nathanallan Posted August 5, 2010 Share Posted August 5, 2010 Curt, Once this gets released will there be a wiring diagram for attaching existing keyboards, or are there other surprises in mind? Quote Link to comment Share on other sites More sharing options...
BigO Posted August 5, 2010 Share Posted August 5, 2010 (edited) Having read through some of the comments, I expect one of the new games for this module to be Tempest . . . in a Teapot. Edited August 5, 2010 by BigO Quote Link to comment Share on other sites More sharing options...
kenfused Posted August 5, 2010 Share Posted August 5, 2010 The Expansion Module will also have a DB-15 (yes I changed it) Keyboard Interface Port, to allow more advanced games - like Star Raiders, or modem terminals or a developer station to be run on the system. Will it take an XEGS keyboard? Aren't those DB-15? If so, is there a source for them or replacements? Quote Link to comment Share on other sites More sharing options...
Curt Vendel Posted August 5, 2010 Author Share Posted August 5, 2010 Going to put together as much technical data as possible so everyone can really delve into the device and take as much advantage of it as possible. Curt Curt, Once this gets released will there be a wiring diagram for attaching existing keyboards, or are there other surprises in mind? Quote Link to comment Share on other sites More sharing options...
Curt Vendel Posted August 5, 2010 Author Share Posted August 5, 2010 As long as it can be sourced at a decent price, yes it will be included, I see no reason why not. Is the YAMAHA sound chip that was proposed, still going to be implemented in this early design, or is that going to be left as an option for a plug-in by other developers in the future? I know implementation and development costs might be an issue. Thinking about such games as Contra, which use a similar chip, what a treat it might be to port over the arcade sound, if possible. The game might even run just a touch faster, with the Maria being given just a schoosh more breathing space. 2 Quote Link to comment Share on other sites More sharing options...
Curt Vendel Posted August 5, 2010 Author Share Posted August 5, 2010 BigO Interesting controller design... 5200 ??? Having read through some of the comments, I expect one of the new games for this module to be Tempest . . . in a Teapot. Quote Link to comment Share on other sites More sharing options...
AtariNerd Posted August 5, 2010 Share Posted August 5, 2010 Yes and I still want it, but I think he discontinued work on it because of some technical issue, other pending projects on the table. Oh, well, to dream. Quote Link to comment Share on other sites More sharing options...
GroovyBee Posted August 5, 2010 Share Posted August 5, 2010 Yes and I still want it, but I think he discontinued work on it because of some technical issue, other pending projects on the table. Oh, well, to dream. Who is "he" in this context? Is it me? If so, unless I publicly announce that I've stopped work on a WIP then its still active. Quote Link to comment Share on other sites More sharing options...
AtariNerd Posted August 5, 2010 Share Posted August 5, 2010 Yes and I still want it, but I think he discontinued work on it because of some technical issue, other pending projects on the table. Oh, well, to dream. Who is "he" in this context? Is it me? If so, unless I publicly announce that I've stopped work on a WIP then its still active. I'm sorry, I should have been more clear and probably should have quoted. My apologies. I was referencing Big O's 5200 controller mod project, pictured as his avatar. As far as I know (which is often little), he put that design on hold. Quote Link to comment Share on other sites More sharing options...
GroovyBee Posted August 5, 2010 Share Posted August 5, 2010 I'm sorry, I should have been more clear and probably should have quoted. My apologies. I was referencing Big O's 5200 controller mod project, pictured as his avatar. As far as I know (which is often little), he put that design on hold. No probs. Thanks for clearing the confusion up. Quote Link to comment Share on other sites More sharing options...
JohnnyBlaze Posted August 5, 2010 Share Posted August 5, 2010 I just thought of something. The HSC enabled games, were there any that were marketed by Atari? If so, what are they so I can stock up on them. Stupid question I know, but I've always thought that when the HSC was scrapped, Atari took out the support of it in their games. Quote Link to comment Share on other sites More sharing options...
DracIsBack Posted August 5, 2010 Share Posted August 5, 2010 I just thought of something. The HSC enabled games, were there any that were marketed by Atari? If so, what are they so I can stock up on them. Stupid question I know, but I've always thought that when the HSC was scrapped, Atari took out the support of it in their games. Some of the initial 7800 games have support for it. Tramiel Atari didn't add support in any of their games after 1987, I don't think. Quote Link to comment Share on other sites More sharing options...
ApolloBoy Posted August 5, 2010 Share Posted August 5, 2010 As long as it can be sourced at a decent price, yes it will be included, I see no reason why not. I did a search for the YM2151 and it looks like there's a lot of vendors out there who have loads of them. I didn't see prices listed but I can't imagine them being too expensive. Quote Link to comment Share on other sites More sharing options...
