Marius Posted November 3, 2007 Share Posted November 3, 2007 crash in Yoomp level 12? Hi folks. I did not want to start a new topic, to get all the info in this topic, but I hope this post won't get lost in space. ... i got all kind of colorfull lines (moving/flashing) on my screen. Like you also see on depacking but then faster. ... Hi Marius, That's very weird - what you got was most probably an internal check to verify that the tunnel manages to render in 2 frames. We have seen this happening in the early stages of the development a lot, but not in the last months, so I'm very surprised you got it. The thing is, Yoomp is just managing to render in 2 frames, and if a few things that can slightly increase the execution time in a particular moment, it might not make it in time. But, like I said, it's been months since we saw it, and with all the people playing with it, it's surprising it happened only once. In the 1.1 version I will try to speed something up a bit, to minimize the probability of it. If this (or something) similar happens to anyone on an emulator, please, send me a save file (A8S). I'll try to reproduce the problem again. It would be nice if that game let me use the Qmeg Freezer. In case it happens again I could save the freezer to disk, and send it to you for investigation. Freezer use would be a nice option anyway. To let me save where I was, and continue later in the week Marius Quote Link to comment Share on other sites More sharing options...
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