+adamantyr Posted November 4, 2010 Share Posted November 4, 2010 Any thoughts on whether I should stop now and go to a text-string-based system for storing that information, or forge ahead with my DIM'd array? Numeric variable = 8 bytes String variable = 1 byte per character Strings are much better. It does add an additional operation to convert a string back into a numeric value, but the trade-off is worth it. Plus, you have 11k of stack that you can't use for program space. One question I had was, how are you maintaining different maps for each player? Adamantyr Quote Link to comment Share on other sites More sharing options...
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