doppel Posted February 16, 2008 Share Posted February 16, 2008 So I wrote an old palette demo for the 2600, tested it out on the real thing, and it worked...then I updated it to work on both NTSC and PAL systems, and it works, at least on NTSC systems. I have no way of testing this on PAL, unfortunately, but perhaps one of you can... Anyway, the demo reads the color/b&w switch, if it's on "color", it will render in NTSC...if it's on "b&w", it will render in PAL. Those of you with SECAM systems, ignore this. paldemo2.bin Quote Link to comment Share on other sites More sharing options...
SeaGtGruff Posted February 16, 2008 Share Posted February 16, 2008 So I wrote an old palette demo for the 2600, tested it out on the real thing, and it worked...then I updated it to work on both NTSC and PAL systems, and it works, at least on NTSC systems. I have no way of testing this on PAL, unfortunately, but perhaps one of you can... Anyway, the demo reads the color/b&w switch, if it's on "color", it will render in NTSC...if it's on "b&w", it will render in PAL. Those of you with SECAM systems, ignore this. I like the way you alternate between background and playfield to get eight evenly-spaced columns that completely fill up the width of the screen! :thumbsup: Michael Quote Link to comment Share on other sites More sharing options...
+grafixbmp Posted February 16, 2008 Share Posted February 16, 2008 Ya know, I had been using a color chart that Andrew Davie hadin his newbie tutorials to pullcolors from for demo screens but with a snapshot from that demo bin, I can be more sure to get closer colors to a real atari. Or close as I can. Quote Link to comment Share on other sites More sharing options...
freehabitat Posted February 16, 2008 Share Posted February 16, 2008 I have no way of testing this on PAL, unfortunately, but perhaps one of you can... i´ll do tomorrow : ) tom Quote Link to comment Share on other sites More sharing options...
Devin Posted February 16, 2008 Share Posted February 16, 2008 I can turn this output into a SVG. The file can be used in the tutorial and on Wikipedia. Quote Link to comment Share on other sites More sharing options...
Devin Posted February 16, 2008 Share Posted February 16, 2008 I finished the SVGs for the Atari 2600 palette. Enjoy. I created a vertical and horizontal version of the file. The system would not allow me to upload them unless they were zipped. Atari_2600_Palette.zip Quote Link to comment Share on other sites More sharing options...
freehabitat Posted February 16, 2008 Share Posted February 16, 2008 hello doppel, i tried your file on pal system. if i switch between pal and ntsc (color/bw switch) it shows me the same colors on the tv screen. between switching you heve a short flickering screen. i used a starpath supercharger to test it on my pal 2600er. some day´s ago i also thougt about a code to test colors,.. it´s helpfull if you want to test contrast between to sprites/pf´s ... my idear was, you can change the color of a sprite/pf by pressing left or right or up and down with the joystick. the first 3 scores gives you the color number1 the second 3 scores the color number2. i postet my cheap code,. but you will see, it´s pretty spartanic might be a helpfull tool to do a combination of your chart and the selection by joystick. best Tom color_test_pal.bas color_test_pal.bas.bin Quote Link to comment Share on other sites More sharing options...
Devin Posted February 16, 2008 Share Posted February 16, 2008 I created two new versions of the SVG files. This new versions contain labels for color and luminosity. Atari_2600_Palette___SVG___Labeled.zip Quote Link to comment Share on other sites More sharing options...
doppel Posted February 17, 2008 Author Share Posted February 17, 2008 (edited) Moving the switch does not change the colors, it only causes the display kernal to render the frame with NTSC or PAL timing. The whole point of this was to figure out if I had gotten the PAL timing correct. Edited February 17, 2008 by doppel Quote Link to comment Share on other sites More sharing options...
freehabitat Posted February 17, 2008 Share Posted February 17, 2008 The whole point of this was to figure out if I had gotten the PAL timing correct. yess,.. looks good ! t. Quote Link to comment Share on other sites More sharing options...
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