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Bb Code for Deep Explosion Sound


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Is short but this is the best I could come up with:

 

if joy0fire then s = 17

if s > 0 then s = s - 1 : AUDV0 = s : AUDC0 = 15 : AUDF0 = 31 : AUDV1 = s : AUDC1 = 8 : AUDF1 = 31

 

Anyone else have an example of a really great deep and gutteral massive explosion sound?

 

The following longer version doesn't work for some reason:

 

if joy0fire then n = 255

if n > 0 then s = n / 15 : n = n - 1 : AUDV0 = s : AUDC0 = 15 : AUDF0 = 31 : AUDV1 = s : AUDC1 = 8 : AUDF1 = 31

 

Specifically I get:

 

---------- Capture Output ----------

...

2600 Basic compilation complete.

DASM V2.20.07, Macro Assembler ©1988-2003

bytes of ROM space left

968 bytes of ROM space left

968 bytes of ROM space left

--- Unresolved Symbol List

div8 0000 ???? (R )

 

Fatal assembly error: Source is not resolvable.

 

> Terminated with exit code 0.

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2600 Basic compilation complete.

DASM V2.20.07, Macro Assembler ©1988-2003

bytes of ROM space left

968 bytes of ROM space left

968 bytes of ROM space left

--- Unresolved Symbol List

div8 0000 ???? (R )

div8 refers to the external divide function, which is needed when dividing by anything but a power of two. It is not included automatically. To include it, place include div_mul.asm at the beginning of your program.

Edited by batari
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