+atari2600land Posted September 16, 2010 Author Share Posted September 16, 2010 That's it? Just three? Well, I've added the third level. The bugs about dying or moving to the next level seemed to have stopped. The game is now at 8k. What should I do next? I'd like to do a high score saving feature, but I don't know how to shorten it because the first two digits of the score are not part of the score. dk3_v8.bas.bin dk3_v8.bas Quote Link to comment https://forums.atariage.com/topic/168376-donkey-kong-3/page/3/#findComment-2095750 Share on other sites More sharing options...
gambler172 Posted September 16, 2010 Share Posted September 16, 2010 Hi Chris Plays very well. How about animation of the player????Is this possible? And how about dying,if a bee touches the player.....? A really good game. greetings Walter PS:It would be great,if more levels are possible..... Then you could call it SUPER DK Quote Link to comment https://forums.atariage.com/topic/168376-donkey-kong-3/page/3/#findComment-2095862 Share on other sites More sharing options...
Lord Helmet Posted September 16, 2010 Share Posted September 16, 2010 This is looking really great! I love hombrewers filling in the arcade port gaps! Quote Link to comment https://forums.atariage.com/topic/168376-donkey-kong-3/page/3/#findComment-2095898 Share on other sites More sharing options...
TrekMD Posted September 16, 2010 Share Posted September 16, 2010 This is looking better and better. Quote Link to comment https://forums.atariage.com/topic/168376-donkey-kong-3/page/3/#findComment-2095913 Share on other sites More sharing options...
NE146 Posted September 16, 2010 Share Posted September 16, 2010 I think this is looking very nice.. seriously. But I have a question. How many bugs do you have to kill to clear a level? The only way I was able to clear it was by shooting Donkey Kong all the way up. But as for the bugs, I think I shot around 60+ of them and the level never finished. Just curious.. Quote Link to comment https://forums.atariage.com/topic/168376-donkey-kong-3/page/3/#findComment-2095914 Share on other sites More sharing options...
moycon Posted September 16, 2010 Share Posted September 16, 2010 Wow How did I miss this thread (Too busy moving I guess) Years ago (around 2002-2003) I used to post threads with titles like "What might have been" and would include a mocked up screen shot of a game never released on the Atari 2600. Most of these were lost over time but I still have one or two on my HD. This is like a dream come true! Quote Link to comment https://forums.atariage.com/topic/168376-donkey-kong-3/page/3/#findComment-2095925 Share on other sites More sharing options...
+atari2600land Posted September 16, 2010 Author Share Posted September 16, 2010 I thought that was the way to clear the level: Shoot Donkey Kong all the way up. That's how it is in the NES version. Is it different in the arcade version? Quote Link to comment https://forums.atariage.com/topic/168376-donkey-kong-3/page/3/#findComment-2095926 Share on other sites More sharing options...
lucifershalo Posted September 16, 2010 Share Posted September 16, 2010 it looks really nice cant you make the flying thingies look a like the ones from frog and flies or frog pond? Quote Link to comment https://forums.atariage.com/topic/168376-donkey-kong-3/page/3/#findComment-2095943 Share on other sites More sharing options...
NE146 Posted September 16, 2010 Share Posted September 16, 2010 I thought that was the way to clear the level: Shoot Donkey Kong all the way up. That's how it is in the NES version. Is it different in the arcade version? That is one way to clear the level. You can also clear it by shooting all the bugs. It's really important to note that as you get further in the game it becomes almost impossible to shoot Donkey Kong all the way up so the only way to clear it is to kill the bugs (all the while juggling shooting DK in the butt so he doesn't come all the way down, and protecting your flowers). It gets hectic. Again, you HAVE to realize that Donkey Kong 3 is much more like Galaxian & Galaga than anything else. Think THIS: Quote Link to comment https://forums.atariage.com/topic/168376-donkey-kong-3/page/3/#findComment-2095947 Share on other sites More sharing options...
