GameboyReviewer Posted December 14, 2008 Share Posted December 14, 2008 Alright ladies and gentlemen of the Kingdom of Atariage. I have a question to inquire you al about. I recently played Dark Mage and loves it. I was wondering does any one here know how to program a text game for the 2600. I've been a fan of them since zork and its always been a dream of mine to make a text based adventure game. I would also like to try and get a hold of the programmer of Dark Mage. So if anybody has any comments on how I can create a text based game or contact the creator please tell me, thank you everybody. Also Earth 2050 is coming out soon, keep in eye out for it in the next few weeks or so, peace. Quote Link to comment Share on other sites More sharing options...
Impaler_26 Posted December 14, 2008 Share Posted December 14, 2008 The easiest way to make a text adventure would be to just download the source of Dark Mage 4K from Nick Bensema's Page and make your own game with this engine. Check out Lord of the Rings - Fellowship of the Ring. 1 Quote Link to comment Share on other sites More sharing options...
GameboyReviewer Posted December 15, 2008 Author Share Posted December 15, 2008 but i want to make it from scratch The easiest way to make a text adventure would be to just download the source of Dark Mage 4K from Nick Bensema's Page and make your own game with this engine. Check out Lord of the Rings - Fellowship of the Ring. Quote Link to comment Share on other sites More sharing options...
supercat Posted December 15, 2008 Share Posted December 15, 2008 I have a very nice text display engine which should allow a practical amount of text to be stored on a 32K cart. The text must be pre-formatted onto lines of 26 characters, each of which must be divided into 13 character-pairs. The lines of text must then be subdivided into groups such that the lines in each group can be drawn with common set of about 248 character pairs. Somewhat irksome as restrictions go, but 26x20 display is nothing to sneeze at. 1 Quote Link to comment Share on other sites More sharing options...
ginnidog Posted December 15, 2008 Share Posted December 15, 2008 but i want to make it from scratch The easiest way to make a text adventure would be to just download the source of Dark Mage 4K from Nick Bensema's Page and make your own game with this engine. Check out Lord of the Rings - Fellowship of the Ring. I wish you succeed with this 2600 project Quote Link to comment Share on other sites More sharing options...
GameboyReviewer Posted December 16, 2008 Author Share Posted December 16, 2008 Really, any chance I can get a copy? I have a very nice text display engine which should allow a practical amount of text to be stored on a 32K cart. The text must be pre-formatted onto lines of 26 characters, each of which must be divided into 13 character-pairs. The lines of text must then be subdivided into groups such that the lines in each group can be drawn with common set of about 248 character pairs. Somewhat irksome as restrictions go, but 26x20 display is nothing to sneeze at. Quote Link to comment Share on other sites More sharing options...
cd-w Posted December 17, 2008 Share Posted December 17, 2008 Really, any chance I can get a copy? I wrote a 24-character text kernel a while back. It doesn't display as much text as supercat's kernel, but it should be easier to use since you don't need to pre-calculate the character pairs. Feel free to use this code in any of your projects. Chris Quote Link to comment Share on other sites More sharing options...
supercat Posted January 13, 2009 Share Posted January 13, 2009 Really, any chance I can get a copy? Check the blog entry "What the dickens". Quote Link to comment Share on other sites More sharing options...
Richi_S Posted July 9, 2009 Share Posted July 9, 2009 Unfortinately there wont't be much to read. One Page (A4) of Text takes about 2 KB. Even if you use just 32 Characters (5 Byte per character) its still 1250 Byte. When using a 32KB Cartridge its 25 Pages max. Not to forget the actual Programm... So, unless you are not using some sort of compression technique, I think 20 Pages is realistic. Quote Link to comment Share on other sites More sharing options...
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