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HSC Season 7 Week 43: Klax


Ze_ro

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Important Note: There is no more time for Klax.

 

You've selected your level, and now the colored tiles start to tumble down the ramp. you zoom your paddle back and forth to catch the tiles and flip them into the bins to create rows of same colored tiles, The rows can be vertical, horizontal or diagonal, and three or more tiles in a row create a Klax.

 

Sounds Easy, right? It is, until the tiles speed up and tumble down the ramp so fast you can barely keep up! Faster and faster, your paddle becomes a blur as you struggle to keep up with the pace. Will you ace the wave or are you destined to fail? Either way, you'll find yourself quickly addicted to the good klean fun of tic-tac-KLAX!

 

s_Klax_4.png

 

Game Information
  • Game Name: Klax
  • Released By: Unreleased! Developed by Atari
  • Left Difficulty: N / A
  • Right Difficulty: N / A
  • Game Mode: Your choice of starting wave.

Post your scores right here in this thread, and I will add them to the list. Remember to play the game with the recommended game mode and difficulty settings as shown above so that your scores will be consistent with everyone elses. The deadline for posting scores is Wednesday June 16th at 1:00 AM (CST).

 

Current High Scores
  1. 91,225 (oyamafamily) [+11]
  2. 52,960 (Scrabbler15) [+10]
  3. 44,780 (Zoyx) [+9]
  4. 34,390 (Mister VCS) [+8]
  5. 30,860 (roadrunner) [+7]
  6. 28,705 (zylon) [+6]
  7. 22,100 (keilbaca) [+5]
  8. 20,200 (SpiceWare) [+4]
  9. 5450 (LarcenTyler) [+3]

Best Tips
  • oyamafamily [+2]

Challenges
  • None

TwinGalaxies Top 3
  1. 89,090 (Nathan Page)
  2. 55,765 (Mr. Kelly R Flewin)
  3. 34,550 (Ron Corcoran)
(Game 1, Difficulty B)
Current Standings
  1. toymailman [427]
  2. Zoyx [302]
  3. roadrunner [221]
  4. darthkur [218]
  5. oyamafamily [205]
  6. shadow460 [162]
  7. LarcenTyler [116]
  8. Cebus Capucinis [107]
  9. JacobZu7zu7 [99]
  10. Deteacher [92]
  11. Atardi [84]
  12. zylon [83]
  13. vjames [71]
  14. aftermac [70]
  15. Captain Beard [61]
  16. godzillajoe [56]
  17. Mister VCS [54]
  18. keilbaca [53]
  19. katana [51]
  20. SpiceWare [42]
  21. 4Ks [40]
  22. brandondwright [30]
  23. Vectorman0 [29]
  24. Carey85 [29]
  25. NML32 [27]
  26. homerwannabee [26]
  27. Tr3vor [26]
  28. Impaler_26 [26]
  29. Hornpipe2 [25]
  30. Wickeycolumbus [22]
  31. devwebcl [21]
  32. pis [19]
  33. chuckwalla [17]
  34. HatNJ [14]
  35. Pioneer4x4 [13]
  36. Nathan Strum [11]
  37. LoneWolfSeth [10]
  38. LaserHawk [10]
  39. vintagegamecrazy [9]
  40. joeypsp [9]
  41. Lendorian [9]
  42. littleman jack [8]
  43. kote [8]
  44. Animan [6]
  45. Player 3 [6]
  46. Chris Leach [5]
  47. MIKE5200 [4]
  48. Skaarg [4]
  49. JayWI [3]
  50. Shannon [2]
  51. jeremysart [2]
  52. sloth713 [2]
  53. jjd [2]
  54. SpaceInvaders [2]
  55. ChrisKoopa [1]
  56. SeaGtGruff [1]
  57. Nati [1]
  58. disjuakifa [1]




 

Scoring Points in Klax
  • Vertical Klax
    • 3 tiles - 50 points
    • 4 tiles - 1,000 points
    • 5 tiles - 1,500 points
  • Horizontal Klax
    • 3 tiles - 100 points
    • 4 tiles - 500 points
    • 5 tiles - 1,000 points
  • Diagonal Klax
    • 3 tiles - 500 points
    • 4 tiles - 1,000 points
    • 5 tiles - 1,500 points
  • Sometimes placing a tile will result in a multiple Klax. For example, you could complete both a vertical and a diagonal Klax with the placement of a single key tile. If this occurs, you receive multiple Klax bonus points in addition to the points for each Klax. Multiple Klaxs are also worth more than one Klax towards the completion of certain waves.

 

Hints and Tips

The Manual

 

As always, you really should read the manual. In case you don't have the manual, AtariAge has a typed copy available online. Here is the hint it provides:

  • Try for complex Klaxs on lower level waves to increase your score. Go for chain reactions and simultaneous Klaxs.
  • Don't throw too many tiles back up onto the ramp. You can get into trouble very quickly!
  • Try for more complex Klaxs on Points Waves. Get the big points quickly - you probably will not be able to complete the level with simple, vertical Klaxs.
  • Sometimes simple Klaxs work best. Don't get cocky on a high level Tile Wave, or you will end up with five full bins and a bunch of tiles with
    nowhere to go.
  • Use wild tiles to complete multiple Klaxs.

 

We have played this game twice before in the HSC, check it out here.

 

oyamafamily

 

On Wave 01, try to get the following formation:

 

      [c]
      ===
      ===

|[a][b]   [d][a]|
|[a][b]   [d][a]|
|[c][c]   [c][c]|
|[a][b][c][d][a]|
|[a][b][c][d][a]|
+---------------+

[a], , [c], and [d] are the tile colors (Example: [a]=white, =red, [c]=blue, [d]=yellow)

If you do this, you will score [(2x1050)+(6x4000)]=26,100 points by getting 1 horizontal "5-KLAX" (1000 pts), 1 vertical "3-KLAX" (50 pts), and 4 vertical "4-KLAX" (4x1000 = 4000 pts)!! Also, you will earn more empty bonus (2500 points maximum).

