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Sears Tele-games Super Pong IV
UnjustSwine posted a topic in AtGames Flashback and Portable Consoles
I recently acquired a Sears Tele-Game Super Pong IV and doing some research for this I found that this isn't the standard Super Pong IV but a cross branded Atari Super Pong ProAm 10. I've tried looking into this further but have found very little information regarding this. I was wondering if anyone had any more information as well as if this is a valuable console to have. Any information would be great. Thanks! -
So while not the first coin-op commercially produced video game (Computer Space), Pong was Atari's first game and also was the first video game we know of for which a conversion kit was sold (by a third party). Not to be confused with the countless pong knockoffs that soon followed, JRW's Handicap was intended to upgrade/convert an existing Atari Pong cabinet. In the one in our collection, it actually consists of a daughter board that connects to and retains the original Pong pcb (along with an upgraded control panel)! Each player can independently set their own difficulty level (paddle size) and manually serve the balls... I thought I'd share since the JRW version isn't well known (even amongst the coin-op oriented KLOV members on my site) but its place in history as the first coin-op video game conversion and connection to Atari's first game seemed to warrant sharing here. Side note: This isn't the first arcade conversion. Arcade machine conversions have been popular since at least as far back as the late 1920s (1926 to 1929), and were quite common during World War II as new games weren't been made while factories were focused on supporting the war effort. 2 photos of control panels from machines in our collection: The first is from Pong serial #1 (ex-Curt Vendel, signed by Nolan Bushnell). The second is from our JRW conversion machine.
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I'm considering adding support to the Ami/WinArcadia Pong simulation for some or all of the official modifications that could be made to AY-3-8500-based consoles (as detailed in eg. the "GIMINI Game Circuits" book at http://amigan.1emu.net/aw/GI-Games-1978.rar ). I'm just wondering if anyone who has actually implemented these modifications on the real hardware could enlighten me about some details that are not clearly explained in the original articles. I have made some guesses that it would be good to be able to confirm: Random angle modification: Presumably there is a 25% chance of each of the following outcomes, irrespective of which part of the bat was hit: (a) 40 degrees up, (b) 20 degrees up, (c) 20 degrees down, (d) 40 degrees down. 4-player modification: Only the behaviour of the tennis game is explained. What is the behaviour in the other games? Presumably every column that has a bat in 2 player mode will have 2 bats (belonging to the same team but different players) in 4-player mode. 3-player modification: This would presumably be done by only implementing one half of the 4-player modification, left or right.
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Mint-condition. Coin-operated Pong Cocktail Table. Barely used. No scratches in glass; no scratches on cabinet. Open to reasonable offers.
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There's no excuse for how bad these games are on a 16 bit generation console. They could and SHOULD have been done much better.
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Hello all! I've been chatting with some people on this forum and decided to start posting updates here on my project to emulate discrete game chips. There are no true emulations, and only a few simulations have been done so far due to the fact that they don't contain microprocessors and because most of the circuitry is inside a literal black box. Hopefully this will change soon. https://nerdstuffbycole.blogspot.com/2019/03/febuary-progress-update.html
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I would like to start a thread about the current state of paddles, in the world of HD playing. Here is what I know about the state of paddles as of Nov 3, 2018: I would be really great if someone would report on the paddle functionality of the Retron77. AtGames manufactured paddles, wired: AtGames sells Atari replica paddles on their web site for $29.95 plus shipping. I own these paddles, they feel great and work perfectly with the 2600 and Flashback 8. As per the AtGAmes website they are compatible with many other flashbacks, but not the Flashback 9. AtGames manufactured paddles, for Atari Bast vol 3, wireless: These paddles will only sync to the enclosed dongle. They feel and work very nice. Unfortunately this dongle game system has many problems. I owned one, then returned it to Walmart. Problems: Sound: sometimes there would be no sound Sound: when the sound worked is was horrible. Pong with bad sound is not worth playing. Play: this system lacks difficulty left, and difficulty right switches. According to the AtGamesBlast web site the controller has difficulty switches, but in truth it does not! Game selection: there are only 13 cartridges emulated on the dongle, not 20 as advertised. 3 and 4 player games, according to my correspondence with AtGames if you want to play simultaneous 3 or 4 player games (black jack, video Olympics, warlords) a special set of paddles, made by AtGames, must be used, unfortunately AtGames sells no such paddles. Flashback 8 Pros: Paddle games on this system work great, no lag, nice game selection Flashback 8 works with original Atari paddles and the AtGames paddles Cons: The Flashback 8 system can not play cartridges or additional games via SD card slot. Flashback 9 (Paddles will not work with this system) Problems: According to a Youtube video posted by, "John Hancock" paddles do not work with this system. John Hancock states in this video that AtGames will release special compatible paddles. There is no mention of this on the AtGames website or in the intructions included with the Flashback 9 system. Flashback 9 Gold (Paddles will not work with this system) This system has a dedicated paddle games menu! I own this system here are the Problems I found: Original Atari paddles do not work on this system. AtGames Atari replica paddles do not work on this system. The enclosed paper instructions simply state, "Please plug your paddle controllers into each controller port on the game console." This does not work. SD card paddle games do not work Before playing a paddle game there are instructions on the screen to plug the paddles into the console after the game starts, still the paddles do not work. This is a big disappointment, the paddle games worked great on the Flashback 8. Hopefully AtGames will release download to fix this problem. There is no mention of special compatible paddles on the AtGames website. There is no mention of special compatible paddles on the Flashback 9 Gold instruction sheet.
