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NOTE: THIS WEEKS GAME HAS ENDED!

H.E.R.O.

post-14567-1205906668.jpg

Game Info

There is trouble in the mines! Volcanic activity has trapped numerous miners, and it is your job to save them. As Roderick Hero, you need to make your way through the dangerous mineshaft avoiding the dangerous creatures and lava, and find out where the miners are located before you run out of energy.

-This game was suggested by: theking21083

-Skill level: N/A

Challenge

-None

HSC Info

-Post your scores in this thread and every couple of days I will update the leaderboard.

-The cutoff for posting scores will be the following Wednesday at 1:00 A.M. Eastern.

-Use the same skill level as posted so that all the scores will be acurate.

-Please read the Rules and Regulations thread for a thoural description of the HSC rules.

-If you would like to make a challenge for this game try to let me know before you post your first score.

Current High Scores

1st - doubledown (111,735)

2nd - darthkur (97,570)

3rd - joeybastard (69,675)

4th - theking21083 (46,960)

5th - Ikrananka (30,580)

6th - duncantoml (25,985)

7th - jboypacman (20,475)

8th - ladybugz (18,045)

Leaderboard

1st -duncantoml +224 points

2nd -joeybastard +161 points

3rd -Ikrananka +137 points

4th -theking21083 +134 points

5th -chuckwalla +105 points

6th -Mister VCS +80 points

7th -RJ +71

8th -Recycled +42 points

9th -ColecoNation +33

10th-1982VideoGames +31 points

11th-Blackjack +26 points

12th-jboypacman +23 points

13th-PressureCooker2600 +22 points

14th-ladybugz +12

15th-Prodos8 +11

15th-doubledown +11

16th-Albert +9 points

16th-jetset +9 points

17th-purenergy +6 points

18th-edweird13 +1 point

18th-ScottHuggins +1 point

18th-Artlover +1 point

18th-Murph74 +1 point

Edited by theking21083
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https://forums.atariage.com/topic/123002-colecovision-hsc-week-21-hero/
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46,960 Could have done better but had to many stupid deaths.

 

There are no such thing as "stupid deaths," only "stupid joysticks that are obiviously broken... lousy piece of crap!"

 

Lucky for me, my new Jag Pro Pad to Super Action Control Pad conversion works flawlessly... 110685:

 

hero110685rg8.jpg

 

This game really starts to get tough on level 13. Thats when it gets to the point where if you take a wrong path you'll run out of "power" and have to start the level over again minus one guy. These long levels at 13 and above also screw you out of bonus points at the end of the stage because they do take so long that you don't have much "power" left to get bonus points for. Granted the higher the level, the higher the power bonus multiplier is, but if there ain't much power left for it to multiply with, that bonus ain't gonna be that great. And realistically you don't get squat for points during the level itself. 50 points for a kill, 75 for breaking a wall, and 1000 for completing the level. Also the common sense pattern of which way to go during the early levels goes right out the window on level 15 as well.

 

I will say that this is one of my favorite games for the ColecoVision, and some of Activision's best work. Every time I mod a console or make a controller this is one of the games I play for testing purposes. Usually this, Montezuma's Revenge, and either Pitfall or Mr. Do!.

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