+atari2600land Posted July 27, 2009 Share Posted July 27, 2009 Bees are swarming about! If you shoot them before they turn into a pfblock, then you get a point. You can shoot pfblocks to get rid of them, but you don't get a point for it. I'll introduce powerups as time goes on (as well as make it 4k), but the only trouble is I don't know how you can end the game. Some of the powerups I plan to put in are bombs that clear the screen of pfblocks and a powerup that makes only one bee instead of two appear for a short time. I did have a working binary file with 4 bees but reduced it down to 2 because I thought 4 was a bit excessive. buzz.bas.bin buzz.bas Quote Link to comment Share on other sites More sharing options...
sandmountainslim Posted July 28, 2009 Share Posted July 28, 2009 Allow me to be the first to say I dig it. Wp Quote Link to comment Share on other sites More sharing options...
MausGames Posted July 28, 2009 Share Posted July 28, 2009 (edited) This reminds me a lot of that game Fire Fly! Edited July 28, 2009 by MausGames Quote Link to comment Share on other sites More sharing options...
jbs30000 Posted July 28, 2009 Share Posted July 28, 2009 This game reminds me of Centipede . Quote Link to comment Share on other sites More sharing options...
CurtisP Posted July 28, 2009 Share Posted July 28, 2009 Rather than have the bees turn into blocks, how about having them drop blocks. That way it would be like they are building a beehive. Also, after a bee is killed, a new one could either fly in from the side or hatch (with animation) from one of the cells. Making the playfield white, like wax would be cool, and give you some contrasting colors. Also animated flying from the bees would be nice. Faster missiles would also be nice. I assume you are using the ball as the gun at the bottom. It just occured to me to write a minikernal that would let you have an actual sprite down there. No idea yet on what might cause the game to end. Something would have to kill the gun at the bottom I suppose. Quote Link to comment Share on other sites More sharing options...
+atari2600land Posted July 28, 2009 Author Share Posted July 28, 2009 Actually, I'm using missile0 as the gun and missile1 as the bullet. I would like an actual sprite down there, if you could write a minikernal for that, it would be awesome. Quote Link to comment Share on other sites More sharing options...
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