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Colecovision HSC3/Round 1-Gorf


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NOTE: THIS COMPETITION IS OVER!



 

Welcome back to the Colecovision HSC! The first game of Season 3 is...

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Game Info



 

Released by: Coleco, 1983



Original arcade game by: Bally Midway,1981

TwinGalaxies High Score: 569,440 (Skill 1) by Tom Duncan

 

Only your fighter stands between Gorf's fleet of robot ships and their control of the galaxy!



With your skill, you can defend the universe against the enemy's twisted technology.

 

But Gorf never quits. Each mission you survive, Gorf sends another fleet even meaner

than the previous one!

When a player completes all four missions in the first round, a bonus fighter is awarded.

 

If you survive, after each round of four missions you'll become Space Colonel, Space General,

Warrior or even Space Avenger!

Settings





Skill level 1 - 1 Player

 

Use the same skill level as posted so that all the scores will be accurate!

 

 

Patch Challenge

 

Receive 2 bonus points for a promotion to "Space Avenger".

 

LaserHawk

 

 

Contest ends on

 

Wednesday, 07-01-09 at 1:00 AM eastern.

 

 

New HSC-members are welcome!

 

-Please read the Rules & Regulations thread for a thoural description of the HSC rules.

 

-Emulators are allowed.

 

-Please do not cheat!

 

 

 

Leaderboard

 

N/A

Current High Scores


 

1. user42 35,540 [+10]

 

2. LaserHawk 27,530 [+8] [+2]

 

3. darthkur 21,880 [+6]

 

4. Mister VCS 21,530 [+4]

 

5. ed1475 18,430 [+2]

 

6. chuckwalla 17,420 [+1]

 

7. roadrunner 17,030 [+1]

 

8. JEFF31 16,350 [+1]

 

9. 1982VideoGames 16,080 [+1]

 

10. Ikrananka 15,990 [+1]



11. ten-four 14,870 [+1]

 

12. Kurt_Woloch 14,810 [+1]

Edited by Mister VCS
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I broke Gorf.... :ponder:

 

There I was on level M4 just playing away...When all of a sudden...the screen goes to "Player 1 Get ready" and I am taken to an alternate M5 where it looks like M4 but the flag ship is frozen (and invincible) and saucers show up, also invincible...and I'm just stuck here... :(

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OK, here's my best so far... 14810.

 

This game is quite different from the arcade original. As was to be expected from Coleco, they took way too many compromises (try the C-64 version for a comparison, which is also 16K long!). But at least, here all objects move at a consistent speed, which they don't do in the arcade original, which sometimes makes it hard to hit the enemies correctly.

 

Oh, and I think they intentionally made the "invaders" in the first stage look completely different from the ones in the arcade, in order to prevent a lawsuit from Taito!

 

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