Mendon Posted November 14, 2009 Share Posted November 14, 2009 (edited) After reading some stories on IGN, Kotaku, etc.... I got to wondering: is the PS3 considered the "ugly sister" of consoles by the game developers? Without going into a long history, we recently have had: ... the hate by Valve and them saying they won't support the PS3 (they didn't even program The Orange Box for the PS3 but left that to EA) ... the terrible server problems that showed up on release day for Borderlands (which took them days to fix) ... the terrible server problems that showed up on release day for Modern Warfare 2 (which is taking days to fix) ... the multiple glitches (including corrupted Save Files) that have shown up in Dragon Age & Borderlands ... and other problems such as framerate, freezes, etc. And none of the items I listed seemed to have plagued the Xbox360 versions like they have the PS3 versions, if I'm reading the stories correctly. Maybe its just me and I'm reading things into the stories that aren't really there, but it sure seems like in several instances that the PS3 is getting less attention to quality control than the Xbox version. Its almost like the PS3 version is a after thought to the companies and they quickly port something over to get it out the door on the same release day as the Xbox version. I'm not trying to start a console war of any kind, but simply curious if others think the software companies are paying less attention to the PS3 version of a game title than they are to the Xbox360 version. Mendon Edited November 14, 2009 by Mendon Quote Link to comment Share on other sites More sharing options...
+SpiceWare Posted November 14, 2009 Share Posted November 14, 2009 The Xbox is basically a PC. Programming games for it is just like programming games for Windows. PS3 uses newer technology that takes a bit to wrap your head around - it was the first major commercial use of a Cell processor, so very few people had any experience working with it. Companies like Insomniac, Naughty Dog and so on have put for the effort to learn the new hardware, companies like Valve have declined to do so. This shows in their offerings. Portal was fun, but annoying at the same time due to how poorly it played (frame rate, load times) compared to games like Ratchet and Clank Future:Tools of Destruction (which has a lot more going on in game than Portal). Those games were released within a couple months of each other. Quote Link to comment Share on other sites More sharing options...
cimerians Posted November 14, 2009 Share Posted November 14, 2009 PC game developers like Valve enjoy working with the 360, its just "easier". It just shows how Microsoft succeeded in bringing over PC game development to consoles with the original XBox. I think its great but unfortunate that some goofball developers (like Valve) cant understand that its good to develope for more than one console. (Good for us.....its competition that benefits us as gamers). I don't buy any Valve games. Portal and Left for Dead look like crappy old PC games have you see them on the 360? It may be fun for some people but for me..crap. (Portal is noteworthy for sure but its not a next-gen game or anything, neither is Left for Dead). Quote Link to comment Share on other sites More sharing options...
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