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Multisprite + 8k


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I'm trying to use the multisprite kernel in a game more than 4k. How come this won't compile?

Place the following line at the beginning of your program:

  includesfile multisprite_bankswitch.inc

It appears that this isn't in the bB help file, so it will be added.

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I added that line, but it appears that it doesn't like something in bank 1. What that is, I don't know because it was working good when it was 4k.

It needs to be the first line in the program. This is the proper order:

  includesfile multisprite_bankswitch.inc
 set kernel multisprite
 set romsize 8k

Edited by batari
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