+Atarius Maximus Posted June 25, 2007 Share Posted June 25, 2007 (edited) I've had a few requests via private mail to help people out who are trying to learn bB, along with requests for code examples. I thought I'd post some very simple, short programs that demonstrate how to do some specific things in bB. I always learn best by looking at sample code... hopefully these will help someone out. I'd be happy to create additional examples if someone wants one. Here are some links to some good tutorials from other members: From CurtisP: Programming Tutorial From SeaGtGruff: Tutorial Session 1 | Tutorial Session 2 | Tutorial Session 3 Other downloads & links you'll want: Get the latest version of bB here. Get the latest version of Visual bB here. Get the latest verison of Stella here. Read the latest documentation here. Steve 1_DrawSprite.bas 1_DrawSprite.bin 2_AddPlayfield.bas 2_AddPlayfield.bin 3_MoveASprite.bas 3_MoveAsprite.bin 4_FireAMissile.bas 4_FireAmissile.bin 5_AnimateASprite.bas 5_AnimateASprite.bin 6_AnimateAplayfield.bas 6_AnimateAplayfield.bin 7_3DMovingSprite.bas 7_3DMovingSprite.bin 9_DetectCollisions.bas 9_Detectcollisions.bin 8_FlashColors.bas 8_FlashColors.bin 10_MoveAnAnimatedSprite.bas 10_MoveAnAnimatedSprite.bas.bin 11_AdventureLight.bas 11_AdventureLight.bin 12_SimpleTitlescreenDemo.bas 12_SimpleTitlescreenDemo.bin 13_BankswitchingDemo.bas 13_BankswitchingDemo.bin 14_MoveAnimateAndFire.bas 14_MoveAnimateAndFire.bin 15_MoveSpritewithPlayfieldBoundaries.bas 15_MoveSpritewithPlayfieldBoundaries.bin 16_MoveSpritewithEnemySpriteFollowing.bas 16_MoveSpritewithEnemySpriteFollowing.bin Edited June 14, 2014 by Atarius Maximus 9 3 Quote Link to comment Share on other sites More sharing options...
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