Atari5200 Posted January 25, 2008 Share Posted January 25, 2008 (edited) Hello all. I'm adding this topic so I basically don't have to repeat the rules in every round of the HSC, also, this topic can be used to discuss the rules themselves, make recommendations or suggestions regarding the rules and regulations. Rule #1. However you can play the game is fine as long as you're playing the actual 5200 game and not a port or other version. This basically means the game must be played on actual 5200 hardware or an emulator that supports 5200 bins. Rule #2. Default difficulty for each game, no easy unless it is the default setting. Rule #3. Any controller scheme is fine. With all the debate over the stock controller vs. xx other controller, I don't really care. Whatever you want to use is fine. Rule #4. Screenshots preferred but not required. Though I would like to see screenshots, they are not required, even myself, have a hard time getting screenshots when I'm trying to get a quick game in here or there. Rule #5. Do not use any cheat/hack options. These include auto-fire, unlimited lives, invinciblity. etc. Also no continues. Only games started at the beginning count. Rule #6. Please do not abuse bugs in the games! Many Atari games have loopholes that allow you to easily get huge amounts of points without much work (An example of such "point scumming": in Asteroids, you can eliminate all but one small asteroid, and then "hunt" UFO's without the level ending), or finish the game while skipping alot of the actual content. Not only do these result in somewhat bogus high scores, but it ruins the fun and challenge of the game in the process. I'll try to point out "forbidden" tactics as i become aware of them, but if you happen to stumble across one that i was not aware of please let me know! (Note: If a bug is proven to exist partway through the contest, existing scores may be removed if it can be proven that they have exploited the bug even if it was not intentional. If you have triggered the bug accidentally, i would urge you to voluntarily remove your score and post a new one.) Rule #7. Rolled The Score, Once someone gets good enough at a particular game, it's entirely possible for them to play (for all ensive purposes) forever! On a number of weeks we've run into a problem that a number of people were good enough to do this. The problem then is how to decide who get's the #1 place. I don't want to force people to play a game for 10 hours straight just so they can roll the score that one extra time to get a few extra points. I want people to enjoy the game, not get sick of it. So, in the case that multiple people are skilled enough to roll the score, then their scores will just be listed as the maximum it can go before rolling, and everyone who does so will just be tied for first place. The person with the highest score who didn't roll the score will be considered as the 2nd place and so on. However, even though you won't get any extra points for obscenely high scores, i highly encourage you to record the game and send it to the people at Twin Galaxies. I'm sure they'd love to see it! Rule #8. "Acting Champion" Disclaimer: In the event the original champion or point leader is unable to fulfill his/hers duties as champion/ point leader, the person with the next highest point total will take over as champion and/or point leader. Rule #9. No threatening remarks nor foul language will be tolerated. Any thing I deem unacceptable will be deleted from the post. Based on previous rounds, I don't think this will ever be a problem. Thats it for now. Thanks guys -Dave Scoring for each round: Accumulated points are garnered from what position a participant finalizes in on each round utilizing the same scoring formula as the 2600 HSC uses: Highest Score: +11 points 2nd Highest: +10 points 3rd Highest: +9 points 4th Highest: +8 points 5th Highest: +7 points 6th Highest: +6 points 7th Highest: +5 points 8th Highest: +4 points 9th Highest: +3 points 10th Highest: +2 points 11th and onwards (Participating): +1 point Edited January 31, 2011 by roadrunner Quote Link to comment Share on other sites More sharing options...
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