Curt Vendel Posted August 5, 2010 Author Share Posted August 5, 2010 There will be a FULL technical documents set with the module with programming info, sample code, pinouts and so forth, this will cater to users and developers alike and all of the files will also be put up onto the 7800 section of atarimuseum too. Curt Curt, Once this gets released will there be a wiring diagram for attaching existing keyboards, or are there other surprises in mind? Quote Link to comment Share on other sites More sharing options...
Curt Vendel Posted August 5, 2010 Author Share Posted August 5, 2010 The first 9 games done by GCC for Atari all had high score capability in them, just about every homebrew has hsc capability in it, so there are probably 20+ now games that support it. I just thought of something. The HSC enabled games, were there any that were marketed by Atari? If so, what are they so I can stock up on them. Stupid question I know, but I've always thought that when the HSC was scrapped, Atari took out the support of it in their games. Some of the initial 7800 games have support for it. Tramiel Atari didn't add support in any of their games after 1987, I don't think. Quote Link to comment Share on other sites More sharing options...
classics Posted August 5, 2010 Share Posted August 5, 2010 Have the boards for these already been fabbed? I have a few reels of 128KB SOIC SRAM here. I'd be happy to contribute a couple hundred to make this happen. Steve 1 Quote Link to comment Share on other sites More sharing options...
Curt Vendel Posted August 5, 2010 Author Share Posted August 5, 2010 Hi Steve, Still in multiple test boards right now, will move to final board design by end of month, thanks for the offer, will send you a PM... Curt Have the boards for these already been fabbed? I have a few reels of 128KB SOIC SRAM here. I'd be happy to contribute a couple hundred to make this happen. Steve Quote Link to comment Share on other sites More sharing options...
MaDDuck Posted August 6, 2010 Share Posted August 6, 2010 This is really getting close!!!! Will we be able to use a 'standard' XEGS keyboard? Sorry if I missed that question earlier. Quote Link to comment Share on other sites More sharing options...
AtariNerd Posted August 7, 2010 Share Posted August 7, 2010 Is the YAMAHA sound chip that was proposed, still going to be implemented in this early design, or is that going to be left as an option for a plug-in by other developers in the future? I know implementation and development costs might be an issue. Thinking about such games as Contra, which use a similar chip, what a treat it might be to port over the arcade sound, if possible. The game might even run just a touch faster, with the Maria being given just a schoosh more breathing space. Contra being my mistaken reference to Commando, of course. Owning up before the true-believers start their assault. Quote Link to comment Share on other sites More sharing options...
ApolloBoy Posted August 7, 2010 Share Posted August 7, 2010 Is the YAMAHA sound chip that was proposed, still going to be implemented in this early design, or is that going to be left as an option for a plug-in by other developers in the future? I know implementation and development costs might be an issue. Thinking about such games as Contra, which use a similar chip, what a treat it might be to port over the arcade sound, if possible. The game might even run just a touch faster, with the Maria being given just a schoosh more breathing space. Contra being my mistaken reference to Commando, of course. Owning up before the true-believers start their assault. Well, Contra used a YM2151 so you're not too far off. Quote Link to comment Share on other sites More sharing options...
Betamax001 Posted August 9, 2010 Share Posted August 9, 2010 I just got some Imagic Atari 2600 games to play on my 7800 and it was a extrememely tight fit and quite hard to get them in there. Would the Expansion module allow other 3rd party 2600 games to fit a little better in the 7800? I know my Stampede game is tight fit also and you have to get it just right for it to play. Quote Link to comment Share on other sites More sharing options...
nathanallan Posted August 9, 2010 Share Posted August 9, 2010 Yes, Curt said he used the 2600 cart guide so no issues with carts not fitting. Quote Link to comment Share on other sites More sharing options...
Betamax001 Posted August 9, 2010 Share Posted August 9, 2010 Oh goodie! Quote Link to comment Share on other sites More sharing options...
eightbit Posted August 9, 2010 Share Posted August 9, 2010 Yes, Curt said he used the 2600 cart guide so no issues with carts not fitting. That is a HUGE plus on top of what this device is already said to accomplish! Quote Link to comment Share on other sites More sharing options...
ATARI7800fan Posted August 9, 2010 Share Posted August 9, 2010 I was wondering if anyone is planning of putting up any videos of the demonstration at CGE 2010. I probably would not buy the expansion until I have seen some videos of it so I know what it is capable of and if it is worth it. Have a nice day. Quote Link to comment Share on other sites More sharing options...
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