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Which NES ports would you like to see?


Cybergoth

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Paradroid!!!!!!

 

That game is genius. An NES version of that would be perfect.

 

 

Erm..wasn't Katakis just an unlicensed R-Type clone by Rainbow Arts to go with their similarly unlicensed Giana Sisters? Good game though, but I think the NES has enough of those. As for Mega Apocalypse, it is an AWESOME shooter, but without the SID chip, I think it'll falter. It was basically Mad Planets + Rob Hubbard.

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Erm..wasn't Katakis just an unlicensed R-Type clone by Rainbow Arts to go with their similarly unlicensed Giana Sisters? Good game though, but I think the NES has enough of those.

 

I thought so as well, until I discovered the shocking truth: The NES has no R-Types! :)

 

As for Mega Apocalypse, it is an AWESOME shooter, but without the SID chip, I think it'll falter. It was basically Mad Planets + Rob Hubbard.

 

The NES can do SID-style music, there's some very impressive tunes from European composers, especially to be found amongst the NES games from Codemasters. It's just the made-in-japan games that all have muzak instead of music :lol:

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Erm..wasn't Katakis just an unlicensed R-Type clone by Rainbow Arts to go with their similarly unlicensed Giana Sisters? Good game though, but I think the NES has enough of those.

 

I thought so as well, until I discovered the shocking truth: The NES has no R-Types! :)

 

As for Mega Apocalypse, it is an AWESOME shooter, but without the SID chip, I think it'll falter. It was basically Mad Planets + Rob Hubbard.

 

The NES can do SID-style music, there's some very impressive tunes from European composers, especially to be found amongst the NES games from Codemasters. It's just the made-in-japan games that all have muzak instead of music :lol:

 

Also try Silver Surfer for an original SID style soundtrack.

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Ballblazer looks terrible on the NES.

 

Sounds good, so on the NES the look follows the gameplay? :P

 

I have always understood that to be mostly due to limitations of the hardware and not just poor programming.

 

Doesn't "The 3-D Battles of World Runner" just prove the opposite?

 

From the 2600:

H.E.R.O.

 

Amazing idea! :thumbsup:

 

Pitfall!

 

You can download that one from the nesdev boards I think... :D

 

 

Street Fighter II :ponder:

 

I've seen several... what was the word again... "Hong Kong Originals" of that already... shudder...

 

 

Nobody has attempted a serious port. The "Hong Kong Originals" are all hacks of the very poor "Teenage Mutant Ninja Turtles Tournament Fighters" Both the original Gameboy and the Sega Game Gear were able to manage respectable versions of Samurai Shodown - a much more demanding game in terms of what the screen is asked to display at any single given time.

 

It can be done.

 

The question is whether anyone is willing to take on a homebrew project that complex, just to show off their skills.

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I'll be the insane one, then.

 

My dream list:

 

1. Guitar Hero - if you don't want to rock out to bit bop Guitar Hero, then you have no soul. Also, it needs a secret MegaMan 2 track.

 

2. Space Giraffe - for the visual upgrade.

 

3. Fight Night - Muhammad Ali's Punch Out.

 

4. Enemy Zero - if you must do a 1st person shooter in 8 bit, it helps if the enemies can't be seen.

 

5. SuperMario Land series - since Nintendo isn't attempting to make a pile of money by adding color with a few mouse clicks, it's obvious they wouldn't mind if someone saved them the trouble.

 

6. The Atari Flashback's 7800 games - was that the best they could do?

Edited by A Sprite
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