 

WAVE 02 (Five tile colors -> [a]=white, =red, [c]=dark blue, [d]=yellow, and [e]=light blue) - Try to get multiple KLAXS according to diagram showed below:

 

      [c]
      ===
      ===

|[a][b]   [d][e]|
|[a][b]   [d][e]|
|[c][c]   [c][c]|
|[a][b][c][d][e]|
|[a][b][c][d][e]|
+---------------+

RESULT: [(2x1050)+(6x4000)]=26,100 points, plus empty bonus (until 2500 points).

 

At the end of Wave 05, DON'T tap the fire button. Try to choose Wave 16 in order to get 20,000 points (which is called "COURAGE BONUS") by finishing this chosen wave.

 

--Zero

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SPECIAL RULES FOR KLAX: Continues are NOT ALLOWED!! You MUST choose the option "START OVER" at the end of game (see the screenshoot below), OR let the title screen appear.

Does the score reset to zero if someone chooses to continue?

 

If not, then continues would not be something to use here.

 

If the score does reset to zero then I don't see a problem with it. However, I think it would be odd for someone to choose to begin at a more difficult setting. This would essentially "forfeit" all the easy points they could have earned on the initial levels.

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Twin Galaxy's records... emulator only. I don't think there was an NTSC official release. Just PAL.

 

Rank	Score	Points	Player			DateVerified	Verification Method
1	100.00%	89,090	Nathan Page		06/11/2004	Referee
2	62.59 %	55,765	Mr. Kelly R. Flewin	08/20/2003	Video
3	38.78 %	34,550	Ron Corcoran		05/11/2001	Referee
4	29.56 %	26,335	Jeffrey D. Lowe, Jr.	06/18/2001	Referee
5	5.31 %	4,730	David R Archey		05/11/2001	Referee

Edited by Zoyx
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SPECIAL RULES FOR KLAX: Continues are NOT ALLOWED!! You MUST choose the option "START OVER" at the end of game (see the screenshoot below), OR let the title screen appear.

Does the score reset to zero if someone chooses to continue?

 

If not, then continues would not be something to use here.

 

If the score does reset to zero then I don't see a problem with it. However, I think it would be odd for someone to choose to begin at a more difficult setting. This would essentially "forfeit" all the easy points they could have earned on the initial levels.

 

TOYMAILMAN, the score goes back to ZERO if the players choose the "CONTINUE" option. See the screenshots below (note that the current wave is 07).

BUT WE HAVE TO FOLLOW THE SPECIFIC RULE WHICH I PLACED FOR THIS 2600 HSC CONTEST: GAMEPLAYS STARTED FROM THE NEW GAME COUNT!

 

post-24681-127621602751_thumb.jpg post-24681-12762160359_thumb.jpg

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Difficulty switches have no effect, and you are free to choose your own starting wave.

 

--Zero

Above from zero is all you need to know. I think you are confusing people. Don't use 'continues' because they'll hurt your score. Good for practice though.

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ZE_RO, I am suggesting another Special Rule for Klax in this 2600 HSC Contest:

You may warp the waves as you desire.

This rule is based on Twin Galaxies Official Rules for the game KLAX - Original Arcade Platform.

 

ATTENTION ABOUT DIAGONAL WAVES:

PLEASE, DON'T LEECH THE SCORE IN EXCESS VIA GETTING HORIZONTAL / VERTICAL KLAXS.

 

!! CAUTION!!

Pressing of Select button during the gameplay (which restarts the game with your score intact) is DISALLOWED. Use of this button will result in SCORE DISQUALIFICATION.

Edited by oyamafamily
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OYAMAFAMILY TIPS: On Wave 01, try to get the following formation:

 

      [c]
      ===
      ===

|[a][b]   [d][a]|
|[a][b]   [d][a]|
|[c][c]   [c][c]|
|[a][b][c][d][a]|
|[a][b][c][d][a]|
+---------------+

[a], , [c], and [d] are the tile colors (Example: [a]=white, =red, [c]=blue, [d]=yellow)

If you do this, you will score [(2x1050)+(6x4000)]=26,100 points by getting 1 horizontal "5-KLAX" (1000 pts), 1 vertical "3-KLAX" (50 pts), and 4 vertical "4-KLAX" (4x1000 = 4000 pts)!! Also, you will earn more empty bonus (2500 points maximum).

 

WAVE 02 (Five tile colors -> [a]=white, =red, [c]=dark blue, [d]=yellow, and [e]=light blue) - Try to get multiple KLAXS according to diagram showed below:

 

      [c]
      ===
      ===

|[a][b]   [d][e]|
|[a][b]   [d][e]|
|[c][c]   [c][c]|
|[a][b][c][d][e]|
|[a][b][c][d][e]|
+---------------+

RESULT: [(2x1050)+(6x4000)]=26,100 points, plus empty bonus (until 2500 points).

Edited by oyamafamily
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EXTRA OYAMAFAMILY TIP: At the end of Wave 05, DON'T tap the fire button. Try to choose Wave 16 in order to get 20,000 points (which is called "COURAGE BONUS") by finishing this chosen wave.

 

Here's my new attempt - 77,840

 

post-24681-127647694075_thumb.jpg

 

Quickly, I studied the strategies to score more and more points in this game, WITHOUT USING CONTINUES/CODES.

Edited by oyamafamily
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