+atari2600land Posted September 16, 2010 Author Share Posted September 16, 2010 Made a lot of changes in this version after playing DK3 on the NES for awhile. DK now moves down and if he moves down far enough, you lose a life. Also, there is another way to clear the level: shoot 30 bees. Once you get to level 4, one of the bees comes after you. I wanted to have the score color be 14, but I guess that isn't possible for some reason even though I typed "scorecolor=14" in the game loop... dk3_v10.bas dk3_v10.bas.bin Quote Link to comment https://forums.atariage.com/topic/168376-donkey-kong-3/page/3/#findComment-2095974 Share on other sites More sharing options...
TooSlowGamer Posted September 16, 2010 Share Posted September 16, 2010 It's coming along great. My biggest complaint is probably how cramped it feels. I don't know if there's anything you can do about it since the 2600 has low resolution, though. Quote Link to comment https://forums.atariage.com/topic/168376-donkey-kong-3/page/3/#findComment-2095978 Share on other sites More sharing options...
homerwannabee Posted September 16, 2010 Share Posted September 16, 2010 I thought that was the way to clear the level: Shoot Donkey Kong all the way up. That's how it is in the NES version. Is it different in the arcade version? That is one way to clear the level. You can also clear it by shooting all the bugs. It's really important to note that as you get further in the game it becomes almost impossible to shoot Donkey Kong all the way up so the only way to clear it is to kill the bugs (all the while juggling shooting DK in the butt so he doesn't come all the way down, and protecting your flowers). It gets hectic. Again, you HAVE to realize that Donkey Kong 3 is much more like Galaxian & Galaga than anything else. Think THIS: To be honest, the main thing Donkey Kong 3 has in common with these games are that they are shooter games. In reality there is truly nothing like Donkey Kong 3. The ape on a rope, the sideways moving bees, the creeping worms, and the barrels being chucked at you are not found really in any other shooter game. Now having said all that I really do hurt my case more than help it by having the world records in both Galaxian, and Donkey Kong 3. Quote Link to comment https://forums.atariage.com/topic/168376-donkey-kong-3/page/3/#findComment-2095991 Share on other sites More sharing options...
Lord Helmet Posted September 16, 2010 Share Posted September 16, 2010 So Homer...IS there a way to clear the levels without pushing DK all the way to the top? There seems to be some confusion on that, and you'd surely know the answer. Quote Link to comment https://forums.atariage.com/topic/168376-donkey-kong-3/page/3/#findComment-2095995 Share on other sites More sharing options...
NE146 Posted September 16, 2010 Share Posted September 16, 2010 To be honest, the main thing Donkey Kong 3 has in common with these games are that they are shooter games. In reality there is truly nothing like Donkey Kong 3. The ape on a rope, the sideways moving bees, the creeping worms, and the barrels being chucked at you are not found really in any other shooter game. I think it's all perspective. Really all those elements make it a "Nintendo" shooter more than anything. i.e The barrels being thrown (bombs), the movement of the bugs, and the blocking worms etc. are all Nintendo variants on the shmup genre in the cartoony Nintendo world. It is really a unique Nintendo brand shoot-em-up. I used to hate it back in the day, but when I figured out what it REALLY was, I now think it's awesome. So Homer...IS there a way to clear the levels without pushing DK all the way to the top? There seems to be some confusion on that, and you'd surely know the answer. There is no confusion. Homer will verify that of course you can clear the stages by shooting all the bugs. And as the game gets difficult, that almost becomes the primary way of clearing stages. Man, have you guys ever played the game? Quote Link to comment https://forums.atariage.com/topic/168376-donkey-kong-3/page/3/#findComment-2096003 Share on other sites More sharing options...
homerwannabee Posted September 17, 2010 Share Posted September 17, 2010 Well in the arcade game it depends. You can pass a level by shooting all the bugs in the black board stage, and the blue board stage, but with the orange board, you HAVE to shoot Donkey Kong all the way up. It is impossible on the orange board to shoot all the insects, but with the other boards you can do it. Hope that clears things up. Quote Link to comment https://forums.atariage.com/topic/168376-donkey-kong-3/page/3/#findComment-2096185 Share on other sites More sharing options...
