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Bees


atari2600land

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Bees are swarming about! If you shoot them before they turn into a pfblock, then you get a point. You can shoot pfblocks to get rid of them, but you don't get a point for it. I'll introduce powerups as time goes on (as well as make it 4k), but the only trouble is I don't know how you can end the game. Some of the powerups I plan to put in are bombs that clear the screen of pfblocks and a powerup that makes only one bee instead of two appear for a short time. I did have a working binary file with 4 bees but reduced it down to 2 because I thought 4 was a bit excessive.

buzz.bas.bin

buzz.bas

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Rather than have the bees turn into blocks, how about having them drop blocks. That way it would be like they are building a beehive. Also, after a bee is killed, a new one could either fly in from the side or hatch (with animation) from one of the cells.

 

Making the playfield white, like wax would be cool, and give you some contrasting colors. Also animated flying from the bees would be nice.

 

Faster missiles would also be nice.

 

I assume you are using the ball as the gun at the bottom. It just occured to me to write a minikernal that would let you have an actual sprite down there.

 

No idea yet on what might cause the game to end. Something would have to kill the gun at the bottom I suppose.

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