calamari Posted June 28, 2002 Share Posted June 28, 2002 I am thinking of adding floating point support to 5200BAS using the Atari 800 ROM routines, since they are already written up and pretty much ready to go (A few changes would have to be made to relocate them to 5200 ROM space). But, would we be able to use them in our games or do you think Atari would challenge that? I could get around any restrictions for the compiler by making the person compiling get the ROM and I could read the info from there, but it doesn't really matter if people aren't able to distribute their compiled game. I'm guessing that it all comes down to whether the Atari system ROMs were released to the public. Does anyone know if this is the case? Thanks, calamari Quote Link to comment Share on other sites More sharing options...
mos6507 Posted June 29, 2002 Share Posted June 29, 2002 The Atari floating point routines are notoriously slow. If I were you I'd rewrite them. Quote Link to comment Share on other sites More sharing options...
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