode wired to either side of R10. Any idea what they're for? The parts side of the pcb, marked CA018087, has no revision. The solder side, marked C018085 is rev 7. I will probably apply the mod to separate the power from the RF. I was also thinking about doing the mod for composite and/or s-video, but doing that would make the VCS mod pointless, right? If I did the composite/s-video mod I could pull the VCS mod out. If I did that would I need to reconnect pin 24 on the cartridge slot to ground? Thanks for any help/information you can provide. I hope to get this 5200 up and running soon.
  14. Hi All, Last year (before I started developing the Ultimate Cart) I decided to have a go at assembling some homemade cartridges using the Pixels Past circuit boards: http://www.grandideastudio.com/pixels-past/ It took me a while to get the Gerber files provided in a suitable state to upload to OSH Park - there was a missing board outline file, and the drills file needed editing. In case anybody else ever fancies trying to get some of these boards produced from OSH Park, I've attached the known working zip file of the Gerbers that I used when I got my boards made. Robin pp_atari8bit_gerbers_OSHPark.zip
  15. I just wanted to know if anyone has built an actual PCB replacement for the CX52 joysticks. Seems like that would be a better route to go than adding gold contacts to the various revisions of the Flex circuits. Sure, it would probably make it a wiring mess like the Colecovision standard controllers but I'd speculate it would still be doable and reliable...
  16. Hi. I already have a thread in the wanted section asking the question in the title above, but I figured that many arcade lovers and cabinet owners never look there but hang around here. I am looking for a non-conversion Neo Geo cabinet- 1, 2, or 4 slots is fine. Please PM me if you have one available or know of one around NJ. Thanks all and have a good weekend!
  17. Hi all, I am hoping someone on here with some experience repair an asteroids PCB can help me troubleshoot a minor issue I am having. My left rotate is sticking intermittently. I have replaced the buttons so I know it is a problem on the logic board but I don't know where to look. Every once in a way the ship gets stuck rotating left and then i can rotate right and it will eventually fix itself during game play. It only crops up once in a while. Any ideas?
  18. Hello TIer! I recently look for TI-99/4A schematics and found the usual material on WHTech FTP-Server. But these schematic diagrams are not very useful. They contain errors, are badly readable and you can't do nothing else than watching them. Unfortunately I can't find any digitally captured schematics, so I started to make some new by myself. The first schematic I redraw was the one of the TI console. I took this original as a template. Currently this schematic could contain more errors than the original, because I can't decipher all the small printed and unsharp displayed values and reference numbers of the components correctly. But it should be possible to generate or design a new PCB from it. With this work I also try to separate some function blocks into its own schematic sheets. So the schematics for the console is split into multiple files: CPU Sound Video Keyboard (with Joystick and cassette port) RAM/ROM 8 to 16 bit switch, which generates the A15 GROM logic I/O Ports internal address decoding My work is published in a new repository on the well known git hoster bitbucket. All schematics are (and should be) created with the KiCad EDA, a cross platform and Open Source Electronics Design Automation Suite. I hope here are some people who are willing to support this activity. Greetings!
  19. SIO2

    IMG 20150520 120605

    From the album: SIO2 Projects

    32k 7800 PCB rev c
  20. SIO2

    IMG 20150520 120641

    From the album: SIO2 Projects

    32k 7800 PCB rev c
  21. Well, it required a lot of repairs, but the 2nd version of my Intellivision PCB is working. This version has much wider pin spacings on the chips (which was one of the goals, for assembly reasons), so the repairs were relatively easy to make. If you recall, the 1st version did not have the large mounting holes at the "top" of the PCB, so if the side holders weren't the wide kind, then the PCB wouldn't fit tightly. This one will fit properly into any open-able Mattel shells and LTO shells. The chip with the resistors on top (in blue) is a RAM chip, which will be offered as an option. I've successfully tested it with USCF Chess. ROM size is 128K x 16, and RAM size is 64K x 16. ROM and RAM can be located pretty much anywhere in the 64K space that isn't being used by the console (or its accessories). The plan is to be able to offer ECS style bankswitching, although I haven't tried that yet. On the (more) technical side, I've added one 8 bit latch to free up some pins on the CPLD (and be able to get a CPLD in PLCC package rather than the harder to deal with VQFP package). The upper connector is for programming the flash ROM chip. The side connector is for programming the CPLD. The bottom connector is for game play.
  22. A few questions regarding the Intellivision and memory... Are there any games/demos/ROMs available that use cartridge RAM? Is the RAM typically 16 bit? Are there any games/demos/ROMs available that use bankswitching? I know some of the "LTO" games do... are they still using a simple scheme, or is it a more complicated scheme? Are there any non-LTO games that use bankswitching? What is the method used? ... I'm just laying out the next version of my Intellivision game PCB, and adding an option for RAM (and thinking of utilizing the unused half of the ROM chip). Thanks in advance!
  23. Just bumped on this in ebay. Prototype revisions of atarisoft super storm game http://rover.ebay.com/rover/1/711-53200-19255-0/1?ff3=4&pub=5574883395&toolid=10001&campid=5336500554&customid=&mpre=http%3A%2F%2Fwww.ebay.de%2Fitm%2FTI-99-4A-SUPER-STORM-Texas-Instruments-SUPER-Rare-Prototype-Video-Game-Cartridge-%2F150983851385%3Fpt%3DVideo_Games_Games%26hash%3Ditem232756bd79
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