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7800 - New graphics mode 160C


GroovyBee

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Not that it matters but 78SC_LOW 78BIOS works as well on the CC2.

Here's some pictures of what they look like on an LCD tv. Oh and there's a mistake in the demo. GroovyBee misspelled the word colors. The English don't even know how to properly use the English language. :dunce:

 

GroovyBee1TN.jpgGroovyBee2TN.jpg

GroovyBee3TN.jpgGroovyBee4TN.jpg

GroovyBee5TN.jpgGroovyBee6TN.jpg

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Not that it matters but 78SC_LOW 78BIOS works as well on the CC2.

Here's some pictures of what they look like on an LCD tv. Oh and there's a mistake in the demo. GroovyBee misspelled the word colors. The English don't even know how to properly use the English language. :dunce:

 

They look a lot better on my LCD TV ( in PAL - but this is much more of a PAL only technique, just like on the A8 )

post-4839-127222552097_thumb.jpg

post-4839-127222557386_thumb.jpg

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I never knew who invented it - wikipedia says it was 1987 , documented in 1988 in Antic ( http://en.wikipedia.org/wiki/Software-driven_graphics_modes_for_the_Atari_8-bit_computers )

However Technicolour Dream came out in 1986 according to this ( http://www.atarimania.com/utility-atari-400-800-xl-xe-technicolor-dream_15870.html )

 

The first time I saw the effect was on a picture of a surfer , and that was way before Technicolour Dream. It relied on PAL to blend the hues of one line with the lumas of the next - NTSC doesn't have the same blending mechanics.

 

I've got no problem if it was invented by an American though :) ( Colrview is a different technique though - which should be better on NTSC because of the faster refresh )

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The screenshots look really nice! Does this mode works woth flickering, as in depending on your eyes/tv to blend the pixels, or does the 7800 output colored pixels. I've read the first post but I'm not sure.

 

The TV does the blending for you but it does have an artifact of a thin black line between the pairs of video lines. If you swap the scan lines of colours and shades on alternate frames you remove the thin black line but a full screen image has some flicker in PAL. However, it looked good on my NTSC machine.

 

Can it be use for making cool games?

 

You'll have to wait and see :ponder: ;). I have an idea which I'm going to try out.

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