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Donkey Kong for Coleco Adam - Early Version


ColecoFan1981

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Hi,

 

Does anyone know all about the early version of Coleco's proposed Donkey Kong port for its Adam computer, which had gotten them involved in a dispute with Nintendo (the trademark owner of DK) and Atari (who published the game for home computers), during the CES show that took place in Chicago during the summer of 1983?

 

Apparently, Nintendo gave Coleco the rights to the game console versions of DK (ColecoVision, Atari 2600 and Mattel Intellivision), while the same rights were assigned to Atari for home computers (Atari 800XL, Commodore 64, Apple II). The dispute came about because it was known to have prejudiced the final outcome over Atari attempting to sign on as the U.S. distributor of Nintendo's FamiCom game console (which Nintendo of America would end up doing so only two years later, in 1985, but as the Nintendo Entertainment System, or N.E.S.). That prospect ended up being nixed as well, with Atari CEO Ray Kassar getting the boot in August 1983.

 

Coleco's port of this proto Adam DK was a cartridge version, according to Wikipedia, and their involvement ultimately had no significant impact on the Atari/Nintendo agreement. But how did Coleco manage to release this port on the Adam data pack?

 

~Ben

Edited by ColecoFan1981
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Hi,

 

Does anyone know all about the early version of Coleco's proposed Donkey Kong port for its Adam computer, which had gotten them involved in a dispute with Nintendo (the trademark owner of DK) and Atari (who published the game for home computers), during the CES show that took place in Chicago during the summer of 1983?

 

Apparently, Nintendo gave Coleco the rights to the game console versions of DK (ColecoVision, Atari 2600 and Mattel Intellivision), while the same rights were assigned to Atari for home computers (Atari 800XL, Commodore 64, Apple II). The dispute came about because it was known to have prejudiced the final outcome over Atari attempting to sign on as the U.S. distributor of Nintendo's FamiCom game console (which Nintendo of America would end up doing so only two years later, in 1985, but as the Nintendo Entertainment System, or N.E.S.). That prospect was nixed as well, with Atari CEO Ray Kassar getting the boot in August 1983.

 

Coleco's port of this proto Adam DK was a cartridge version, according to Wikipedia, and their involvement ultimately had no significant impact on the Atari/Nintendo agreement. But how did Coleco manage to release this port on the Adam data pack?

 

~Ben

Because it was on the Datapack, not a disk ir cassette. It sounds stupid but that's the way it worked legally back then.

 

Allan

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