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NES High Score Club 2nd Season Week #25 - Duck Tales


vdub_bobby

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Climb out of your tank and grab your cane. It's time for Duck Tales!

 

Post a score and let's get this thing rolling!

 

Please post any tips you may have - best tip gets 1 bonus point! A few notes: Play on the NORMAL difficulty, and only scores for games played from the beginning will count! No continues!

 

And let's follow some of the rules from TG: Your scoring attempt ends when you either lose your last life or complete the game. Your final total will be what is displayed under Total, as you technically don't keep the money in the stage until you go back to Duckburg and deposit it all. YOU MAY ONLY COLLECT EACH EXTRA LIFE ONCE! (This is due to a bug where they may reset in a level).

 

And if anyone has a link to the manual, please post it.

 

This week's competition ends next Tuesday (August 28) morning at approximately 8:00 am PST.

 

This week's scores:

 

$2,483,000 LarcenTyler (+10 pts)

 

 

Twin Galaxies High Scores

 

$12,134,000 Rudy J Ferretti :ponder:

$11,391,000 Joseph E Russell

$6,016,000 Mr. Kelly R Flewin

 

 

Overall standings:

 

1. vdub_bobby (127 pts)

2. 8th lutz (96 pts)

3. LarcenTyler (89 pts)

4. gdement (70 pts)

5. rjchamp3 (54 pts)

6. bust3dstr8 (49 pts)

7. arch_8ngel (34 pts)

8. Cybergoth (28 pts)

8. figgler (28 pts)

10. MetalSlime23 (25 pts)

11. scooby105 (17 pts)

12. Jibbajaba (16 pts)

13. duncantoml (10 pts)

13. keilbaca (10 pts)

15. kevincal (9 pts)

16. Slayer (8 pts)

17. Bucket (7 pts)

18. shadow460 (1 pts)

 

 

Game Info

 

Originally released by Capcom in 1989.

 

Other platforms: Gameboy

 

Related games/sequels: Duck Tales 2 (NES, Gameboy - 1993) and Disney's Duck Tales: The Quest for Gold (Amiga, Apple II, Atari ST, Commodore 64, DOS - 1990)

 

Tips

 

None yet.

Edited by vdub_bobby
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I guess no one really wanted to play this...I tried a few times but I couldn't complete a single level! :dunce:

 

I remember renting this way back in the day and getting much farther, but it couldn't hold my attention now, I guess.

 

So...we're done!

Edited by vdub_bobby
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Between some combination of forgetting about the game this week and being busy with other things the last few evenings, I never ended up playing it. I'm annoyed that I missed this one - I haven't played this game in forever and I remember liking it.

It's a pretty standard platformer in the SMB-mold (i.e., horizontal scrolling, jump on enemies) with a unique control system, you use his cane as a pogo stick. It's a little frustrating at times, but overall pretty cool.

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