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I just got in a Pong C-202 console that will need some work. On the board parts J1 is missing and R21 is, well I am posting pictures so you will see. R21 I need to know what the value of the resistor is. If anyone has the schematics or a photo of a working one that would be great.
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Just posted at AtariOnline.pl: http://translate.google.com/translate?client=tmpg&hl=pl&u=http%3A//atarionline.pl/v01/index.php%3Fct%3Dnowinki%26ucat%3D1%26subaction%3Dshowfull%26id%3D1578586217&langpair=pl|en really nice. ?
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Just as the title states, what are your favorite/top pong consoles? I ask this, for I have been ever increasingly interested in purchasing a pong console- and while an Atari branded one is nice in terms of "authenticness", there are a vast amount of other consoles varying from look, design, games etc. As pong museum says, "and the ball was square . . ." haha
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I've decided to try to collect all atari pong systems before the new decade but I don't have a good idea on the prices of each system. So if anyone can give me a price guide (and some tips) that would be awesome. Thanks in advance.
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UPDATED 6/15/19 11:51 AM EDT: Rare ColecoVision Homebrews For Sale A couple of rarities remaining from my collection that I no longer need/want for various reasons. Asking prices are generally the same as what I paid for them. Both games are complete, in the original box, and in MINT/NM condition unless otherwise stated. CS/PONG comes in a plastic game box protector. Please see photos. Computer Space / PONG (CollectorVision) - Limited edition numbered #143 of 150; BLACK cartridges ... $160.00 USD **SOLD** Steamroller (Retrotopia) - Cardboard box; 2000 release; some discoloration on cart label ... $80.00 USD **SOLD** Prices INCLUDE USPS/Canada Post standard ground shipping anywhere in Canada or continental United States. If you wish me to ship via air or some other carrier, or if you need me to ship outside North America, please contact me. Payment via PayPal accepted at algonquin2034 (at) gmail (dot) com Will ship well protected in strong shipping box within 2 days of receiving payment.
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Was it 1983/1984 severe or was it just a burnout?
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- 1977
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I'm trying to get samples of all the different ICs inside 1st generation consoles. Working systems are fine, but I'd rather scrap a junk system than junk a good one. You can keep the shell, all I need is the chips and pics of the PCB. If you have a system you're willing to send, tell what it is so we can figure out what chip it has in it.
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....mine broke & I'm still kicking myself over it
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Hi everyone, I made a "grail" addition to my collection this weekend and thought I'd share. I finally found the elusive Magnavox Odyssey 4305! I'd love to know who else on here owns one, as I 'd love to work up some numbers on how many are left. I bought it with 2 sets of paddles, and the guy said his grandmother had originally bought 3 (I gathered that this was the last one they still had), which explained the extra controllers. I never thought I would find one, especially since they dont stand out obviously, But I am ecstatic to start the cleaning processes and a few minor repairs to make it a bit safer. (sorry for the picture being sideways, I can never get it to post them correctly )
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Recently picked up a pong variant arcade curiosity: Allied Leisure Hesitation The thing has a unique cabinet design and numitron scoring. I wrote up an article about it with an embedded video demo. http://www.arcade72.com/allied-hesitation-1974/
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I have an Atari Hockey Pong that is overall in pretty good condition and works quite well in all respects except one; when the ball hits a paddle in game, it fails to register and just passes straight through. Anyone know what might cause this?
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On Saturday, September 29 we are arranging this year's edition of Retrogathering, an annual retro gaming and computing expo since 2006. This year we have two international guests in form of Rob Fulop who probably doesn't need any further presentation on this forum, as well as Terry Diebold who makes a visit to showcase the Nintendo PlayStation prototype. We also have Gunnar Lindberg who was the editor of the Swedish magazine called Nintendo-Magasinet, once with 50.000 subscribers plus 15.000 copies sold in the newsstands. Since Rob visits us, we'll showcase some of the Imagic games plus that one of our crew members displays some of his huge collection of Software Projects games, including but not limited to all the Manic Miner and Jet Set Willy titles for every computer you could imagine. There will also be a market with some 60 tables and vendors selling retro games and systems, t-shirts, merchandise and more, plus that we'll host an auction. Our gaming section will consist of some 25 different consoles and computers, plus a small selection of arcade games provided by a partner. The gaming competitions will include a highscore competition in Night Driver on the Atari 2600 and of course the inofficial Swedish championship in Atari Hockey-Pong. Location: Växhuset, Västerås Date: Saturday, September 29 Opening hours: 10-18 (members in our association get in at 9:30) Entrance: 100 SEK Website in Swedish: http://retrogathering.se/?page_id=4469
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From the album: RetroElectroDad Console Collection
Where home video gaming started for me. My first game console circa 1977-78.© Trevor Briscoe
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From the album: My Collection
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