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Does anyone over here know more about the Atari COSMOS system?

 

All I know is that it seemed to be Atari´s attempt to design a holographic video game console back in 1979.

 

post-10054-1212080623_thumb.jpg

 

post-10054-1212080642_thumb.jpg

 

This system has been shown at the New York Toy Fair in 1981, only 3 prototypes known to still exist.

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  • 4 weeks later...

Good point curt...but i'm sure that he didn't mean to doing it maliciously

 

Although i will add that they are still 'technically' Atari's intellectual property...or at least the marketing/advertising agency in San Francisco that held the Atari account at the time (assuming that Atari used someone local)

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The thing that puzzles me is how the games worked at all? Did the hologram slides contain rom data or was there a separate cartridge containing the game data?

There were cartridges. The holograms were just film that slid over the screen.

 

Tempest

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The thing is - the proto photo was donated to me, it physically belongs to me and is the only copy, the other stuff is marketing materials and true, that is more open and such, but that proto photo is solely mine.

 

 

 

Curt

 

 

Good point curt...but i'm sure that he didn't mean to doing it maliciously

 

Although i will add that they are still 'technically' Atari's intellectual property...or at least the marketing/advertising agency in San Francisco that held the Atari account at the time (assuming that Atari used someone local)

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Its all a little smoke and mirrors so to speak. The main IC actually had all 8 games on it. It has 5 buttons (1 for power) and each "cartridge" had a key combination that would push in the needed buttons to activate that particular game and bring it up.

 

The LED matrix behind the holograms would then move the patterns of lit LEDs around for the gameplay behind the holographic "scene" There are two light bulbs which at 2 separate angles - one would light up all of the time for the main screen sequence and then the other would come up if your player were killed or for games like football or basketball - when you moved to the edge of the screen you'd switch to the otherside of the playfield or court.

 

It was a very cool system, I've gotten Space Invaders, Superman, Asteroids, Destroyer and Road Runner to work. I have not been able to find the key sequences to football, basketball, or outlaw to get those games to work.

 

I bring the Cosmos out to most shows that I attend and set it up on a game so people can try it out, most people walk away generally happy to have tried it, but disappointed that the gameplay isn't all that great.

 

 

 

Curt

 

 

 

The thing that puzzles me is how the games worked at all? Did the hologram slides contain rom data or was there a separate cartridge containing the game data?
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Oops...Sorry (i'll be a little more careful next time)

 

I thought though the idea for the Cosmos was that it was going to be the 'channel f' of the handhelds (i.e the first one to accept new games on cartridge)...hence the slot on the top in some of the piccies i've seen

 

Anyway...most of the other handhelds at the time (apart from the game/watches and the tomy 3d stuff) were mostly LED gen'd game screens anyway (which probably limited their appeal)

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Curt, the "Atari COSMOS Sales Ad (1981)" at the bottom of your AtariMuseum page for the COSMOS (i.e., this image) lists 9 games, rather than 8. The differences from the games you listed above are:

 

- ad does not have Destroyer

- ad has Sea Battle

- ad has Dodge'Em

 

Is the ad just screwy?

Incidentally . . . Atari COSMOS has nothing on Xenosaga KOS-MOS. :)

 

onmode-ky

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It was a very cool system, I've gotten Space Invaders, Superman, Asteroids, Destroyer and Road Runner to work. I have not been able to find the key sequences to football, basketball, or outlaw to get those games to work.
I'm clutching at straws here. If the Cosmos has 8 games then would it need to have 3 buttons pressed down simutaneously, like using a 3 bit sequence to create a number from 0-7.

 

Does anybody have any videos of the Cosmos in action?

 

Found a couple here:

 

The holograms look much larger than I thought they would be.

Edited by Math You
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The thing that puzzles me is how the games worked at all? Did the hologram slides contain rom data or was there a separate cartridge containing the game data?

 

As it was stated earlier, the holographic slides would tell the main chip inside which game was to be played using notches cut out in the holographic slide.

 

Al Alcorn had said that one of the main goals of the Cosmos was to do a cost-reduction in the game cartridges. At the time they had to use a single ROM chip in each 2600 cart to store the game code. So to do the cost reduction for the Cosmos involved storing all the game code inside the game unit so that the holographic slide didn't require any ROM chip and no need for a cartridge slot to interface a ROM chip thru. Another wonderful idea pushed by the marketing people...

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Golly - yet another article that steals photo's from my website and doesn't bother to ask permission or give credit...

After I started hiding most images on my web site behind a blank image, it became difficult for the average dimwit to grab images or hotlink to them. You don't have to worry about them taking a screen shot and cropping because most of them can't figure out how to do that.

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  • 3 months later...
Golly - yet another article that steals photo's from my website and doesn't bother to ask permission or give credit...

 

 

 

 

Curt

 

Hi Curt

I know this book,but it is really bad.The author took lots of photos and informations and used them for his book,which is much too expensive.I do not think,that he asked anyone for permission to use this photos.

Such an a......... I am ashamed,cause he is a german.

greetings Walter

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What! He's German?!?!?!

 

Gott in Himmel!!!

 

;-)

 

Just joking, Would never hold it against you Walter, my old friend :)

 

 

 

Curt

 

 

 

 

 

Golly - yet another article that steals photo's from my website and doesn't bother to ask permission or give credit...

 

 

 

 

Curt

 

Hi Curt

I know this book,but it is really bad.The author took lots of photos and informations and used them for his book,which is much too expensive.I do not think,that he asked anyone for permission to use this photos.

Such an a......... I am ashamed,cause he is a german.

greetings Walter

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Just wanted to say Curt, thanks for having the Cosmos at the shows. I got to see one (not a operational one) at a show in 2003, Austin, Texas. That was great. Really I am just glad that people are as generous with their rare stuff as they have been.

 

And I'll keep in mind to give you the credit should I ever use anything off your website. I generally try to do that anyway unless someone asks me not to.

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  • 8 months later...

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