+atari2600land Posted September 17, 2010 Author Share Posted September 17, 2010 I'm really digging the name "Arboretum Ape" for this game. It sounds so silly, yet so professional at the same time. Good job, Loon! Quote Link to comment https://forums.atariage.com/topic/168376-donkey-kong-3/page/3/#findComment-2096271 Share on other sites More sharing options...
CRV Posted September 17, 2010 Share Posted September 17, 2010 Two suggestions: - Limit the shot as in the arcade and NES versions. Provides more challenge, incentive to go on the top level. - Have the player start at the bottom as in the arcade and NES versions. Quote Link to comment https://forums.atariage.com/topic/168376-donkey-kong-3/page/3/#findComment-2096273 Share on other sites More sharing options...
+atari2600land Posted September 17, 2010 Author Share Posted September 17, 2010 Two suggestions: - Limit the shot as in the arcade and NES versions. Provides more challenge, incentive to go on the top level. - Have the player start at the bottom as in the arcade and NES versions. Now included. I also added a little thing at the beginning before the title screen that I hope you like. dk3_v11.bas.bin dk3_v11.bas Quote Link to comment https://forums.atariage.com/topic/168376-donkey-kong-3/page/3/#findComment-2096277 Share on other sites More sharing options...
+atari2600land Posted September 17, 2010 Author Share Posted September 17, 2010 Fixed a minor platform bug in screen 3. dk3_v12.bas.bin dk3_v12.bas Quote Link to comment https://forums.atariage.com/topic/168376-donkey-kong-3/page/3/#findComment-2096287 Share on other sites More sharing options...
+Gemintronic Posted September 17, 2010 Share Posted September 17, 2010 (edited) I think the flowers and player are causing eachother to flicker. Would moving the flowers down help? P.S. I like Arboretum Ape too Why be the less popular third Donkey Kong when you can be the first simian spraying game on the Atari 2600? Edited September 17, 2010 by theloon Quote Link to comment https://forums.atariage.com/topic/168376-donkey-kong-3/page/3/#findComment-2096303 Share on other sites More sharing options...
CRV Posted September 17, 2010 Share Posted September 17, 2010 This is already better than the first Donkey Kong for the 2600. Some issues: - Is there supposed to be a "platform" below "ground level?" - Game has randomly reset on latest version once - Sometimes no win sound effect - Sometimes "strange" win sound effect - Questionable collision detection when coming at bugs from left - Score display still kinda glitchy I say, call the game "Arboretum Ape" or "Monkey Business." Call your character "Kenny the Caretaker," who uses a squirt gun. Call the bugs "fireflies." Quote Link to comment https://forums.atariage.com/topic/168376-donkey-kong-3/page/3/#findComment-2096316 Share on other sites More sharing options...
+atari2600land Posted September 17, 2010 Author Share Posted September 17, 2010 Yeah, I ran into that strange win sound effect before. I have no idea why that happens. I'll work on the collision detection some more next. Quote Link to comment https://forums.atariage.com/topic/168376-donkey-kong-3/page/3/#findComment-2096319 Share on other sites More sharing options...
Nerf Herder73 Posted September 17, 2010 Share Posted September 17, 2010 This is nicely done. It is enjoyable to see this taking shape. Quote Link to comment https://forums.atariage.com/topic/168376-donkey-kong-3/page/3/#findComment-2096485 Share on other sites More sharing options...
sandmountainslim Posted September 18, 2010 Share Posted September 18, 2010 This may be your best project yet! Keep up the good work. I myself prefer the title DK3 Wp Quote Link to comment https://forums.atariage.com/topic/168376-donkey-kong-3/page/3/#findComment-2096780 Share on other sites More sharing options...
TooSlowGamer Posted September 18, 2010 Share Posted September 18, 2010 What if you just called it DK3 and not Donkey Kong 3? Is that infringing any rights? Besides, unless this game starts selling millions, I don't Nintendo will care much. You could also attempt to write an email/letter to Nintendo asking for permission. Quote Link to comment https://forums.atariage.com/topic/168376-donkey-kong-3/page/3/#findComment-2096792 Share on other sites More sharing options...
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