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4 hours ago, OLD CS1 said:

This "write a patch and submit" approach has been prevalent since the late 90s and has pushed many people away from open source, at least as an objectionable position

I don't understand what you mean here. 
 

"write a patch and submit" isn't off-putting to me. There are variations: 
 

 "Create an Issue that describes the details of what you want"

 

Or "I'm not sure if that's an easy or a hard feature, someone needs to scope it out"

 

All are like "My stack is full, you can help by volunteering". 

 

 

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8 hours ago, matthew180 said:

 

True, but this is a hobby, and there are only so many hobby hours in a day. For right now the work I do on the F18A, tidbit, and forum posts where I can be helpful, is going to have to suffice as my contributions to the community.

I guess I should have used a winky face instead of a smile... 😘

 

Yes, aside from all that stuff you mentioned above, your thread is largely responsible for convincing me that I could, indeed, learn Assembly Language and use it constructively for my own  "hobby hours" projects, something I've found to be a very happy place indeed to while away the hours when time and commitments permit.  

 

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1 hour ago, retrodroid said:

I guess I should have used a winky face instead of a smile... 😘

...

 

 

Heh, no problem, thanks for clarifying. 🙂  Classic case of how easy it is in writing for there to be confusion between intent and perception.

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2 hours ago, retrodroid said:

I guess I should have used a winky face instead of a smile... 😘

35 minutes ago, matthew180 said:

Heh, no problem, thanks for clarifying. 🙂  Classic case of how easy it is in writing for there to be confusion between intent and perception.

That being the case, I rescind and apologize for my directed comment, while I stand by my general comment.

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On 11/1/2024 at 8:45 AM, retrodroid said:

You could also consider implementing this feature into Magellan yourself and contributing it back to the community.  :) 
I have my "ExRLE" compression implementation that I will be adding to the code-base once I finish my game as well. 

I dreamed that I was typing TI BASIC programs into Magellan, like:

 

REM SHIFT ALL THE CHARACTERS UP BY ONE ROW
FOR I=30 TO 127
CALL CHARPAT(I, A$)
A$ = SEG$(A$,3,14)&"00"
CALL CHAR(I,A$)
NEXT I

 

Look, a Macro language. 

 

REM TRY OUT THE FONT
DISPLAY AT(2,1):"THE QUICK BROWN FOX JUMPS"
DISPLAY AT(3,1):"OVER THE LAZY DOG"
DISPLAY AT(4,1):"the quick brown fox jumps"
DISPLAY AT(5,1):"over the lazy dog"

 

A feature I've thought about implementing, needs to do this:

 

REM SHOW SPRITE ON VARIOUS BACKGROUNDS
CALL MAGNIFY(3)
FOR I=1 TO 10
R=I*2-1
CH=I*4+96
CALL VCHAR(R,1,CH,2)
CALL VCHAR(R,2,CH,2)
Y=I*16-15
CALL SPRITE(#I,96,7,Y,1)
NEXT I

 

Still dreaming.

 

 

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